Comp Image
Master Yi Reroll
Econ Icon 3-Cost Reroll
Primary
AD Icon
Tier
C
Required
Augment Setup
Econ
Econ
+
Econ
Econ
+
Item
Item
Adaptor Yi Opener
Master Yi
Gromp
Scuttlecrab
Yorick
Blossom
Flex +1
Master Yi
Gromp
Scuttlecrab
Yorick
Karma
Formula
Example
Lvl8
Rengar
1
Lvl8
Scuttlecrab
1
Lvl8
Brawler Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundCaustic Icon
1
Caustic
1
Trait BackgroundThornmaiden Icon
1
Thornmaiden
1
Trait BackgroundAdaptor Icon
3
Adaptor
2 > 3 > 4
Trait BackgroundBlossom Icon
3
Blossom
3 > 5 > 7 > 9 > 11
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundPrimal Icon
2
Primal
2 > 4
Trait BackgroundSummoner Icon
2
Summoner
2 > 3
Trait BackgroundInvoker Icon
1
Invoker
2 > 3 > 4 > 5
Trait BackgroundRiftbeast Icon
1
Riftbeast
3 > 5 > 7 > 10
Icon 8 Icon 147
ViPMaster…PYorickSettKrugSFlex +1Kog'MawPNidaleeZyra
Trait BackgroundCaustic Icon
1
Trait BackgroundThornmaiden Icon
1
Trait BackgroundAdaptor Icon
3
Trait BackgroundBlossom Icon
3
Trait BackgroundBrawler Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundPrimal Icon
2
Trait BackgroundSummoner Icon
2
Trait BackgroundInvoker Icon
1
Trait BackgroundRiftbeast Icon
1
Comp Variations
Flex
Lvl8
Rengar
Lvl8
Scuttlecrab
Lvl8
Brawler Emblem
Tips & Tricks
  • Master Yi will be AP in a lot of cases due to Rageblade. Usually AP is better, but there are some rare circumstances such as range artifacts that AD Master Yi is worth considering.
  • AD Kog'Maw seems to perform slightly better than AP currently, but both are playable.
  • Both Vi and Krug are valid candidates for the solo frontline tank, but Vi seems to be performing slightly better. Play around whichever one you can hit easier.
  • Take Turtle for the Primal Blessing
Strong Conditions
+3 Tier Conditions CS
Wit's End
Master Yi
Wit's End
Hellfire Hatchet
Master Yi
Hellfire Hatchet
+2 Tier Conditions CA
Rapid Firecannon
Master Yi
Rapid Firecannon
Flickerblades
Master Yi
Flickerblades
Brawler Emblem
Master Yi
Brawler Emblem
+1 Tier Conditions CB
Master Yi
Master Yi from Orb
Radiant Guinsoo's Rageblade
Rengar
Radiant Guinsoo's Rageblade
Fishbones
Master Yi+1
Fishbones
Mittens
Rengar
Mittens
Find Your Center
Find Your Center
Healing Orbs I
Healing Orbs I
Latent Forge
Latent Forge
Patience Is A Virtue
Patience Is A Virtue
Rolling For Days
Rolling For Days
Team Building
Team Building
Healing Orbs II
Healing Orbs II
Heroic Grab Bag
Heroic Grab Bag
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Portable Forge
Portable Forge
Solo Leveling
Solo Leveling
Solo Plate
Solo Plate
Forged In Strength
Forged In Strength
Living Forge
Living Forge
Nesting Anvils
Nesting Anvils
Nesting Anvils+
Nesting Anvils+
Prismatic Ticket
Prismatic Ticket
Sweet Treats
Sweet Treats
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
Builds
Master Yi
P
Master Yi
Kog'Maw
P
Kog'Maw
Vi
P
Vi
Krug
S
Krug
Blossom Icon
Blossom
Adaptor Icon
Adaptor
Master YiCost Icon 3
N/A HP
Default
DA_EdgeOfNight
DA_TitansResolve
DA_GuinsoosRageblade
Best-in-Slot
DA_Artifact_WitsEnd
DA_GuinsoosRageblade
DA_EdgeOfNight
Flex +2
DA_TitansResolve
DA_Quicksilver
Alt Build 1
DA_EdgeOfNight
DA_GiantSlayer
DA_Quicksilver
Flex +1
DA_GuinsoosRageblade
Alt Build 2
DA_Artifact_RapidFireCannon
DA_GiantSlayer
DA_Quicksilver
Flex +3
DA_TitansResolve
DA_EdgeOfNight
DA_GuinsoosRageblade
Alt Build 3
DA_Artifact_NavoriFlickerblade
DA_EdgeOfNight
DA_GuinsoosRageblade
Flex +2
DA_TitansResolve
DA_Quicksilver
Alt Build 4
DA_Artifact_HellfireHatchet
DA_EdgeOfNight
DA_GuinsoosRageblade
Flex +1
DA_Quicksilver
Alt Build 5
DA_GuinsoosRagebladeRadiant
DA_EdgeOfNight
DA_TitansResolve
Alt Build 6
DA_Artifact_Fishbones
DA_GuinsoosRageblade
DA_GiantSlayer
Caustic Icon
Caustic
Adaptor Icon
Adaptor
Invoker Icon
Invoker
Kog'MawCost Icon 3
N/A HP
Best-in-Slot
DA_Artifact_GoldCollector
DA_SpearOfShojin
DA_InfinityEdge
Alt Build 1
DA_SpearOfShojin
DA_InfinityEdge
DA_RedBuff
Default
DA_SpearOfShojin
DA_InfinityEdge
DA_StrikersFlail
Flex +3
DA_Deathblade
DA_GiantSlayer
DA_HextechGunblade
Alt Build 2
DA_BlueBuff
DA_InfinityEdge
DA_StrikersFlail
Flex +3
DA_Deathblade
DA_GiantSlayer
DA_RedBuff
Primal Icon
Primal
Juggernaut Icon
Juggernaut
ViCost Icon 3
N/A HP
Default
DA_GargoyleStoneplate
DA_GargoyleStoneplate
DA_WarmogsArmor
Flex +1
DA_SpiritVisage
Alt Build 1
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_GargoyleStoneplate
DA_SteadfastHeart
DA_ProtectorsVow
DA_BrambleVest
Riftbeast Icon
Riftbeast
Brawler Icon
Brawler
KrugCost Icon 3
N/A HP
Current
DA_BrambleVest
DA_DragonsClaw
DA_WarmogsArmor
Best-in-Slot
DA_BrambleVestRadiant
DA_GargoyleStoneplate
DA_WarmogsArmor
Alt Build 1
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_BrambleVest
DA_DragonsClaw
DA_SteadfastHeart
DA_WarmogsArmor
When to Play
Ideally play from Artifact or Emblem spots, but the comp is strong enough to play from good items.
Item Priority
Core Items
Edge of NightGuinsoo's RagebladeGargoyle Stoneplate
Good Items
Spear of ShojinGiant SlayerInfinity EdgeTitan's ResolveRed BuffStriker's FlailQuicksilverSteadfast HeartBlue BuffProtector's VowSpirit VisageWarmogs ArmorBramble VestBrawler Emblem
Higher PriorityLower Priority
B.F. Sword
Edge of Night
Core
Spear of Shojin
Good
Giant Slayer
Good
Infinity Edge
Good
DeathbladeHextech Gunblade
Recurve Bow
Guinsoo's Rageblade
Core
Titan's Resolve
Good
Giant Slayer
Good
Red Buff
Good
Nashor's Tooth
Sparring Gloves
Infinity Edge
Good
Striker's Flail
Good
Quicksilver
Good
Steadfast Heart
Good
Jeweled GauntletThief's Gloves
Needlessly Large Rod
Guinsoo's Rageblade
Core
Jeweled GauntletRabadon's DeathcapMorellonomiconArchangel's StaffHextech GunbladeCrownguard
Tear Of The Goddess
Spear of Shojin
Good
Blue Buff
Good
Protector's Vow
Good
Spirit Visage
Good
Adaptive HelmArchangel's StaffHand Of Justice
Giant's Belt
Warmogs Armor
Good
Spirit Visage
Good
Striker's Flail
Good
Sunfire CapeMorellonomiconNashor's Tooth
Chain Vest
Edge of Night
Core
Gargoyle Stoneplate
Core
Titan's Resolve
Good
Steadfast Heart
Good
Bramble Vest
Good
Protector's Vow
Good
Sunfire CapeCrownguard
Negatron Cloak
Gargoyle Stoneplate
Core
Quicksilver
Good
Adaptive HelmDragon's Claw
Spatula
Blossom EmblemPrimal Emblem
Frying Pan
Brawler Emblem
Good
Invoker Emblem
Encounters
3 Cost Start3 Cost Start
Reroll SubscriptionReroll Subscription
Gold SubscriptionGold Subscription
Directional Items
Brawler Emblem
Hellfire HatchetWit's End
Openers
Adaptor Yi
Master Yi
Gromp
Scuttlecrab
Yorick
Blossom
Flex +1
Master Yi
Gromp
Scuttlecrab
Yorick
Karma
Patch Changes
Master YiMaster Yi
NERFBase AD IconBase AD65/98/14660/90/135
RengarRengar
NERFAttack Speed IconAttack Speed0.800.75
NidaleeNidalee
default Ability
Patch 18.1c
Patch 18.2
Adaptor (icon_ap Icon): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 (icon_ap Icon) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 285/425/3000 (icon_ap Icon) magic damage.

Adaptor (icon_ad Icon): Transform into a Melee cougar Assassin that swipes enemies.
Adaptor (icon_ap Icon): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 (icon_ap Icon) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 300/450/3000 (icon_ap Icon) magic damage.

Adaptor (icon_ad Icon): Transform into a Melee cougar Assassin that swipes enemies.
SentinelSentinel
default Ability
Patch 18.1c
Patch 18.2
Gain 530/734/2421 (icon_ap Iconicon_health Icon) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 (icon_ap Icon) magic damage, and are Mana Reaved for 10.

Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
Gain 480/684/2421 (icon_ap Iconicon_health Icon) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 (icon_ap Icon) magic damage, and are Mana Reaved for 10.

Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.

Mana Reave: Increase the Mana cost of the next Ability cast.
ZyraZyra
default Ability
Patch 18.1c
Patch 18.2
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37/55/225 (icon_ap Icon) magic damage.
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 35/53/225 (icon_ap Icon) magic damage.
GnarGnar
default Ability
Patch 18.1c
Patch 18.2
Passive: Gain 5/5/50 Rage per second and 5 Rage per attack.

Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (icon_ad Icon) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/100 (icon_ap Icon), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/10000 Health, and replaces his Ability with Grab n' Throw.

Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (icon_ad Icon) physical damage to them and 135/205/4500 (icon_ad Icon) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Passive: Gain 5/5/50 Rage per second and 5/5/20 Rage per attack.

Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 (icon_ad Icon) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/250 (icon_ap Icon), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/15000 Health, and replaces his Ability with Grab n' Throw.

Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 (icon_ad Icon) physical damage to them and 135/205/4500 (icon_ad Icon) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
TaricTaric
default Ability
Patch 18.1c
Patch 18.2
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 305/584/14212 (icon_health Icon) Shield to allies within 3 Hexes for 3/3/99 seconds.

Active: Restore 200/300/3000 (icon_ap Icon) Health. Taric and his paired ally deal 100/150/1000 (icon_ap Icon) bonus magic damage on their next 2 attacks.
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 295/576/14212 (icon_health Icon) Shield to allies within 3 Hexes for 3/3/99 seconds.

Active: Restore 250/375/3000 (icon_ap Icon) Health. Taric and his paired ally deal 100/150/1000 (icon_ap Icon) bonus magic damage on their next 2 attacks.
Brawler EmblemBrawler Emblem
NERFHealth IconHealth250150
Edge of NightEdge of Night
Patch 18.1d
Patch 18.2
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.
FlickerbladesFlickerblades
Patch 18.1d
Patch 18.2
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Forged In StrengthForged In Strength
Patch 18.1d
Patch 18.2
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component.

Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random components.

Remix Rumble Championship, 2023
Change Log
18.2
18.1b
18.1
17.9
BC
Hellfire Hatchet Hellfire Hatchet upgraded tier modifier +1 → +3
Fishbones Fishbones downgraded tier modifier +2 → +1
Mittens Mittens downgraded tier modifier +2 → +1
Wit's End Wit's End downgraded tier modifier +5 → +3
Radiant Guinsoo's Rageblade Radiant Guinsoo's Rageblade downgraded tier modifier +2 → +1
RengarRengar
Best-in-Slot (Variation: Rengar Version)
FlickerbladesTitan's ResolveEdge of Night
Radiant Guinsoo's RagebladeEdge of NightTitan's Resolve
Removed Flickerblades Flickerblades with tier modifier +2
Removed
RengarRengar
Alt Build 5 (Variation: Rengar Version)
Radiant Guinsoo's RagebladeEdge of NightTitan's Resolve
0

Leave a Reply

12 Comments

  1. Anonymous

    wits end and EON is not it with the current meta, titans definitely better with all the fast 9 CC and draven elderwood

  2. Anonymous

    Seekers armguard is so good on yi

  3. Author avatar
    Sharky26#GYAT
    EUNEPlatinum IV 0 LP

    morello is kidna useless if nidalee gets ad from rengar stacks no? unless you add a second ap item

  4. Anonymous

    Fishbones is glitching and causing him not to attack later in the fight

  5. Anonymous

    I just got rolled by a Master Yi with Ravenger Emblem while I was also trying to play the Brawler version of Yi. My opponent ended up rerolling Diana with it while using Sentinel, Murkwolf, and Brambleblack along with the rest of the Adapter package (Nidalle + Kog). He ended up getting 2nd place in the whole lobby. I’m curious if you think this Ravenger emblem setup is worth looking into on Yi to potentially include as a variant.

  6. Author avatar
    Aatrox Lover
    EUNEDiamond IV 47 LP

    Backup bows as a condition?

  7. Anonymous

    my 1star wits end yi just killed a 3star warwick in a 1v1. truly OP item on him!

  8. Anonymous

    i mean gromp not krug

    1. Author avatar
      Aatrox Lover
      EUNEDiamond IV 47 LP

      Zyra is more valuable because of cost and trait.

  9. Anonymous

    why zyra instead of krug

  10. Kig

    what’s the ideal choice for primal? attack speed or health?

    1. Anonymous

      health for sure, i just defeated 10 riftbeast with it.