Main ▾
Main
Executioner Emblem
Lvl7
1
Traits
Tips & Tricks
- Sacrifice either Teemo or Soraka to Blackthorn hex. 3-star Teemo is slightly more stats than 2-star Soraka, but is more expensive so often it is better to just go for 2-star Soraka on Level 7 rather than 3-star Teemo. Sacrifice 2-star Teemo over 1-star Soraka.
- Late-game (Stage 5+) you will ideally want Fiddlesticks 3 in addition to Rammus to hold down the frontline. There isn't much to level for on 8, so staying Level 7 for hitting Fiddle is reasonable if you are close.
- Level 8 add an Executioner, Sentinel, Lillia, or a random 5-cost like Ivern.
- Rageblade on Azir is a good item, but not necessary. Sacrificing an AP unit like Teemo to Blackthorn gives Mana Regen, meaning he will cast even without Rageblade, but often the item is still solid for a tempo slam. Prioritize other Rod items over it though.
Strong Conditions
+2 Tier Conditions B → S
Flickerblades
Radiant Rabadon's Deathcap
Radiant Archangel's Staff
Executioner Emblem
Find Your Center
Solo Plate
+1 Tier Conditions B → A
Lich Bane
Radiant Hextech Gunblade
Statikk Shiv
Healing Orbs I
Patience Is A Virtue
Rolling For Days
Team Building
Healing Orbs II
Heroic Grab Bag
Heroic Grab Bag+
Heroic Grab Bag++
Prismatic Ticket
Economy Strategy
3-Cost Reroll
- Level to 4 if strong.
- Level to 5, unless on 3 loss streak.
- Level to 6, unless it places you below 30g.
- Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
- Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
- Build up to 50g, slow roll to 50g until 5-1.
- If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
- Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
- If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
P
RammusP
AzirAlt Build 1
Default
Alt Build 2
Alt Build 3
Alt Build 4
When to Play
Play from Sprykin Veigar or Teemo opener with good slams and augments for the comp.
Item Priority
Core Items

Good Items













→
Higher PriorityLower Priority
Encounters
3 Cost Start
Gold Subscription
Reroll Subscription
Directional Items
Directional Augments
Veigar Sprykin
Formula
Example
Azir Carry
Formula
Flex
Example
Patch Changes
Veigar
default Ability
Patch 18.2b
Patch 18.3
Launch a giant blast at the target that deals 175/265/395/670 (
) magic damage, increased to 265/400/595/1015 (
) if they're below 30% max Health.
If they die, permanently gain 3% Ability Power.
Current bonus: 0% (
)
If they die, permanently gain 3% Ability Power.
Current bonus: 0% (
Launch a giant blast at the target that deals 200/300/450/765 (
) magic damage, increased to 300/450/675/1015 (
) if they're below 30% max Health.
If they die, permanently gain 2% Ability Power.
Current bonus: 0% (
)
If they die, permanently gain 2% Ability Power.
Current bonus: 0% (
18.3▾
18.3
Tip changed from Go for 3-star Teemo while rolling for Rammus, Azir, and Fiddlesticks. Teemo is the unit you will sacrifice to the Blackthorn hex which gives AP and mana regen to Azir. → Sacrifice either Teemo or Soraka to Blackthorn hex. 3-star Teemo is slightly more stats than 2-star Soraka, but is more expensive so often it is better to just go for 2-star Soraka on Level 7 rather than 3-star Teemo. Sacrifice 2-star Teemo over 1-star Soraka.







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