Comp Image
Dark Star Kai'Sa
Econ Icon 3-Cost Reroll
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Kai'Sa Vanguard Opener
Kai'Sa
Mordekaiser
Leona
Flex +2
Rogue
Flex
Kai'Sa
Mordekaiser
Leona
Gwen
Zoe
Formula
Example
Lvl8
Dark Star Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait Background Redeemer Icon
1
Redeemer
1
Trait Background Dark Star Icon
4
Dark Star
2 > 4 > 6 > 9
Trait Background Shepherd Icon
3
Shepherd
3 > 5 > 7
Trait Background Rogue Icon
2
Rogue
2 > 3 > 4 > 5
Trait Background Vanguard Icon
2
Vanguard
2 > 4 > 6
Trait Background Voyager Icon
2
Voyager
2 > 3 > 4 > 5 > 6
Trait Background Space Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Trait Background Anima Icon
1
Anima
3 > 6
Trait Background Conduit Icon
1
Conduit
2 > 3 > 4 > 5
Trait Background Meeple Icon
1
Meeple
3 > 5 > 7 > 10
Trait Background Replicator Icon
1
Replicator
2 > 4
Icon 8 Icon 114
RhaastMeepsieBia & BayinMordekaiserIllaoiGwenFlex +1LissandraKarmaKai'Sa
Trait Background Redeemer Icon
1
Trait Background Dark Star Icon
4
Trait Background Shepherd Icon
3
Trait Background Rogue Icon
2
Trait Background Vanguard Icon
2
Trait Background Voyager Icon
2
Trait Background Space Groove Icon
1
Trait Background Anima Icon
1
Trait Background Conduit Icon
1
Trait Background Meeple Icon
1
Trait Background Replicator Icon
1
Comp Variations
Flex
Lvl8
Dark Star Emblem
Tips & Tricks
  • This is the new way to reroll Kai'Sa in Patch 17.2 instead of playing around Fizz duo. This uses the typical Illaoi Lissandra Karma Meepsie shell that is present in many different comps
  • With Dark Star Emblem, you do not have the luxury of placing it on a carry like Riven unless you drop Rhaast. Do not recommend dropping Rhaast, so it typically will just go onto a tank as a filler item (ideally place it on your secondary tank as it increases the HP of the mini black holes).
  • On Level 7, play 4 Dark Star / Rhaast over Rogue. Level 8 is when you add Gwen or Riven.
Strong Conditions
+3 Tier Conditions BS+
Dark Star Emblem
Dark Star Emblem
+1 Tier Conditions BA
Gold Collector
Kai'Sa
Gold Collector
Radiant Infinity Edge
Kai'Sa
Radiant Infinity Edge
Radiant Giant Slayer
Kai'Sa
Radiant Giant Slayer
Radiant Spear of Shojin
Kai'Sa
Radiant Spear of Shojin
Radiant Blue Buff
Kai'Sa
Radiant Blue Buff
Radiant Deathblade
Kai'Sa
Radiant Deathblade
Radiant Striker's Flail
Kai'Sa
Radiant Striker's Flail
Item Grab Bag
Item Grab Bag
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Patience is a Virtue
Patience is a Virtue
Trifecta I
Trifecta I
Trifecta II
Trifecta II
Heroic Grab Bag
Heroic Grab Bag
Calculated Loss
Calculated Loss
Prismatic Ticket
Prismatic Ticket
Rolling For Days I
Rolling For Days I
Team Building
Team Building
Exclusive Customization
Exclusive Customization
Wise Spending
Wise Spending
Comeback Story
Comeback Story
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
Builds
Kai'SaKai'Sa
IllaoiIllaoi
KarmaKarma
Dark Star Icon
Dark Star
Rogue Icon
Rogue
Kai'SaCost Icon 3
N/A HP
Default
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Flex +3
TFT_Item_Deathblade
TFT_Item_MadredsBloodrazor
TFT_Item_LastWhisper
TFT_Item_BlueBuff
Flex +1
TFT_Item_SpearOfShojin
Best-in-Slot
TFT4_Item_OrnnTheCollector
TFT_Item_InfinityEdge
TFT_Item_SpearOfShojin
Flex +1
TFT_Item_BlueBuff
Alt Build 1
TFT_Item_Artifact_Fishbones
Flex +1
TFT9_Item_CrownOfDemacia
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Flex +5
TFT_Item_Deathblade
TFT_Item_BlueBuff
TFT_Item_SpearOfShojin
TFT_Item_MadredsBloodrazor
TFT_Item_LastWhisper
Alt Build 2
TFT5_Item_InfinityEdgeRadiant
Flex +1
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Flex +3
TFT5_Item_TrapClawRadiant
TFT5_Item_DeathbladeRadiant
TFT5_Item_GiantSlayerRadiant
TFT_Item_BlueBuff
Flex +1
TFT5_Item_SpearOfShojinRadiant
Anima Icon
Anima
Vanguard Icon
Vanguard
Shepherd Icon
Shepherd
IllaoiCost Icon 3
N/A HP
Current
TFT_Item_RedBuff
TFT_Item_SpectralGauntlet
TFT_Item_Redemption
Flex +6
TFT_Item_WarmogsArmor
TFT_Item_NightHarvester
TFT_Item_FrozenHeart
TFT_Item_Crownguard
TFT_Item_DragonsClaw
TFT_Item_BrambleVest
Dark Star Icon
Dark Star
Voyager Icon
Voyager
KarmaCost Icon 4
N/A HP
Default
TFT_Item_SpearOfShojin
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Flex +3
TFT_Item_RabadonsDeathcap
TFT_Item_ArchangelsStaff
TFT_Item_JeweledGauntlet
Patch Changes
NasusNasus
default Ability
Previous
Patch 17.5
Transform for 6 seconds, temporarily gaining 250/350/550/750 max Health, entering The Groove, and dealing 44/70/115/186 (scaleHealth IconscaleAP Icon) magic damage to adjacent enemies each second.
Transform for 6 seconds, temporarily gaining 300/400/600/800 max Health, entering The Groove, and dealing 44/70/115/186 (scaleHealth IconscaleAP Icon) magic damage to adjacent enemies each second.
hero Ability
Previous
Patch 17.5
Passive: On takedown, enter The Groove for 3 (scaleAP Icon) seconds.

Active: Deal 280/420/670/1000 (scaleAD Icon) to the target. If this kills, permanently increase the damage of this ability by 10/13/20/25. (Current Bonus: )
Passive: On takedown, enter The Groove for 3 (scaleAP Icon) seconds.

Active: Deal 290/435/730/1250 (scaleAD Icon) to the target. If this kills, permanently increase the damage of this ability by 10/13/20/25. (Current Bonus: )
Bel'VethBel'Veth
default Ability
Previous
Patch 17.5
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 23/35/52/89 (scaleAD IconscaleAP Icon) physical damage each.
Unleash a flurry of 12 (scaleAS Icon) slashes at the current target over 2 seconds, dealing 25/38/57/97 (scaleAD IconscaleAP Icon) physical damage each.
GwenGwen
NERFAttack Speed IconAttack Speed0.850.80
default Ability
Previous
Patch 17.5
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (scaleAP Icon) magic damage to the target and 75/110/190/325 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (scaleAP Icon) magic damage to the target and 75/110/215/365 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
MordekaiserMordekaiser
default Ability
Previous
Patch 17.5
Gain 300/375/500/650 (scaleAP Icon) Shield. Each second for the next 6 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Gain 350/425/550/650 (scaleAP Icon) Shield. Each second for the next 6 seconds, gain 75/90/105/120 (scaleAP Icon) more Shield and deal 45/70/100/170 (scaleAP Icon) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Bia & BayinBia & Bayin
alt1 Ability
Previous
Patch 17.5
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 125/300/300 (scaleAP Icon) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/430 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
alt2 Ability
Previous
Patch 17.5
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 125/300/300 (scaleAP Icon) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200 (scaleAP Icon) magic damage to enemies hit.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/430 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200 (scaleAP Icon) magic damage to enemies hit.
alt3 Ability
Previous
Patch 17.5
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 125/300/300 (scaleAP Icon) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200 (scaleAP Icon) magic damage to enemies hit.

Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (scaleAP Icon) magic damage to enemies it passes through, and restores 15% max Health to allies.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/430 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat. Then tailsweep in a semi-circle, dealing 200 (scaleAP Icon) magic damage to enemies hit.

Bond of the Stars: The first cast each combat instead ushers in an auroral wave. The wave knocks up and deals 220 (scaleAP Icon) magic damage to enemies it passes through, and restores 15% max Health to allies.
default Ability
Previous
Patch 17.5
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 125/300/300 (scaleAP Icon) Shield for 4 seconds and grant allies 20% Ability Power for the rest of combat.
Passive: Attacks deal 50/80/140 (scaleAP Icon) bonus magic damage.

Active: Gain 100/275/430 (scaleAP Icon) Shield for 4 seconds and grant allies 15% Ability Power for the rest of combat.
Gold CollectorGold Collector
NERFAttack Damage IconAttack Damage4035
MeepleMeeple
Previous
Patch 17.5
Meeple attract Meeps that empower Meeple abilities in meepy ways. They also gain bonus Health.

(3) 2
set14AmpIcon Icon, 100 scaleHealth Icon
(5) 3 set14AmpIcon Icon, 400 scaleHealth Icon
(7) 4 set14AmpIcon Icon, 400 scaleHealth Icon. Create a Cloning Slot on your bench. Gain gold and a 1-star copy of the champion placed there when cloning completes.
(10) 6
set14AmpIcon Icon, 500 scaleHealth Icon. SUMMON THE FOUR MEEPLORDS!

Cloning time = Champion cost
Meeple attract Meeps that empower Meeple abilities in meepy ways. They also gain bonus Health.

(3) 2
set14AmpIcon Icon, 100 scaleHealth Icon
(5) 3 set14AmpIcon Icon, 350 scaleHealth Icon
(7) 4 set14AmpIcon Icon, 450 scaleHealth Icon. Create a Cloning Slot on your bench. Gain gold and a 1-star copy of the champion placed there when cloning completes.
(10) 6
set14AmpIcon Icon, 550 scaleHealth Icon. SUMMON THE FOUR MEEPLORDS!

Cloning time = Champion cost
Space GrooveSpace Groove
Previous
Patch 17.5
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 4 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 15%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
(1) Groovians can enter style="color: #F39B9B;">The style="color: #9BF39B;">Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in style="color: #F39B9B;">The style="color: #9BF39B;">Groove for 4 seconds.
(5) Each second spent in style="color: #F39B9B;">The style="color: #9BF39B;">Groove grants 5% stacking Attack Damage and Ability Power.
(7) Increase these effects by 10%!
(10)
style="color: #F39B9B;">Get style="color: #9BF39B;">your style="color: #D59BF3;">Groove style="color: #9BF3D5;">on!

The style="color: #9BF39B;">Groove: % scaleAS Icon, % scaleHPRegen Icon
Change Log
17.3
17.2b
AB
Openers
Kai'SaKai'Sa Vanguard
Kai'SaKai'SaMordekaiserMordekaiser
Kai'Sa
Mordekaiser
Leona
Flex +2
Rogue
Flex
Kai'Sa
Mordekaiser
Leona
Gwen
Zoe
Primordian 3Primordian Rogue
Primordian 3Primordian 3
Briar
Rek'Sai
Bel'Veth
Rogue
Flex
Briar
Rek'Sai
Bel'Veth
Cho'Gath
Kai'Sa
Anima 3Anima
Anima 3Anima 3
Anima
Anima
Anima
Flex
Flex
Briar
Jinx
Aurora
Illaoi
0

Leave a Reply

11 Comments

  1. durian lover

    I think it is also worth noting that Ekko’s Patience is a good item on kaisa with IE and Shojin

  2. lol

    Legion of Threes should be a condition if dark star is hit

  3. Anonymous

    is there a specific reason why not 2x nashors tooth & IE on Kaisa?

    1. Anonymous

      blue buff gives a lot of extra stats with darkstar, combined with guardbreaker aswell

  4. Mge

    yes a bit confused with emblems, do i play at 8 like vayne demacia or just play 4 but with rogues on

  5. Anonymous

    How should be my level 7 board with emblem?

    1. Beamer

      5 Dark Star units + Illaoi 2 Meepsie 2 (6 with emblem on Illaoi if no 3rd item, AP scaling ability)

  6. Anonymous

    just got mortdogged in this comp. no contsest but hard to get 3 stars even with emblem n econ augm

  7. Anonymous

    How does the Level 7 board look like? I feel like I am getting completely obliterated by 1-cost rerollers while I am at 2 stars.

  8. leeminhduc2

    I’ve just checked the stats and I think gold collector is kinda fake on Kai’sa. Also 2 dark star itself is a mini collector.

  9. asdf

    Crown feels very good on this comp