Comp Image
Invoker Brambleback
Econ Icon Fast 8
Primary
AP Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Item
Item
Coven Opener
Camille
Caitlyn
Elise
Cassiopeia
Flex
Camille
Caitlyn
Elise
Cassiopeia
Formula
Example
Lvl8
1
Lvl9
Spellweaver Emblem
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundAttuned Icon
1
Attuned
1
Trait BackgroundCaustic Icon
1
Caustic
1
Trait BackgroundEmerald Aspect Icon
1
Emerald Aspect
1
Trait BackgroundInvoker Icon
4
Invoker
2 > 3 > 4 > 5
Trait BackgroundVanguard Icon
4
Vanguard
2 > 4 > 6
Trait BackgroundRiftbeast Icon
3
Riftbeast
3 > 5 > 7 > 10
Trait BackgroundLunar Icon
2
Lunar
2 > 3 > 4 > 5
Trait BackgroundRavager Icon
2
Ravager
2 > 4 > 6
Trait BackgroundAdaptor Icon
1
Adaptor
2 > 3 > 4
Trait BackgroundCoven Icon
1
Coven
3 > 4 > 5 > 7
Trait BackgroundElderwood Icon
1
Elderwood
3 > 5 > 7 > 9 > 11
Trait BackgroundSpellweaver Icon
1
Spellweaver
2 > 4 > 6
Icon 9 Icon 96
TaricDianaSentin…PHecarimMorganaPBrambl…PPebblesAluneSKog'Maw
Trait BackgroundAttuned Icon
1
Trait BackgroundCaustic Icon
1
Trait BackgroundEmerald Aspect Icon
1
Trait BackgroundInvoker Icon
4
Trait BackgroundVanguard Icon
4
Trait BackgroundRiftbeast Icon
3
Trait BackgroundLunar Icon
2
Trait BackgroundRavager Icon
2
Trait BackgroundAdaptor Icon
1
Trait BackgroundCoven Icon
1
Trait BackgroundElderwood Icon
1
Trait BackgroundSpellweaver Icon
1
Comp Variations
Lvl8
Tips & Tricks
Strong Conditions
+3 Tier Conditions BS+
Blighting Jewel
Morgana
Blighting Jewel
+1 Tier Conditions BA
Spellweaver Emblem
Morgana
Spellweaver Emblem
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Small Grab Bag
Small Grab Bag
Big Grab Bag
Big Grab Bag
Epic Rolldown
Epic Rolldown
Exclusive Customization
Exclusive Customization
Explosive Growth
Explosive Growth
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Slammin'
Slammin'
Slammin'+
Slammin'+
Swordsmith
Swordsmith
Commerce Core
Commerce Core
Shopping Spree
Shopping Spree
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Brambleback
P
Brambleback
Morgana
P
Morgana
Sentinel
P
Sentinel
Alune
S
Alune
Riftbeast Icon
Riftbeast
Ravager Icon
Ravager
BramblebackCost Icon 4
N/A HP
Alpha Mark
Default
DA_Quicksilver
DA_SteraksGage
DA_EdgeOfNight
Flex +3
DA_Bloodthirster
DA_GiantSlayer
DA_Deathblade
Alt Build 1
DA_Quicksilver
DA_EdgeOfNight
DA_GiantSlayer
Flex +3
DA_SteraksGage
DA_Deathblade
DA_Bloodthirster
Alt Build 2
DA_EdgeOfNight
DA_SteraksGage
DA_GiantSlayer
Flex +3
DA_Bloodthirster
DA_TitansResolve
DA_HandOfJustice
Coven Icon
Coven
Invoker Icon
Invoker
MorganaCost Icon 4
N/A HP
Default
DA_Morellonomicon
DA_VoidStaff
DA_AdaptiveHelm
Flex +4
DA_BlueBuff
DA_SpearOfShojin
DA_RabadonsDeathcap
DA_JeweledGauntlet
Best-in-Slot
DA_Artifact_BlightingJewel
DA_Morellonomicon
DA_VoidStaff
Riftbeast Icon
Riftbeast
Vanguard Icon
Vanguard
Invoker Icon
Invoker
SentinelCost Icon 4
N/A HP
Default
DA_GargoyleStoneplate
DA_ProtectorsVow
DA_WarmogsArmor
Flex +2
DA_ProtectorsVow
DA_GargoyleStoneplate
Alt Build 1
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +3
DA_BrambleVest
DA_SteadfastHeart
DA_AdaptiveHelm
Attuned Icon
Attuned
Lunar Icon
Lunar
Spellweaver Icon
Spellweaver
AluneCost Icon 5
N/A HP
Default
DA_SpearOfShojin
DA_AdaptiveHelm
DA_RabadonsDeathcap
Flex +1
DA_ArchangelsStaff
Alt Build 1
DA_BlueBuff
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +3
DA_StrikersFlail
DA_GiantSlayer
DA_ArchangelsStaff
Alt Build 2
DA_SpearOfShojin
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +3
DA_StrikersFlail
DA_GiantSlayer
DA_ArchangelsStaff
Alt Build 3
DA_SpearOfShojin
DA_BlueBuff
DA_JeweledGauntlet
Flex +2
DA_RabadonsDeathcap
DA_ArchangelsStaff
When to Play
Play from high item count spots or Coven. This line wants to itemize all 3 of its 4-costs.
Item Priority
Core Items
Edge of NightMorellonomicon
Good Items
Giant SlayerSterak's GageSpear of ShojinVoid StaffQuicksilverJeweled GauntletSteadfast HeartRabadon's DeathcapArchangel's StaffAdaptive HelmBlue BuffProtector's VowSpirit VisageWarmogs ArmorGargoyle StoneplateSpellweaver Emblem
Higher PriorityLower Priority
B.F. Sword
Edge of Night
Core
Giant Slayer
Good
Sterak's Gage
Good
Spear of Shojin
Good
BloodthirsterDeathbladeInfinity Edge
Recurve Bow
Giant Slayer
Good
Void Staff
Good
Titan's ResolveRed Buff
Sparring Gloves
Quicksilver
Good
Jeweled Gauntlet
Good
Steadfast Heart
Good
Thief's GlovesHand Of JusticeStriker's FlailInfinity Edge
Needlessly Large Rod
Morellonomicon
Core
Rabadon's Deathcap
Good
Jeweled Gauntlet
Good
Archangel's Staff
Good
Crownguard
Tear Of The Goddess
Adaptive Helm
Good
Spear of Shojin
Good
Blue Buff
Good
Protector's Vow
Good
Void Staff
Good
Spirit Visage
Good
Archangel's Staff
Good
Hand Of Justice
Giant's Belt
Morellonomicon
Core
Warmogs Armor
Good
Sterak's Gage
Good
Spirit Visage
Good
Striker's FlailSunfire Cape
Chain Vest
Edge of Night
Core
Gargoyle Stoneplate
Good
Protector's Vow
Good
Steadfast Heart
Good
Bramble VestCrownguardTitan's ResolveSunfire Cape
Negatron Cloak
Adaptive Helm
Good
Gargoyle Stoneplate
Good
Quicksilver
Good
BloodthirsterDragon's Claw
Spatula
Lunar Emblem
Frying Pan
Spellweaver Emblem
Good
Vanguard EmblemInvoker Emblem
Encounters
Cheaper LevelsCheaper Levels
Completed Item AnvilCompleted Item Anvil
Item ForgeItem Forge
Directional Items
Blighting Jewel
Openers
Coven
Camille
Caitlyn
Elise
Cassiopeia
Flex
Camille
Caitlyn
Elise
Cassiopeia
Patch Changes
CamilleCamille
default Ability
PBE 18.1
PBE 18.1b
Slice the target for 170/255/435/740 (icon_ad Iconicon_ap Icon) physical damage and gain 60/85/160/235 Shield for 2 seconds.
Slice the target for 170/255/435/740 (icon_ad Iconicon_ap Icon) physical damage and gain 60/90/200/310 Shield for 2 seconds.
PebblesPebbles
BUFFBase AD IconBase AD30/45/68/9035/53/79/105
BUFFStarting Mana IconStarting Mana2530
NERFMax Mana IconMax Mana6570
default Ability
PBE 18.1b
PBE 18.1c
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 160/240/360/610 (icon_ap Icon) magic damage to them and reduce their Magic Resist by 3.

Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled.
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 160/240/360/615 (icon_ap Icon) magic damage to them and reduce their Magic Resist by 3.

Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled.
BramblebackBrambleback
BUFFBase AD IconBase AD110/165/248115/173/259
AluneAlune
default Ability
PBE 18.1
PBE 18.1b
Rain 9 moonshards split among the 3 nearest enemies, dealing 50/75/500 (icon_ap Icon) magic damage each.

If the moon is full, instead crash it onto the board, dealing 2200/3400/7500 (icon_ap Icon) magic damage split among all enemies.
Rain 9 moonshards split among the 3 nearest enemies, dealing 50/75/500 (icon_ap Icon) magic damage each.

If the moon is full, instead crash it onto the board, dealing 2350/3600/7500 (icon_ap Icon) magic damage split among all enemies.
default Ability
PBE 18.1b
PBE 18.1c
Rain 9 moonshards split among the 3 nearest enemies, dealing 50/75/500 (icon_ap Icon) magic damage each.

If the moon is full, instead crash it onto the board, dealing 2350/3600/7500 (icon_ap Icon) magic damage split among all enemies.
Rain 9 moonshards split among the 3 nearest enemies, dealing 53/80/500 (icon_ap Icon) magic damage each.

If the moon is full, instead crash it onto the board, dealing 2350/3600/7500 (icon_ap Icon) magic damage split among all enemies.
Shopping SpreeShopping Spree
PBE 18.1
PBE 18.1b
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold.
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 6 gold.
CovenCoven
PBE 18.1b
PBE 18.1c
Coven Cashout 4
185 EssenceCost Icon24 Est. Value
33.33%
Random Emblem
Random Emblem
x10Gold Coin
Gold Coin
Reforger
Reforger
x2Random Components
Random Components
Coven Cashout 4
185 EssenceCost Icon24 Est. Value
33.33%
x10Gold Coin
Gold Coin
Reforger
Reforger
x2Random Components
Random Components
InvokerInvoker
PBE 18.1
PBE 18.1b
Your team gains Mana Regen, increased for Invokers.
(2) 1 icon_manaregen Icon | 2 icon_manaregen Icon
(3) 1 icon_manaregen Icon | 3 icon_manaregen Icon
(4) 2 icon_manaregen Icon | 5 icon_manaregen Icon
(5) 2 icon_manaregen Icon | 8 icon_manaregen Icon
Your team gains Mana Regen, increased for Invokers.
(2) 1 icon_manaregen Icon | 3 icon_manaregen Icon
(3) 1 icon_manaregen Icon | 4 icon_manaregen Icon
(4) 2 icon_manaregen Icon | 6 icon_manaregen Icon
(5) 2 icon_manaregen Icon | 9 icon_manaregen Icon
RiftbeastRiftbeast
PBE 18.1
PBE 18.1b
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
5% icon_ad Icon 5% icon_ap Icon 5% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
6% icon_ad Icon 6% icon_ap Icon 6% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
VanguardVanguard
PBE 18.1
PBE 18.1b
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 32% max Health
(6) 42% max Health. Gain 5% Durability while Shielded.
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 32% max Health
(6) 42% max Health. Gain 5% Durability while Shielded.
PBE 18.1b
PBE 18.1c
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 32% max Health
(6) 42% max Health. Gain 5% Durability while Shielded.
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
(2) 18% max Health
(4) 30% max Health
(6) 40% max Health. Gain 5% Durability while Shielded.
0

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