Comp Image
Blossom
Econ Icon Fast 8
Primary
AP Icon
Tier
A
Required
Augment Setup
Econ
Econ
+
Emblem
Emblem
+
Combat
Combat
Blossom Opener
Karma
Yorick
Yunara
Flex +1
Juggernaut
Spellweaver
Flex +1
Karma
Yorick
Master Yi
Scuttlecrab
Veigar
Formula
Example
Lvl8
1
2
Lvl9
Blossom Emblem
1
Lvl9
Executioner Emblem
1
Lvl9
Juggernaut Emblem
1
Lvl9
Brawler Emblem
1
Lvl9
Lux
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundThornmaiden Icon
1
Thornmaiden
1
Trait BackgroundBlossom Icon
5
Blossom
3 > 5 > 7 > 9 > 11
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundHunter Icon
2
Hunter
2 > 3 > 4 > 5
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundPrimal Icon
2
Primal
2 > 4
Trait BackgroundSpellweaver Icon
2
Spellweaver
2 > 4 > 6
Trait BackgroundSummoner Icon
2
Summoner
2 > 3
Trait BackgroundElderwood Icon
1
Elderwood
3 > 5 > 7 > 9 > 11
Trait BackgroundSprykin Icon
1
Sprykin
3 > 5 > 7
Icon 9 Icon 93
ViFlex +1YorickSettPGnarKarmaZyraFlex +1SivirAsheSAhriP
Trait BackgroundThornmaiden Icon
1
Trait BackgroundBlossom Icon
5
Trait BackgroundBrawler Icon
2
Trait BackgroundHunter Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundPrimal Icon
2
Trait BackgroundSpellweaver Icon
2
Trait BackgroundSummoner Icon
2
Trait BackgroundElderwood Icon
1
Trait BackgroundSprykin Icon
1
Comp Variations
Flex
Lvl8
Lvl9
Blossom Emblem
Lvl9
Executioner Emblem
Lvl9
Juggernaut Emblem
Lvl9
Lux
Tips & Tricks
  • The main board is 5 Blossom + Juggernaut + Brawler + 2 Flex Slots. Vi + Sivir + Zyra is common, but can also play Maokai over Vi and Zyra can be replaced with Ivern or Lux. Sivir is not as important if not playing around Vi.
  • This comp is flexible on Emblems thanks to the flexible unit slots.
  • 5 Blossom boards tend to cap higher than 7 Blossom boards since the primary benefit of 7 Blossom is the extra gold. Look to move out of 7 Blossom late game once you need to stabilize.
Strong Conditions
+2 Tier Conditions AS+
Executioner Emblem
Ahri
Executioner Emblem
Juggernaut Emblem
Sett
Juggernaut Emblem
+1 Tier Conditions AS
Brawler Emblem
Brawler Emblem
Branching Out
Branching Out
Branching Out+
Branching Out+
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Epic Rolldown
Epic Rolldown
Explosive Growth
Explosive Growth
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Patient Study
Patient Study
Seraphim's Staff
Seraphim's Staff
Slammin'
Slammin'
Slammin'+
Slammin'+
Spreading Roots
Spreading Roots
Spreading Roots+
Spreading Roots+
Commerce Core
Commerce Core
The Trait Tree
The Trait Tree
The Trait Tree+
The Trait Tree+
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Ahri
P
Ahri
Sett
P
Sett
Ashe
S
Ashe
Blossom Icon
Blossom
Spellweaver Icon
Spellweaver
AhriCost Icon 4
N/A HP
Default
DA_SpearOfShojin
DA_JeweledGauntlet
DA_StrikersFlail
Flex +2
DA_RabadonsDeathcap
DA_AdaptiveHelm
Best-in-Slot
DA_Artifact_EternalPact
DA_SpearOfShojin
DA_JeweledGauntlet
Alt Build 1
DA_BlueBuff
DA_JeweledGauntlet
DA_StrikersFlail
Flex +2
DA_RabadonsDeathcap
DA_AdaptiveHelm
Alt Build 2
DA_AdaptiveHelm
DA_JeweledGauntlet
DA_StrikersFlail
Flex +1
DA_RabadonsDeathcap
Alt Build 3
DA_SpearOfShojin
DA_JeweledGauntlet
DA_StrikersFlailRadiant
Alt Build 4
DA_SpearOfShojin
DA_JeweledGauntlet
DA_RabadonsDeathcap_Radiant
Blossom Icon
Blossom
Brawler Icon
Brawler
SettCost Icon 4
N/A HP
Default
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_IonicSpark
Best-in-Slot
DA_WarmogsArmorRadiant
DA_GargoyleStoneplate
DA_SpiritVisage
Alt Build 1
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SunfireCape
Alt Build 2
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_ProtectorsVow
DA_SteadfastHeart
DA_BrambleVest
DA_DragonsClaw
Blossom Icon
Blossom
Hunter Icon
Hunter
AsheCost Icon 5
N/A HP
Default
DA_SpearOfShojin
DA_RedBuff
DA_LastWhisper
Best-in-Slot
DA_RedBuffRadiant
DA_SpearOfShojin
DA_LastWhisper
Alt Build 1
DA_SpearOfShojin
DA_RedBuff
DA_InfinityEdge
Flex +2
DA_Deathblade
DA_GiantSlayer
Alt Build 2
DA_SpearOfShojin
DA_LastWhisper
DA_InfinityEdge
When to Play
Item Holders
KarmaYunara
Ahri
Item Priority
Core Items
Spear of ShojinJeweled Gauntlet
Good Items
Red BuffStriker's FlailIonic SparkRabadon's DeathcapBlue BuffAdaptive HelmSpirit VisageProtector's VowWarmogs ArmorGargoyle StoneplateExecutioner EmblemBrawler Emblem
Higher PriorityLower Priority
B.F. Sword
Spear of Shojin
Core
Giant SlayerInfinity EdgeDeathblade
Recurve Bow
Red Buff
Good
Last WhisperVoid StaffGiant SlayerNashor's Tooth
Sparring Gloves
Jeweled Gauntlet
Core
Striker's Flail
Good
Last WhisperSteadfast HeartThief's GlovesInfinity Edge
Needlessly Large Rod
Jeweled Gauntlet
Core
Ionic Spark
Good
Rabadon's Deathcap
Good
Archangel's StaffCrownguardMorellonomiconGuinsoo's Rageblade
Tear Of The Goddess
Spear of Shojin
Core
Blue Buff
Good
Adaptive Helm
Good
Spirit Visage
Good
Protector's Vow
Good
Archangel's StaffVoid Staff
Giant's Belt
Warmogs Armor
Good
Striker's Flail
Good
Spirit Visage
Good
Sunfire CapeMorellonomiconNashor's Tooth
Chain Vest
Gargoyle Stoneplate
Good
Protector's Vow
Good
Sunfire CapeSteadfast HeartBramble VestCrownguard
Negatron Cloak
Gargoyle Stoneplate
Good
Ionic Spark
Good
Adaptive Helm
Good
Dragon's Claw
Spatula
Blossom EmblemPrimal Emblem
Frying Pan
Executioner Emblem
Good
Brawler Emblem
Good
Hunter Emblem
Encounters
Emblem EnsembleEmblem Ensemble
Directional Items
Executioner EmblemJuggernaut Emblem
Openers
Blossom 3Blossom
Blossom 3Blossom 3
Karma
Yorick
Yunara
Flex +1
Juggernaut
Spellweaver
Flex +1
Karma
Yorick
Master Yi
Scuttlecrab
Veigar
Patch Changes

First PBE patch of the set, so there is no previous patch to compare against

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