Comp Image
Elderwood Executioners
Econ Icon Fast 8
Primary
AD Icon
Tier
A
Required
Required Condition
Augment Setup
Emblem
Emblem
+
Econ
Econ
+
Item
Item
Elderwood Opener
Ornn
Rek'Sai
Veigar
Alistar
LeBlanc
Ornn
Rek'Sai
Veigar
Alistar
LeBlanc
Formula
Example
Lvl9
Lux
1
2
Traits
Icon 0 Icon 0
Traits
Trait BackgroundElderwood Icon
7
Elderwood
3 > 5 > 7 > 9 > 11
Trait BackgroundFlora Fatalis Icon
2
Flora Fatalis
1 > 2
Trait BackgroundEmerald Aspect Icon
1
Emerald Aspect
1
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundExecutioner Icon
2
Executioner
2 > 3 > 4
Trait BackgroundSpellweaver Icon
2
Spellweaver
2 > 4 > 6
Trait BackgroundVanguard Icon
2
Vanguard
2 > 4 > 6
Trait BackgroundSprykin Icon
1
Sprykin
3 > 5 > 7
Icon 9 Icon 87
TaricStonebark T…HecarimDeepwood Pr…AlistarStonebark T…FiddlesticksGnarOrnnEzrealSorakaLifebloomLeBlanc
Trait BackgroundElderwood Icon
7
Trait BackgroundFlora Fatalis Icon
2
Trait BackgroundEmerald Aspect Icon
1
Trait BackgroundBrawler Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundExecutioner Icon
2
Trait BackgroundSpellweaver Icon
2
Trait BackgroundVanguard Icon
2
Trait BackgroundSprykin Icon
1
Comp Variations
Lvl9
Lux
Tips & Tricks
  • Elderwood Emblem can go onto Soraka before you have 3 items for her, Ezreal, and Hecarim. Later it wants to go onto Kennen or Taric ideally as it provides some tankiness.
  • Elderwood Lux always makes it onto the board. Can either play 9 Elderwood (drop Taric) or play 7 Elderwood (drop LeBlanc + Ornn or Alistar for Taric + Kennen).
Strong Conditions
+2 Tier Conditions A → S+
Dawncore
Soraka
Dawncore
Lich Bane
Soraka
Lich Bane
+1 Tier Conditions A → S
Eternal Pact
Soraka
Eternal Pact
Radiant Spear of Shojin
Soraka
Radiant Spear of Shojin
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Epic Rolldown
Epic Rolldown
Explosive Growth
Explosive Growth
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Slammin'
Slammin'
Slammin'+
Slammin'+
Spreading Roots
Spreading Roots
Spreading Roots+
Spreading Roots+
U.R.F
U.R.F
Commerce Core
Commerce Core
Shopping Spree
Shopping Spree
The Trait Tree
The Trait Tree
The Trait Tree+
The Trait Tree+
Urf's Grab Bag
Urf's Grab Bag
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
EzrealEzreal
SorakaSoraka
Elderwood Icon
Elderwood
Executioner Icon
Executioner
EzrealCost Icon 4
N/A HP
Default
▼
DA_SpearOfShojin
DA_InfinityEdge
DA_Deathblade
Flex +1
DA_StrikersFlail
Alt Build 1
DA_SpearOfShojin
DA_InfinityEdge
DA_LastWhisper
Flora Fatalis Icon
Flora Fatalis
Executioner Icon
Executioner
SorakaCost Icon 4
N/A HP
Default
▼
DA_SpearOfShojin
DA_NashorsTooth
DA_RabadonsDeathcap
Flex +4
DA_StrikersFlail
DA_NashorsTooth
DA_ArchangelsStaff
DA_GiantSlayer
Best-in-Slot
▼
DA_Artifact_Dawncore
DA_RabadonsDeathcap
DA_SpearOfShojin
Flex +1
DA_NashorsTooth
Alt Build 1
▼
DA_SpearOfShojin
DA_RabadonsDeathcap
DA_StrikersFlail
Flex +2
DA_ArchangelsStaff
DA_GiantSlayer
Alt Build 2
▼
DA_Artifact_LichBane
DA_SpearOfShojin
DA_NashorsTooth
Flex +1
DA_RabadonsDeathcap
Alt Build 3
DA_SpearOfShojinRadiant
DA_NashorsTooth
DA_RabadonsDeathcap
When to Play
Play from Elderwood Emblem and good opener. Ideally slam Shojin early as it is good on both carries.
Item Priority
Core Items
Spear of ShojinElderwood Emblem
Good Items
Infinity EdgeDeathbladeVoid StaffNashor's ToothLast WhisperStriker's FlailSteadfast HeartJeweled GauntletRabadon's DeathcapArchangel's StaffBlue BuffSpirit VisageProtector's VowSunfire CapeEvenshroudWarmog's ArmorBramble VestDragon's ClawExecutioner Emblem
→
Higher PriorityLower Priority
B.F. Sword→
Spear of Shojin
Core
Infinity Edge
Good
Deathblade
Good
Giant Slayer
Recurve Bow→
Void Staff
Good
Nashor's Tooth
Good
Last Whisper
Good
Giant SlayerRed Buff
Sparring Gloves→
Infinity Edge
Good
Striker's Flail
Good
Steadfast Heart
Good
Last Whisper
Good
Thief's Gloves
Jeweled Gauntlet
Good
Needlessly Large Rod→
Rabadon's Deathcap
Good
Archangel's Staff
Good
Jeweled Gauntlet
Good
Morellonomicon
Tear Of The Goddess→
Spear of Shojin
Core
Blue Buff
Good
Spirit Visage
Good
Protector's Vow
Good
Void Staff
Good
Archangel's Staff
Good
Adaptive Helm
Giant's Belt→
Sunfire Cape
Good
Evenshroud
Good
Warmog's Armor
Good
Spirit Visage
Good
Nashor's Tooth
Good
Striker's Flail
Good
Morellonomicon
Chain Vest→
Sunfire Cape
Good
Steadfast Heart
Good
Bramble Vest
Good
Protector's Vow
Good
Gargoyle StoneplateCrownguard
Negatron Cloak→
Evenshroud
Good
Dragon's Claw
Good
Adaptive HelmGargoyle Stoneplate
Spatula→
Elderwood Emblem
Core
Frying Pan→
Executioner Emblem
Good
Brawler EmblemVanguard EmblemSpellweaver Emblem
Encounters
Cheaper LevelsCheaper Levels
Openers
Elderwood
Ornn
Rek'Sai
Veigar
Alistar
LeBlanc
Ornn
Rek'Sai
Veigar
Alistar
LeBlanc
Patch Changes
AlistarAlistar
default Ability
Patch 18.4
PBE
Roar, restoring 306/437/646/855.5 (icon_health Iconicon_ap Icon) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130/155 (icon_ap Icon). Then slam the current target, dealing 180/270/420/715 (icon_ap Icon) magic damage and Stunning them for 1.5 seconds.
Roar, restoring 276/397/566/735.5 (icon_health Iconicon_ap Icon) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130/155 (icon_ap Icon). Then slam the current target, dealing 100/150/225/385 (icon_ap Icon) magic damage and Stunning them for 1.5 seconds.
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