Comp Image
Azir Reroll
Econ Icon 3-Cost Reroll
Primary
AP Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Econ
Econ
+
Item
Item
Azir Carry Opener
Azir
Yorick
Rakan
Blackthorn
Brawler
Flex +1
Azir
Yorick
Rakan
Rek'Sai
Kobuko
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait BackgroundSummoner Icon
3
Summoner
2 > 3
Trait BackgroundRival Icon
1
Rival
1 > 1 > 2
Trait BackgroundThornmaiden Icon
1
Thornmaiden
1
Trait BackgroundExecutioner Icon
3
Executioner
2 > 3 > 4
Trait BackgroundBlossom Icon
3
Blossom
3 > 5 > 7 > 9 > 11
Trait BackgroundBlackthorn Icon
2
Blackthorn
2 > 4 > 6
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundPrimal Icon
1
Primal
2 > 4
Icon 8 Icon 117
ViPRek'SaiKha'ZixYorickSettAzirPZyraSYunara
Trait BackgroundSummoner Icon
3
Trait BackgroundRival Icon
1
Trait BackgroundThornmaiden Icon
1
Trait BackgroundExecutioner Icon
3
Trait BackgroundBlossom Icon
3
Trait BackgroundBlackthorn Icon
2
Trait BackgroundBrawler Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundPrimal Icon
1
Tips & Tricks
  • Kha'Zix only needs to get Executioner in this line before you start sacrificing him to the Blackthorn hex. That is part of what makes this line unique: Because it plays around Azir carry with a non-Blackthorn tank, you can sacrifice an AP unit instead of tank unit.
  • This means you can play this line even if you do not have early Kha'Zix copies. Most people do not reroll Kha'Zix unless they have him in Stage 2, so make sure to scout early to ensure you are uncontested.
  • At 3 stars, sacrificing Kha'Zix provides Azir over 40% damage amp and 6 mana per second so focus on giving Azir Gunblade, AP items, and Attack Speed. Striker's is an acceptable damage amp item because it gives crit.
  • Sacrificing Kha'Zix also means you don't technically need Rageblade. It's still a good item when paired with Rabadon's or Archangel, but because Azir has an additional 6 mana per second he will still cast often and his cast gives him 150% Attack Speed.
  • This means ideally every Azir build has Gunblade + Rabadon's or Archangel, but the 3rd item is relatively flexible.
  • Void Staff is ideal because it is a great Azir item before you can get 3 full proper items on him. If you have to build Ionic Spark instead, try to get into a place where it goes onto Sett instead of Vi (always aim to have 3 "real" tank items on Vi). It's better to play Void on Azir than Spark on Vi
  • Since Zyra is the best holder of utility and secondary carry items, it's possible that it's better to play Zyra over Sett on level 7. Be flexible based on your items and frontline needs.
Strong Conditions
+3 Tier Conditions BS+
Flickerblades
Azir
Flickerblades
+2 Tier Conditions BS
Radiant Rabadon's Deathcap
Azir
Radiant Rabadon's Deathcap
Radiant Archangel's Staff
Azir
Radiant Archangel's Staff
Executioner Emblem
Executioner Emblem
+1 Tier Conditions BA
Lich Bane
Azir
Lich Bane
Radiant Hextech Gunblade
Azir
Radiant Hextech Gunblade
Primal Emblem
Primal Emblem
Find Your Center
Find Your Center
Healing Orbs I
Healing Orbs I
Patience Is A Virtue
Patience Is A Virtue
Rolling For Days
Rolling For Days
Team Building
Team Building
Healing Orbs II
Healing Orbs II
Heroic Grab Bag
Heroic Grab Bag
Heroic Grab Bag+
Heroic Grab Bag+
Heroic Grab Bag++
Heroic Grab Bag++
Solo Plate
Solo Plate
Prismatic Ticket
Prismatic Ticket
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
Builds
Azir
P
Azir
Vi
P
Vi
Kha'ZixKha'Zix
Blackthorn Icon
Blackthorn
Executioner Icon
Executioner
Summoner Icon
Summoner
AzirCost Icon 3
N/A HP
Default
DA_GuinsoosRageblade
DA_HextechGunblade
DA_RabadonsDeathcap
Flex +1
DA_ArchangelsStaff
Best-in-Slot
DA_Artifact_NavoriFlickerblade
DA_HextechGunblade
DA_ArchangelsStaff
Flex +3
DA_RabadonsDeathcap
DA_StrikersFlail
DA_JeweledGauntlet
Alt Build 1
DA_HextechGunblade
DA_RabadonsDeathcap
DA_ArchangelsStaff
Flex +1
DA_RabadonsDeathcap
Alt Build 2
DA_GuinsoosRageblade
DA_HextechGunblade
DA_VoidStaff
Alt Build 3
DA_GuinsoosRageblade
DA_StrikersFlail
DA_ArchangelsStaff
Flex +1
DA_RabadonsDeathcap
Alt Build 4
DA_ArchangelsStaffRadiant
DA_HextechGunblade
DA_GuinsoosRageblade
Alt Build 5
DA_RabadonsDeathcap_Radiant
DA_HextechGunblade
DA_GuinsoosRageblade
Alt Build 6
DA_HextechGunbladeRadiant
DA_GuinsoosRageblade
DA_RabadonsDeathcap
Flex +1
DA_ArchangelsStaff
Alt Build 7
DA_Artifact_LichBane
DA_GuinsoosRageblade
DA_HextechGunblade
Primal Icon
Primal
Juggernaut Icon
Juggernaut
ViCost Icon 3
N/A HP
Default
DA_GargoyleStoneplate
DA_GargoyleStoneplate
DA_WarmogsArmor
Flex +1
DA_SpiritVisage
Alt Build 1
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +4
DA_GargoyleStoneplate
DA_SteadfastHeart
DA_ProtectorsVow
DA_BrambleVest
Rival Icon
Rival
Kha'ZixCost Icon 3
N/A HP
Evolve Executioner
When to Play
Play from spots where you have AP items for Azir, ideally winstreak, but can't get Kha'Zix early.
Item Priority
Core Items
Hextech GunbladeVoid StaffGargoyle Stoneplate
Good Items
Spear of ShojinGuinsoo's RagebladeNashor's ToothRed BuffStriker's FlailSteadfast HeartRabadon's DeathcapArchangel's StaffMorellonomiconIonic SparkSpirit VisageWarmogs ArmorBramble VestDragon's ClawPrimal EmblemExecutioner Emblem
Higher PriorityLower Priority
B.F. Sword
Hextech Gunblade
Core
Spear of Shojin
Good
Giant Slayer
Recurve Bow
Void Staff
Core
Guinsoo's Rageblade
Good
Nashor's Tooth
Good
Red Buff
Good
Giant Slayer
Sparring Gloves
Striker's Flail
Good
Steadfast Heart
Good
Jeweled GauntletHand Of JusticeQuicksilverThief's Gloves
Needlessly Large Rod
Hextech Gunblade
Core
Rabadon's Deathcap
Good
Archangel's Staff
Good
Guinsoo's Rageblade
Good
Morellonomicon
Good
Ionic Spark
Good
Jeweled GauntletCrownguard
Tear Of The Goddess
Void Staff
Core
Archangel's Staff
Good
Spirit Visage
Good
Spear of Shojin
Good
Protector's VowAdaptive HelmBlue BuffHand Of Justice
Giant's Belt
Warmogs Armor
Good
Spirit Visage
Good
Striker's Flail
Good
Morellonomicon
Good
Nashor's Tooth
Good
Sunfire Cape
Chain Vest
Gargoyle Stoneplate
Core
Steadfast Heart
Good
Bramble Vest
Good
Protector's VowCrownguardSunfire Cape
Negatron Cloak
Gargoyle Stoneplate
Core
Ionic Spark
Good
Dragon's Claw
Good
Adaptive HelmQuicksilver
Spatula
Primal Emblem
Good
Blackthorn Emblem
Frying Pan
Executioner Emblem
Good
Encounters
3 Cost Start3 Cost Start
Gold SubscriptionGold Subscription
Reroll SubscriptionReroll Subscription
Directional Items
Executioner Emblem
Flickerblades
Openers
Azir Carry
Azir
Yorick
Rakan
Blackthorn
Brawler
Flex +1
Azir
Yorick
Rakan
Rek'Sai
Kobuko
Patch Changes
YunaraYunara
default Ability
Patch 18.1c
Patch 18.2
Dash, then launch an orb at the current target that deals 160/240/360/610 (icon_ad Iconicon_ap Icon) physical damage and splits, dealing 56/84/126/213.5 (icon_ad Iconicon_ap Icon) physical damage to 2 nearby enemies.
Dash, then launch an orb at the current target that deals 170/255/395/670 (icon_ad Iconicon_ap Icon) physical damage and splits, dealing 59.5/89.5/138.5/234.5 (icon_ad Iconicon_ap Icon) physical damage to 2 nearby enemies.
AzirAzir
default Ability
Patch 18.1c
Patch 18.2
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 40/60/96 (icon_ap Icon) magic damage per attack.
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 43/65/103 (icon_ap Icon) magic damage per attack.
Kha'ZixKha'Zix
BUFFBase AD IconBase AD30/45/6840/60/90
default Ability
Patch 18.1c
Patch 18.2
Leap to the farthest enemy within 2.7 Hexes, dealing 285/400/580 (icon_ap Icon) magic damage. If they have no adjacent allies, deal 310/445/660 (icon_ap Icon) magic damage instead and gain 10 mana.
Leap to the farthest enemy within 3 Hexes, dealing 285/400/580 (icon_ap Icon) magic damage. If they have no adjacent allies, deal 310/445/660 (icon_ap Icon) magic damage instead and gain 10 mana.
ZyraZyra
default Ability
Patch 18.1c
Patch 18.2
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37/55/225 (icon_ap Icon) magic damage.
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 35/53/225 (icon_ap Icon) magic damage.
FlickerbladesFlickerblades
Patch 18.1d
Patch 18.2
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
BlackthornBlackthorn
Patch 18.1c
Patch 18.2
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.

Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.


(2) 175 icon_health Icon
(4) 300 icon_health Icon; Bonus is 30% stronger
(6) 550 icon_health Icon; Bonus is 60% stronger
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.

Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.


(2) 175 icon_health Icon
(4) 350 icon_health Icon; Bonus is 30% stronger
(6) 600 icon_health Icon; Bonus is 60% stronger
Change Log
18.2b
Kha'ZixKha'Zix
Evolve Executioner
Evolve Executioner added (Active Slot)
0

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