Comp Image
Riven Yi
Econ Icon Fast 8
Primary
AD Icon
Tier
C
Required
Augment Setup
Econ
Econ
+
Combat
Combat
+
Combat
Combat
Econ Traits Opener
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Formula
Example
Lvl9
Rogue Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundBulwark Icon
1
Bulwark
1
Trait BackgroundOracle Icon
1
Oracle
1
Trait BackgroundRedeemer Icon
1
Redeemer
1
Trait BackgroundBastion Icon
2
Bastion
2 > 4 > 6
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundMarauder Icon
2
Marauder
2 > 4 > 6
Trait BackgroundN.O.V.A. Icon
2
N.O.V.A.
2 > 5
Trait BackgroundPsionic Icon
2
Psionic
2 > 4
Trait BackgroundRogue Icon
2
Rogue
2 > 3 > 4 > 5
Trait BackgroundTimebreaker Icon
2
Timebreaker
2 > 3 > 4
Trait BackgroundSpace Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Icon 9 Icon 81
GragasAatroxRhaastFlex +2RivenPTahm K…PGwenShenFlex +1Shen RelicMaster…PAkali
Trait BackgroundBulwark Icon
1
Trait BackgroundOracle Icon
1
Trait BackgroundRedeemer Icon
1
Trait BackgroundBastion Icon
2
Trait BackgroundBrawler Icon
2
Trait BackgroundMarauder Icon
2
Trait BackgroundN.O.V.A. Icon
2
Trait BackgroundPsionic Icon
2
Trait BackgroundRogue Icon
2
Trait BackgroundTimebreaker Icon
2
Trait BackgroundSpace Groove Icon
1
Comp Variations
Flex
Lvl9
Rogue Emblem
Tips & Tricks
  • While Fiora may look tempting, it is quite difficult to play her as the main slot she would replace is Rhaast and Rhaast 2 looks better than both Fiora 1 and Morgana 1. Generally only aim to play Fiora if you can 2-star her realistically.
Strong Conditions
+2 Tier Conditions CA
Rogue Emblem
Master Yi
Rogue Emblem
Little Buddies
Little Buddies
Bronze For Life II
Bronze For Life II
+1 Tier Conditions CB
Death's Defiance
Riven
Death's Defiance
N.O.V.A. Emblem
N.O.V.A. Emblem
AFK
AFK
Feeling Lucky
Feeling Lucky
Good For Something I
Good For Something I
Risky Moves
Risky Moves
Slice of Life
Slice of Life
Bronze For Life I
Bronze For Life I
Cluttered Mind
Cluttered Mind
Epic Rolldown
Epic Rolldown
Money Hungry
Money Hungry
Patient Study
Patient Study
Savings Account
Savings Account
Slammin'
Slammin'
Slammin'+
Slammin'+
Expected Unexpectedness
Expected Unexpectedness
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Riven
P
Riven
Master Yi
P
Master Yi
Timebreaker Icon
Timebreaker
Rogue Icon
Rogue
RivenCost Icon 4
N/A HP
Default
TFT_Item_Bloodthirster
Flex +1
TFT_Item_UnstableConcoction
TFT_Item_SteraksGage
Flex +3
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_PowerGauntlet
TFT_Item_Quicksilver
Flex +3
TFT_Item_TitansResolve
TFT_Item_GuardianAngel
TFT_Item_MadredsBloodrazor
Best-in-Slot
TFT4_Item_OrnnDeathsDefiance
TFT_Item_Quicksilver
Flex +2
TFT_Item_TitansResolve
TFT_Item_GuardianAngel
TFT_Item_SteraksGage
Flex +3
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_PowerGauntlet
Psionic Icon
Psionic
Marauder Icon
Marauder
Master YiCost Icon 4
N/A HP
Best-in-Slot
TFT17_Item_AssassinTraitEmblemItem
Flex +1
TFT17_Item_DRXEmblemItem
TFT_Item_GuardianAngel
TFT_Item_MadredsBloodrazor
Flex +2
TFT_Item_Deathblade
TFT_Item_PowerGauntlet
Alt Build 1
TFT_Item_Quicksilver
Flex +1
TFT_Item_UnstableConcoction
TFT_Item_GuardianAngel
Flex +1
TFT_Item_Quicksilver
TFT_Item_MadredsBloodrazor
Flex +3
TFT_Item_Deathblade
TFT_Item_PowerGauntlet
TFT_Item_SteraksGage
Default
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
Flex +2
TFT17_Item_PsyOps_TargetlockMod_Radiant
TFT17_Item_PsyOps_SympatheticImplantMod
TFT_Item_GuardianAngel
TFT_Item_MadredsBloodrazor
Flex +2
TFT_Item_Deathblade
TFT_Item_PowerGauntlet
Alt Build 2
TFT_Item_Artifact_TitanicHydra
TFT_Item_GuardianAngel
TFT_Item_Quicksilver
Flex +1
TFT_Item_MadredsBloodrazor
When to Play
Directional Items
Rogue Emblem
Openers
Primordian 3Econ Traits
Primordian 3Primordian 3Timebreaker 2Timebreaker 2
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
Patch Changes
GwenGwen
default Ability
Patch 17.9
PBE
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (scaleAP Icon) magic damage to the target and 75/110/215/365 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 50% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 155/235/440/750 (scaleAP Icon) magic damage to the target and 75/110/215/365 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
RhaastRhaast
default Ability
Patch 17.9
PBE
Gain 20% Durability for 2 seconds, healing 500/550/650 (scaleAP Icon) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (scaleAD Icon) physical damage to enemies hit and knocking them up for 1 second.
Gain 20% Durability for 1 seconds, healing 500/550/650 (scaleAP Icon) over the duration. Afterwards, slash forward in a line, dealing 400/600/1000 (scaleAD Icon) physical damage to enemies hit and knocking them up for 1 second.
Malware MatrixMalware Matrix
Patch 17.9
PBE
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.


At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 75 (scaleAD Icon) physical damage to nearby enemies.

Recommended users: Master Yi and Pyke.
Ability Damage Cooldown:
0.75 seconds.
Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.


At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 100 (scaleAD Icon) physical damage to nearby enemies.

Recommended users: Master Yi and Pyke.
Ability Damage Cooldown:
1 seconds.
BUFFDamage Amp IconDamage Amp10%15%
Change Log
17.8
17.4
17.3
17.2b
17.2
17.1b
17.1
RivenRiven
Current Build
Bloodthirster
Flex +1
Edge of Night
Flex +2
Sterak's Gage
Flex +3
Bloodthirster
Flex +1
Sterak's Gage
Flex +3
Quicksilver
Flex +3
0

Leave a Reply

3 Comments

  1. Anonymous

    Cosmic Restart : Rogue Emblem, Timebreaker Emblem. Augment on 4-2 BFL2 😀 went 10 morgana and rhaast. Top 1

  2. Anonymous

    May i ask why tahm kench need this build? Why not warmog, tank builds? Sorry for my poor English

    1. Website Owner
      Author avatar

      EDIT: It should look correct now, although I don’t really know what is causing the bug yet (I do know what is happening, just not why). Sooo if you spot the issue anywhere else, let me know. Frustrating bug lol

      It’s a bug thanks for pointing it out, working on fixing it. You can see the correct build if you click “Open builder” button in upper right of the page. Can also see the page exactly as it looks here if you then click the button at the top that says “Comp View”.