Comp Image
Miss Fortune Reroll
Econ Icon 3-Cost Reroll
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Econ
Econ
+
Item
Item
Primordian Rogue Opener
Briar
Rek'Sai
Bel'Veth
Rogue
Flex
Briar
Rek'Sai
Bel'Veth
Cho'Gath
Kai'Sa
Formula
Example
Lvl8
1
Lvl8
5 Challenger5
1
Lvl8
Tahm Kench
1
Traits
Icon 0 Icon 0
Traits
Trait Background Gun Goddess Icon
1
Gun Goddess
1
Trait Background Redeemer Icon
1
Redeemer
1
Trait Background Bastion Icon
2
Bastion
2 > 4 > 6
Trait Background Brawler Icon
2
Brawler
2 > 4 > 6
Trait Background Challenger Icon
2
Challenger
2 > 3 > 4 > 5
Trait Background Marauder Icon
2
Marauder
2 > 4 > 6
Trait Background N.O.V.A. Icon
2
N.O.V.A.
2 > 5
Trait Background Space Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Trait Background Mecha Icon
1
Mecha
3 > 4 > 6
Trait Background Primordian Icon
1
Primordian
2 > 3
Icon 7 Icon 108
OrnnPAatroxRhaastMaokaiBel'VethFlex +1UrgotPMiss F…P
Trait Background Gun Goddess Icon
1
Trait Background Redeemer Icon
1
Trait Background Bastion Icon
2
Trait Background Brawler Icon
2
Trait Background Challenger Icon
2
Trait Background Marauder Icon
2
Trait Background N.O.V.A. Icon
2
Trait Background Space Groove Icon
1
Trait Background Mecha Icon
1
Trait Background Primordian Icon
1
Comp Variations
Flex
Lvl8
Lvl8
5 Challenger5
Lvl8
Tahm Kench
Tips & Tricks
  • Miss Fortune itemization with Challenger mode looks like it wants Deathblade + Attack Speed sources like Giant Slayer, Quicksilver, Red Buff, and Rageblade
  • For Urgot itemization, aim for Sterak's + Giant Slayer ideally. Last item is flexible. Sterak's is only important item, so if you have to put Giant Slayer on Miss Fortune instead of Urgot that is acceptable.
  • Since Ornn is now often contested by Samira reroll players, consider playing around more Challengers or Bruisers instead. Note that if you don't play Ornn Aatrox, you'll need Last Whisper or Evenshroud.
  • Diana is a better secondary carry than Urgot, but requires more specific items (ideally Titans + either BT or Edge of Night)
Strong Conditions
+4 Tier Conditions BOP
Dawncore
Miss Fortune
Dawncore
+2 Tier Conditions BS
Deadlier Blades
Deadlier Blades
Sword Overflow
Sword Overflow
+1 Tier Conditions BA
Miss Fortune
Miss Fortune from Orb
Titanic Hydra
Urgot
Titanic Hydra
Living Forge
Living Forge
Portable Forge
Portable Forge
Latent Forge
Latent Forge
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Patience is a Virtue
Patience is a Virtue
Trifecta I
Trifecta I
Trifecta II
Trifecta II
Heroic Grab Bag
Heroic Grab Bag
Calculated Loss
Calculated Loss
Prismatic Ticket
Prismatic Ticket
Rolling For Days I
Rolling For Days I
Swordsmith
Swordsmith
Legion of Threes
Legion of Threes
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
Builds
Miss Fortune
P
Miss Fortune
Urgot
P
Urgot
Gun Goddess Icon
Gun Goddess
Choose Trait Icon
Choose Trait
Miss FortuneCost Icon 3
N/A HP
Challenger Mode
Default
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_Quicksilver
Flex +2
TFT_Item_GuinsoosRageblade
TFT_Item_LastWhisper
Best-in-Slot
TFT_Item_Artifact_Dawncore
TFT_Item_Deathblade
TFT_Item_InfinityEdge
Mecha Icon
Mecha
Brawler Icon
Brawler
Marauder Icon
Marauder
UrgotCost Icon 3
N/A HP
Default
TFT_Item_SteraksGage
TFT_Item_MadredsBloodrazor
TFT_Item_InfinityEdge
Flex +2
TFT_Item_Deathblade
TFT_Item_Bloodthirster
Best-in-Slot
TFT_Item_Artifact_TitanicHydra
TFT_Item_SteraksGage
TFT_Item_MadredsBloodrazor
Patch Changes
EzrealEzreal
default Ability
Previous
Patch 17.5
Active: Fire a blast at the current target that deals 174/261/397/674 (scaleAD IconscaleAP Icon) physical damage. Every 8 takedowns, gain a drone that deals 8/12/18/30 (scaleAD Icon) physical damage to the current target on cast.
(Total Takedowns: )
Active: Fire a blast at the current target that deals 184/276/412/704 (scaleAD IconscaleAP Icon) physical damage. Every 8 takedowns, gain a drone that deals 8/12/18/30 (scaleAD Icon) physical damage to the current target on cast.
(Total Takedowns: )
Bel'VethBel'Veth
default Ability
Previous
Patch 17.5
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 23/35/52/89 (scaleAD IconscaleAP Icon) physical damage each.
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 25/38/57/97 (scaleAD IconscaleAP Icon) physical damage each.
OrnnOrnn
default Ability
Previous
Patch 17.5
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.

Active: Gain 125/200/500 (scaleAP Icon) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (scaleAP Icon) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 3 seconds.
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.

Active: Gain 125/200/500 (scaleAP Icon) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (scaleAP Icon) magic damage. After any Shield on Ornn expires, Ornn enters The Groove for 2.5 seconds.
KindredKindred
BUFFBase AD IconBase AD55/83/12458/87/131
Space GrooveSpace Groove
Previous
Patch 17.5
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 4 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 15%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 4 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
Change Log
17.4b
17.3
Title changed from Miss Fortune Urgot RerollMiss Fortune Reroll
Board added (Variation: No Ornn (Challengers))
Added
MaokaiRhaastUrgotBel'VethDianaMiss FortuneKindredJinx
Board added (Variation: No Ornn (Bruisers))
Added
Tahm KenchRek'SaiRhaastMaokaiBel'VethUrgotMiss FortuneKindred
Tip added: Diana is a better secondary carry than Urgot, but requires more specific items (ideally Titans + either BT or Edge of Night)
Tip added: Since Ornn is now often contested by Samira reroll players, consider playing around more Challengers or Bruisers instead. Note that if you don't play Ornn Aatrox, you'll need Last Whisper or Evenshroud.
Openers
Primordian 3Primordian Rogue
Primordian 3Primordian 3
Briar
Rek'Sai
Bel'Veth
Rogue
Flex
Briar
Rek'Sai
Bel'Veth
Cho'Gath
Kai'Sa
Primordian 3Econ Traits
Primordian 3Primordian 3Timebreaker 2Timebreaker 2
Briar
Rek'Sai
Bel'Veth
Pantheon
Timebreaker
Briar
Rek'Sai
Bel'Veth
Pantheon
Ezreal
0

Leave a Reply

11 Comments

  1. Anonymous

    Love the website man, there is one little typo in this page, you typed Bruisers instead of Brawlers 🙂

  2. Anonymous

    marauder emblem has cracked stats put on pls

  3. Anonymous

    How is Dawncore OP on this?

    1. Garen

      MF gains 10 mana per auto, dawncore lets her perma cast

  4. Anonymous

    Legion of three is a good condition similarly to trifecta, it’s a little bit worse but the emblem makes up for the difference. There’s several traits that are great to get emblem for and you can reroll them with a reforger.

  5. Anonymous

    Pls ADD Challanger Emblem urgot S tier

  6. Anonymous

    Probably best OTP Comp rn played 7 games always hit top 4

  7. EP

    Build is very good. One of the only non-conditional builds I have seen that can consistently get a top 4, if not higher. If you hit your two stars in stage 3 and have decent items, can carry you until early stage 5 until you three star. Giant slayer is very necessary on at least 1 of the two carries though to get through front line like Cho, nunu etc.

  8. Wana

    Isnt lvl 8 mecha urgot instead of kindred?

    1. Pinernals

      I think it’s not worth it since you cannot activate 3 mecha or 2 voyager trait as in urgot aurora comp. Adding another challenger + nova seems more reasonable.

  9. Anonymous

    How new is this build? Where’d you find it?