Comp Image
Caitlyn Reroll
Econ Icon 2-Cost Reroll
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Juggernaut Hunter Opener
Caitlyn
Scuttlecrab
Sejuani
Cinderling
Riftbeast
Flex +2
Caitlyn
Scuttlecrab
Sejuani
Cinderling
Murkwolf
Formula
Example
Lvl8
6 Juggernaut6
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundHunter Icon
4
Hunter
2 > 3 > 4 > 5
Trait BackgroundJuggernaut Icon
4
Juggernaut
2 > 4 > 6
Trait BackgroundFae Icon
2
Fae
2 > 4
Trait BackgroundPrimal Icon
2
Primal
2 > 4
Trait BackgroundBlossom Icon
1
Blossom
3 > 5 > 7 > 9 > 11
Trait BackgroundCoven Icon
1
Coven
3 > 4 > 5 > 7
Trait BackgroundRiftbeast Icon
1
Riftbeast
3 > 5 > 7 > 10
Trait BackgroundSolar Icon
1
Solar
3
Trait BackgroundSprykin Icon
1
Sprykin
3 > 5 > 7
Trait BackgroundVanguard Icon
1
Vanguard
2 > 4 > 6
Icon 8 Icon 90
Scuttl…PSejuaniSRakanViCaitlynPSivirSAsheFlex +3Tristana
Trait BackgroundHunter Icon
4
Trait BackgroundJuggernaut Icon
4
Trait BackgroundFae Icon
2
Trait BackgroundPrimal Icon
2
Trait BackgroundBlossom Icon
1
Trait BackgroundCoven Icon
1
Trait BackgroundRiftbeast Icon
1
Trait BackgroundSolar Icon
1
Trait BackgroundSprykin Icon
1
Trait BackgroundVanguard Icon
1
Comp Variations
Flex
Lvl8
6 Juggernaut6
Tips & Tricks
  • Itemize Scuttlecrab first and then any additional tank items can go onto Sejuani
  • Last Whisper and Red Buff are better than Evenshroud and Sunfire usually, but in this comp it's difficult to make those items since Caitlyn wants 3 Bow items. Build whatever utility option is available for you with your items.
  • 6 Juggernaut might be better than 4 Juggernaut on Level 8, especially if you don't have Ashe
Strong Conditions
+1 Tier Conditions B → A
Flickerblades
Caitlyn
Flickerblades
Capital Gains I
Capital Gains I
Feeling Lucky
Feeling Lucky
Good For Something I
Good For Something I
Kick Start
Kick Start
Patience Is A Virtue
Patience Is A Virtue
Rolling For Days
Rolling For Days
Slightly Magic Roll
Slightly Magic Roll
Advanced Loan+
Advanced Loan+
Capital Gains II
Capital Gains II
Prismatic Ticket
Prismatic Ticket
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. "Stable" changes depending on rank, items, augments, composition, and patch, but generally it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be "stable" and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven't already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
Builds
Caitlyn
P
Caitlyn
Scuttlecrab
P
Scuttlecrab
Sivir
S
Sivir
Sejuani
S
Sejuani
Coven Icon
Coven
Hunter Icon
Hunter
CaitlynCost Icon 2
N/A HP
Default
▼
DA_GuinsoosRageblade
DA_KrakensFury
DA_GiantSlayer
Flex +3
DA_Deathblade
DA_KrakensFury
DA_InfinityEdge
Best-in-Slot
▼
DA_Artifact_NavoriFlickerblade
DA_GuinsoosRageblade
DA_InfinityEdge
Flex +1
DA_KrakensFury
Alt Build 1
DA_GuinsoosRageblade
DA_GiantSlayer
DA_Deathblade
Alt Build 2
▼
DA_GuinsoosRageblade
DA_Deathblade
DA_InfinityEdge
Flex +2
DA_LastWhisper
DA_GiantSlayer
Riftbeast Icon
Riftbeast
Juggernaut Icon
Juggernaut
ScuttlecrabCost Icon 2
N/A HP
Default
▼
DA_BrambleVest
DA_DragonsClaw
DA_WarmogsArmor
Flex +1
DA_SpiritVisage
Alt Build 1
▼
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_GargoyleStoneplate
DA_SteadfastHeart
DA_ProtectorsVow
DA_BrambleVest
Primal Icon
Primal
Hunter Icon
Hunter
SivirCost Icon 4
N/A HP
Default
▼
DA_BlueBuff
DA_InfinityEdge
DA_Deathblade
Flex +2
DA_StrikersFlail
DA_GiantSlayer
Alt Build 1
▼
DA_SpearOfShojin
DA_InfinityEdge
DA_Deathblade
Flex +2
DA_StrikersFlail
DA_GiantSlayer
Solar Icon
Solar
Juggernaut Icon
Juggernaut
SejuaniCost Icon 2
N/A HP
Default
▼
DA_Evenshroud
DA_SunfireCape
DA_SpiritVisage
Flex +2
DA_WarmogsArmor
DA_GargoyleStoneplate
When to Play
Play from Bow item opener and some copies of Caitlyn / Scuttle.
Item Priority
Core Items
Guinsoo's Rageblade
Good Items
Giant SlayerDeathbladeInfinity EdgeSpear of ShojinKraken's FuryLast WhisperRed BuffStriker's FlailSteadfast HeartProtector's VowSpirit VisageBlue BuffEvenshroudWarmogs ArmorSunfire CapeBramble VestGargoyle StoneplateDragon's Claw
→
Higher PriorityLower Priority
B.F. Sword→
Giant Slayer
Good
Deathblade
Good
Infinity Edge
Good
Spear of Shojin
Good
Hextech Gunblade
Recurve Bow→
Guinsoo's Rageblade
Core
Kraken's Fury
Good
Giant Slayer
Good
Last Whisper
Good
Red Buff
Good
Sparring Gloves→
Infinity Edge
Good
Last Whisper
Good
Striker's Flail
Good
Steadfast Heart
Good
Thief's GlovesQuicksilver
Needlessly Large Rod→
Guinsoo's Rageblade
Core
CrownguardMorellonomiconHextech Gunblade
Tear Of The Goddess→
Protector's Vow
Good
Spirit Visage
Good
Blue Buff
Good
Spear of Shojin
Good
Adaptive Helm
Giant's Belt→
Evenshroud
Good
Warmogs Armor
Good
Spirit Visage
Good
Sunfire Cape
Good
Striker's Flail
Good
Morellonomicon
Chain Vest→
Bramble Vest
Good
Steadfast Heart
Good
Sunfire Cape
Good
Gargoyle Stoneplate
Good
Protector's Vow
Good
Crownguard
Negatron Cloak→
Kraken's Fury
Good
Evenshroud
Good
Dragon's Claw
Good
Gargoyle Stoneplate
Good
Adaptive HelmQuicksilver
Spatula→
Fae Emblem
Frying Pan→
Hunter EmblemVanguard Emblem
Encounters
2 Cost Start2 Cost Start
Completed Item AnvilCompleted Item Anvil
Component AnvilsComponent Anvils
Item ForgeItem Forge
Openers
Juggernaut Hunter
Caitlyn
Scuttlecrab
Sejuani
Cinderling
Riftbeast
Flex +2
Caitlyn
Scuttlecrab
Sejuani
Cinderling
Murkwolf
Patch Changes
RakanRakan
default Ability
Patch 18.3
PBE
Gain 270/320/415/490 (icon_ap Icon) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90/100/130/160% (icon_ap Icon) decaying Attack Speed for 4 seconds.
Gain 290/340/435/510 (icon_ap Icon) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90/100/130/160% (icon_ap Icon) decaying Attack Speed for 4 seconds.
MurkwolfMurkwolf
default Ability
Patch 18.3
PBE
Leap to the lowest Health enemy within 3 Hexes and deal 120/180/270/455 (icon_ad Iconicon_ap Icon) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/160/275 (icon_ad Icon) bonus physical damage.

Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
Leap to the lowest Health enemy within 3 Hexes and deal 120/180/270/455 (icon_ad Iconicon_ap Icon) physical damage. The next 2 attacks gain 175% Attack Speed and deal 60/90/135/230 (icon_ad Icon) bonus physical damage.

Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
TristanaTristana
default Ability
Patch 18.3
PBE
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (icon_ap Icon) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160/240/385 (icon_ad Icon) physical damage + 10/15/25 (icon_ad Icon) for each attack while casting.

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (icon_ap Icon) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 175/265/420 (icon_ad Icon) physical damage + 10/15/25 (icon_ad Icon) for each attack while casting.

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
ViVi
default Ability
Patch 18.3
PBE
Passive: On attack, restore 22/39.5/71.5 (icon_health Icon) Health.

Active: Unleash a primal roar, restoring 200/265/360 (icon_ap Icon) Health. Then gain 85/100/125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
Passive: On attack, restore 22/39.5/71.5 (icon_health Icon) Health.

Active: Unleash a primal roar, restoring 200/265/360 (icon_ap Icon) Health. Then gain 85/100/125% Attack Speed, 15% Durability, and is unstoppable for 3 seconds.
SivirSivir
default Ability
Patch 18.3
PBE
Throw a large crossblade that deals 205/305/1150 (icon_ad Iconicon_ap Icon) physical damage to the current target and bounces 8 times between nearby enemies, dealing 41/61/460 (icon_ad Iconicon_ap Icon) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.
Throw a large crossblade that deals 215/320/1150 (icon_ad Iconicon_ap Icon) physical damage to the current target and bounces 8 times between nearby enemies, dealing 43/64/460 (icon_ad Iconicon_ap Icon) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.
AsheAshe
Starting Mana IconStarting Mana20—
default Ability
Patch 18.3
PBE
Fire an arrow through the most enemies in a line that deals 465/700/1000 (icon_ad Icon) physical damage, reduced by 80/80/40% per enemy hit (minimum 20%).

The arrow leaves a trail for 3/3/20 seconds that deals 11/17/220 (icon_ad Iconicon_ap Icon) + 2/3/10% max Health physical damage per second to enemies within and 20% Slows them.

Slow: Reduce Attack Speed
Fire an arrow through the most enemies in a line that deals 465/700/1000 (icon_ad Icon) physical damage, reduced by 80/80/40% per enemy hit (minimum 20%). If no enemies are hit refund 70% of mana spent.

The arrow leaves a trail for 3/3/20 seconds that deals 11/17/220 (icon_ad Iconicon_ap Icon) + 1.5/1.5/10% max Health physical damage per second to enemies within and 20% Slows them.

Slow: Reduce Attack Speed
Spirit VisageSpirit Visage
BUFFDamage Reduction IconDamage Reduction8%10%
FaeFae
Patch 18.3
PBE
Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 5% icon_ad Iconicon_ap Icon and 2.5% Heal.
(4) 8% icon_ad Iconicon_ap Icon and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
icon_faecounter18 Icon Current Pixies: 0 / 7
icon_faecounter18 Icon Next Pixie: 0 / 0
Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 4.5% icon_ad Iconicon_ap Icon and 2.5% Heal.
(4) 7% icon_ad Iconicon_ap Icon and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
icon_faecounter18 Icon Current Pixies: 0 / 7
icon_faecounter18 Icon Next Pixie: 0 / 0
HunterHunter
Patch 18.3
PBE
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.
(2) 20% icon_ad Icon
(3) 30% icon_ad Icon
(4) 40% icon_ad Icon
(5) 60% icon_ad Icon
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.
(2) 20% icon_ad Icon
(3) 30% icon_ad Icon
(4) 45% icon_ad Icon
(5) 60% icon_ad Icon
JuggernautJuggernaut
Patch 18.3
PBE
Your team gains Durability. Juggernauts gain more.
(2) 4% icon_dura Icon or 20% icon_dura Icon
(4) 6% icon_dura Icon or 33% icon_dura Icon
(6) 8% icon_dura Icon or 45% icon_dura Icon
Your team gains Durability. Juggernauts gain more.
(2) 4% icon_dura Icon or 20% icon_dura Icon
(4) 6% icon_dura Icon or 30% icon_dura Icon
(6) 8% icon_dura Icon or 42% icon_dura Icon
RiftbeastRiftbeast
Patch 18.3
PBE
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
5% icon_ad Icon 5% icon_ap Icon 5% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
6% icon_ad Icon 6% icon_ap Icon 6% icon_as Icon
+5 icon_armor Icon +5 icon_mr Icon +50 icon_health Icon +1 icon_manaregen Icon
(10) +2 maximum team size
Change Log
18.2
17.9
Flickerblades Flickerblades downgraded tier modifier +2 → +1
0

Leave a Reply

6 Comments

  1. Anonymous

    A lot of people are playing this comp off expedition & radiant rageblade, which seems to be very good stats-wise.

    1. Author avatar
      Little Krug#EUW
      EUWMaster 51 LP

      Agree on the radiant rageblade. Also Radiant Krakens has really good delta as well.

  2. Anonymous

    i went cluttered board and it let me reroll and still keep gaining exp. since i was stocking champs my board was full anyway and i was able to go level 9 and cap with 4 hunters and 4 juggernauts.

  3. Anonymous

    this comp is ass

  4. abbygooner

    Got a juggernaut emblem and played it on Taric, and connected him to Caitlyn, those headshots were BOOMING

  5. Author avatar
    Akihito#AKI
    NAPlatinum IV 0 LP

    Deadlier Blades is probably at LEAST +1 tier augment here.