Comp Image
Alune Fast 9
Econ Icon Fast 9
Primary
AP Icon
Tier
A
Required
Required Condition
Augment Setup
Econ
Econ
+
Econ
Econ
+
Item
Item
Blossom Opener
Karma
Yorick
Yunara
Flex +1
Juggernaut
Spellweaver
Flex +1
Karma
Yorick
Master Yi
Scuttlecrab
Veigar
Formula
Example
Lvl9
3 Elderwood3
Gnar
1
Lvl9
Elder Dragon
1
Traits
Icon 0 Icon 0
Traits
Trait BackgroundAttuned Icon
1
Attuned
1
Trait BackgroundEmerald Aspect Icon
1
Emerald Aspect
1
Trait BackgroundGreenfather Icon
1
Greenfather
1
Trait BackgroundVanguard Icon
4
Vanguard
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundFae Icon
2
Fae
2 > 4
Trait BackgroundInvoker Icon
2
Invoker
2 > 3 > 4 > 5
Trait BackgroundLunar Icon
2
Lunar
2 > 3 > 4 > 5
Trait BackgroundSpellweaver Icon
2
Spellweaver
2 > 4 > 6
Trait BackgroundFlora Fatalis Icon
1
Flora Fatalis
1 > 2
Trait BackgroundCoven Icon
1
Coven
3 > 4 > 5 > 7
Trait BackgroundJuggernaut Icon
1
Juggernaut
2 > 4 > 6
Trait BackgroundRavager Icon
1
Ravager
2 > 4 > 6
Trait BackgroundRiftbeast Icon
1
Riftbeast
3 > 5 > 7 > 10
Icon 9 Icon 102
LilliaTaricSentin…PFiddlesticksRakanDianaMorganaSIvernSFlex +3AluneP
Trait BackgroundAttuned Icon
1
Trait BackgroundEmerald Aspect Icon
1
Trait BackgroundGreenfather Icon
1
Trait BackgroundVanguard Icon
4
Trait BackgroundDefender Icon
2
Trait BackgroundFae Icon
2
Trait BackgroundInvoker Icon
2
Trait BackgroundLunar Icon
2
Trait BackgroundSpellweaver Icon
2
Trait BackgroundFlora Fatalis Icon
1
Trait BackgroundCoven Icon
1
Trait BackgroundJuggernaut Icon
1
Trait BackgroundRavager Icon
1
Trait BackgroundRiftbeast Icon
1
Comp Variations
Flex
Lvl9
3 Elderwood3
Gnar
Lvl9
Elder Dragon
Tips & Tricks
  • Late-game, there are a few ways to play the endgame board. The main flex slots are Lillia, Fiddlesticks, Morgana, and Ivern. A few examples are provided of how you can flex the endgame board. Lunar, Primal, or Coven Lux should always go on the final board (Turtle Blessing).
  • To fit Lux, you can either drop Morgana or Ivern. Ivern is better long-term, but Morgana 2 can be hard to drop at some points in the game so you'll have to make a judgment call on what's best for your spot.
  • Alune is highly flexible with her items. Just make sure she has at least 1 mana item (Shojin, Blue Buff, Adaptive, Nashor with JG) and 1 AP item.
  • The champions on the edge positioning is useful against Kha'Zix (you want to prevent him from walking up to your frontline row), but otherwise is generally unnecessary.
  • AD items in the item priority matrix are if you are dropped many swords, in which case you should play the Elder Dragon variation.
  • It's not mandatory to play Rakan + Lillia. Can play Hecarim instead of Rakan and drop Lillia for a 5 cost (no Defender).
Strong Conditions
+1 Tier Conditions A → S
Capital Gains I
Capital Gains I
Feeling Lucky
Feeling Lucky
Late Game Specialist
Late Game Specialist
One, Two, Five!
One, Two, Five!
Rolling For Days
Rolling For Days
Slice of Life
Slice of Life
Explosive Growth
Explosive Growth
Explosive Growth+
Explosive Growth+
Late Game Scaling
Late Game Scaling
Money Hungry
Money Hungry
Money Hungry+
Money Hungry+
Slammin'
Slammin'
Slammin'+
Slammin'+
Birthday Present
Birthday Present
Hedge Fund
Hedge Fund
Invested+
Invested+
Invested++
Invested++
Level Up!
Level Up!
Money Monsoon
Money Monsoon
Upward Mobility
Upward Mobility
Economy Strategy
  1. Without econ augment, fast 9 is almost impossible without win-streak.
  2. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  3. Level to 5, unless on 3-loss streak.
  4. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  5. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  6. Level to 7 if you can stay above 30g, otherwise stay level 6.
  7. Level to 7, or 8 if you can stay above 30g.
  8. Level to 8. Main difference from Fast 8 is how much you roll on 8. Ideally you are high HP and don't need to roll at all. Otherwise, roll for acceptable board and accumulate gold afterward.
  9. Level to 9 if you are rich enough to roll 40g+. Generally only possible with economy augment or encounter.
  10. Level to 9 if you can roll 40g+ or if low HP.
  11. Level to 9 and roll for important 5-costs. For the remainder of game, roll until you hit your 2 star itemized units. Can consider level 10 after hitting.
Builds
Alune
P
Alune
Sentinel
P
Sentinel
Attuned Icon
Attuned
Lunar Icon
Lunar
Spellweaver Icon
Spellweaver
AluneCost Icon 5
N/A HP
Default
▼
DA_SpearOfShojin
DA_AdaptiveHelm
DA_RabadonsDeathcap
Flex +1
DA_ArchangelsStaff
Alt Build 1
▼
DA_BlueBuff
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +3
DA_ArchangelsStaff
DA_StrikersFlail
DA_GiantSlayer
Alt Build 2
▼
DA_SpearOfShojin
DA_JeweledGauntlet
DA_RabadonsDeathcap
Flex +3
DA_StrikersFlail
DA_GiantSlayer
DA_ArchangelsStaff
Alt Build 3
▼
DA_SpearOfShojin
DA_BlueBuff
DA_JeweledGauntlet
Flex +2
DA_RabadonsDeathcap
DA_ArchangelsStaff
Riftbeast Icon
Riftbeast
Vanguard Icon
Vanguard
Invoker Icon
Invoker
SentinelCost Icon 4
N/A HP
Default
▼
DA_GargoyleStoneplate
DA_ProtectorsVow
DA_WarmogsArmor
Flex +2
DA_ProtectorsVow
DA_GargoyleStoneplate
Alt Build 1
▼
DA_GargoyleStoneplate
DA_WarmogsArmor
DA_SpiritVisage
Flex +3
DA_BrambleVest
DA_SteadfastHeart
DA_AdaptiveHelm
Alt Build 2
DA_ProtectorsVow
DA_SpiritVisage
DA_AdaptiveHelm
When to Play
Play from high roll openers with econ augments and AP items. Ideally 80+ HP by Stage 4
Item Priority
Core Items
Spear of ShojinVoid StaffMorellonomicon
Good Items
Nashor's ToothRed BuffJeweled GauntletSteadfast HeartRabadon's DeathcapArchangel's StaffCrownguardAdaptive HelmBlue BuffProtector's VowSpirit VisageWarmog's ArmorGargoyle StoneplateBramble VestDragon's ClawLunar EmblemInvoker EmblemSpellweaver Emblem
→
Higher PriorityLower Priority
B.F. Sword→
Spear of Shojin
Core
Giant SlayerInfinity EdgeSterak's GageDeathblade
Recurve Bow→
Void Staff
Core
Nashor's Tooth
Good
Red Buff
Good
Giant Slayer
Sparring Gloves→
Jeweled Gauntlet
Good
Steadfast Heart
Good
Thief's GlovesStriker's FlailInfinity Edge
Needlessly Large Rod→
Morellonomicon
Core
Rabadon's Deathcap
Good
Archangel's Staff
Good
Jeweled Gauntlet
Good
Crownguard
Good
Ionic Spark
Tear Of The Goddess→
Spear of Shojin
Core
Void Staff
Core
Adaptive Helm
Good
Blue Buff
Good
Protector's Vow
Good
Spirit Visage
Good
Archangel's Staff
Good
Giant's Belt→
Morellonomicon
Core
Warmog's Armor
Good
Spirit Visage
Good
Nashor's Tooth
Good
Striker's FlailSterak's GageSunfire Cape
Chain Vest→
Gargoyle Stoneplate
Good
Steadfast Heart
Good
Bramble Vest
Good
Protector's Vow
Good
Crownguard
Good
Sunfire Cape
Negatron Cloak→
Gargoyle Stoneplate
Good
Adaptive Helm
Good
Dragon's Claw
Good
Ionic Spark
Spatula→
Lunar Emblem
Good
Frying Pan→
Invoker Emblem
Good
Spellweaver Emblem
Good
Vanguard Emblem
Encounters
Gold SubscriptionGold Subscription
Cheaper LevelsCheaper Levels
Prismatic PartyPrismatic Party
Openers
Blossom 3Blossom
Blossom 3Blossom 3
Karma
Yorick
Yunara
Flex +1
Juggernaut
Spellweaver
Flex +1
Karma
Yorick
Master Yi
Scuttlecrab
Veigar
Veigar Sprykin
Veigar
Kobuko
Rek'Sai
Sprykin
Spellweaver
Veigar
Kobuko
Rek'Sai
Rammus
Fiddlesticks
Patch Changes
AlistarAlistar
default Ability
Patch 18.4
PBE
Roar, restoring 306/437/646/855.5 (icon_health Iconicon_ap Icon) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130/155 (icon_ap Icon). Then slam the current target, dealing 180/270/420/715 (icon_ap Icon) magic damage and Stunning them for 1.5 seconds.
Roar, restoring 276/397/566/735.5 (icon_health Iconicon_ap Icon) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130/155 (icon_ap Icon). Then slam the current target, dealing 100/150/225/385 (icon_ap Icon) magic damage and Stunning them for 1.5 seconds.
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