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Main
Level 8
Spellweaver Emblem
Lvl8
1
Lvl9
1
Traits
Comp Variations
Lvl8
Tips & Tricks
Strong Conditions
+3 Tier Conditions B → S+
Blighting Jewel
+1 Tier Conditions B → A
Spellweaver Emblem
Rolling For Days
Slice of Life
Small Grab Bag
Big Grab Bag
Epic Rolldown
Exclusive Customization
Explosive Growth
Money Hungry
Money Hungry+
Patient Study
Slammin'
Slammin'+
Swordsmith
Commerce Core
Shopping Spree
Economy Strategy
Fast 8
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
P
BramblebackP
MorganaP
SentinelS
AluneDefault
Alt Build 1
Alt Build 2
When to Play
Play from high item count spots or Coven. This line wants to itemize all 3 of its 4-costs.
Item Priority
Core Items

Good Items















→
Higher PriorityLower Priority
Encounters
Cheaper Levels
Completed Item Anvil
Item Forge
Directional Items
Coven
Formula
Flex
Example
Patch Changes
Camille
default Ability
PBE 18.1
PBE 18.1b
Slice the target for 170/255/435/740 (
) physical damage and gain 60/85/160/235 Shield for 2 seconds.
Slice the target for 170/255/435/740 (
) physical damage and gain 60/90/200/310 Shield for 2 seconds.







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