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Main
Level 8
Lillia Version
Elder Dragon
Juggernaut Emblem
Inferno Emblem
Fae Emblem
Lvl8
1
Lvl9
1
Lvl9
1
Lvl9
1
Lvl9
1
Lvl9
1
Traits
Comp Variations
Flex
Lvl8
Tips & Tricks
- This comp was previously listed as Fast 8, but generally it is played as Fast 9 since Ashe is important for the board to work. Pivot to a Sivir + Nidalee comp if forced to stay level 8 long-term.
- For the Level 8 board, play around 4 Juggernaut + Sivir + Hunter + 2 flex slots. The choice of what slots to play depends on what units you already have and what your boards needs (extra tankiness or damage). Transition to the final board as you hit the relevant 5-costs.
- If playing around the Lillia version, Amumu is a better tank than Lillia.
- Default to Blessing of the Turtle. Can take Bear if fully itemized Sivir 2 with no Ashe items yet. Can take Tiger if forced to pivot to Nidalee + Sivir duo carry on Level 8 (ideally with both having Shojin). When in doubt, take Turtle.
Strong Conditions
+2 Tier Conditions A → S+
Juggernaut Emblem
+1 Tier Conditions A → S
Fae Emblem
Inferno Emblem
Radiant Red Buff
Rolling For Days
Slice of Life
Beast Within
Epic Rolldown
Explosive Growth
Money Hungry
Money Hungry+
Patient Study
Slammin'
Slammin'+
Commerce Core
Shopping Spree
Economy Strategy
Fast 9
- Without econ augment, fast 9 is almost impossible without win-streak.
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3-loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7, or 8 if you can stay above 30g.
- Level to 8. Main difference from Fast 8 is how much you roll on 8. Ideally you are high HP and don't need to roll at all. Otherwise, roll for acceptable board and accumulate gold afterward.
- Level to 9 if you are rich enough to roll 40g+. Generally only possible with economy augment or encounter.
- Level to 9 if you can roll 40g+ or if low HP.
- Level to 9 and roll for important 5-costs. For the remainder of game, roll until you hit your 2 star itemized units. Can consider level 10 after hitting.
P
AsheP
AmumuP
SivirDefault
Best-in-Slot
Alt Build 1
Alt Build 2
When to Play
Play from AD caster item opener and at least 1 econ augment.
Item Priority
Core Items

Good Items













→
Higher PriorityLower Priority
Encounters
Cheaper Levels
Directional Items
Juggernaut Hunter
Formula
Example
Ravager
Formula
Flex
Example
Inferno Rapidfire
Formula
Example
Patch Changes
Camille
default Ability
Patch 18.3
PBE
Slice the target for 160/240/400/680 (
) physical damage and gain 60/90/200/310 Shield for 2 seconds.
Slice the target for 160/240/400/705 (
) physical damage and gain 60/90/200/310 Shield for 2 seconds.
18.3b▾
18.3b
18.3
18.2b
18.2
18.1b
17.9
Title changed from Sivir Hunters → Ashe Sivir
Board changed (Variation: Fae Emblem)
Before
After
Board removed (Variation: Lillia Shen)
Removed
Board added (Variation: Lillia Version)
Added
Board removed (Variation: Primal Lux)
Removed
Board changed (Variation: Level 8)
Before
After
Board removed (Variation: Level 8 Nidalee)
Removed
Board removed (Variation: 3 Blossom)
Removed
Board changed
Before
After
Board added (Variation: Inferno Emblem)
Added
Board added (Variation: Juggernaut Emblem)
Added
Board added (Variation: Elder Dragon)
Added
Flex
Tip changed from This comp is highly flexible around many different Emblems since the 5-costs are all flexible. However, since the main flex units are 5-costs, you often do not want to substitute them unless it's another strong unit so keep that in mind. → Default to Blessing of the Turtle. Can take Bear if fully itemized Sivir 2 with no Ashe items yet. Can take Tiger if forced to pivot to Nidalee + Sivir duo carry on Level 8 (ideally with both having Shojin). When in doubt, take Turtle.
Tip changed from For the Level 8 board, play around a 4 trait such as 4 Juggernaut, 4 Defender, or 4 Hunter. The choice of which to play depends on what units you already have and what your boards needs (extra tankiness or damage). Transition to the final board as you hit the relevant 5-costs. → For the Level 8 board, play around 4 Juggernaut + Sivir + Hunter + 2 flex slots. The choice of what slots to play depends on what units you already have and what your boards needs (extra tankiness or damage). Transition to the final board as you hit the relevant 5-costs.
Tip changed from Amumu is a better tank than Lillia, but Sett is a better tank than Amumu if playing the 3 Blossom variation. → If playing around the Lillia version, Amumu is a better tank than Lillia.
Tip changed from This comp was previously listed as Fast 8, but generally it is played as Fast 9 since Ashe is important for the board to work. Play around the Nidalee board if you are forced to play on 8 as you need a duo carry with Sivir. → This comp was previously listed as Fast 8, but generally it is played as Fast 9 since Ashe is important for the board to work. Pivot to a Sivir + Nidalee comp if forced to stay level 8 long-term.
Removed Tip: Blessing of the Bear is the best Primal blessing unless you are playing the Nidalee version with a Shojin on both Sivir and Nidalee, in which case Tiger is better. Can take Phoenix if you get Primal before 3-5 and can get takedowns to farm items.
Removed
Good Item








Sivir as the only DD is kinda bad, gets steamrolled by fast 9 comps or Ahri
Why is primal and inferno listed as better spat items when fae is A—> S+?
I don’t know if I am missing something but this comp feels so lacklustre. Sivir deals okay damage but the frontline feels quite weak and Sivir can’t wipe boards fast enough to solo carry.
Feels like beast within is a strong condition for this comp with a guaranteed Sivir + the option to take item and execute blessing simultaneously, thoughts?
hmmm I cant copy it to my clipboard