Main ▾
Main
4 Psionic
Lvl8
1
Traits
Comp Variations
Tips & Tricks
- If you have Sympathetic Implant as one of your Psionic items, play around 4 Psionic as the item is very strong on Gragas when upgraded. The base item is not strong (only playing 2 Psionic).
- The absolute best Psionic setup for this comp is Target-Lock Optics on 2 for Pyke and Sympathetic Implant on 4 for Gragas. If you do not have Sympathetic Implant, it's probably not worth playing 4 Psionic over 6 Brawler.
- The positioning is not solved yet (haven't seen enough games with the augment). The two factors to keep in mind for positioning is maximizing Gragas damage and getting Pyke to the enemy corner carry.
- These two factors theoretically conflict because Gragas wants enemies clumped while Pyke wants the frontline split to make his hook more likely to hit corner carry. Also not known if Gragas wants a center position for more AoE, or a side position for higher chance of hitting backline.
Strong Conditions
+3 Tier Conditions B → S+
Radiant Rabadon's Deathcap
+2 Tier Conditions B → S
Radiant Jeweled Gauntlet
Charge Transfer II
+1 Tier Conditions B → A
Sympathetic Implant
Ekko's Patience
Seeker's Armguard
Evelynn's Instinct
Luden's Tempest
Radiant Hand of Justice
Radiant Edge of Night
Radiant Infinity Edge
Death's Defiance
Rolling For Days I
Second Wind
Big Grab Bag
Exclusive Customization
Feed the Flames
Jeweled Lotus I
Jeweled Lotus II
Baron's Lair
Soul Awakening
Economy Strategy
2-Cost Reroll
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6. Roll until stable. "Stable" changes depending on rank, items, augments, composition, and patch, but generally it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be "stable" and thus lower elo players should generally roll less than high elo players on 3-2.
- After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
- Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
- If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
- If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
- Level to 7 if you haven't already.
- Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
- Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
P
GragasP
PykeDefault
Best-in-Slot
Alt Build 1
Alt Build 2
Alt Build 3
Alt Build 4
Alt Build 5
Alt Build 6
Patch Changes
Cho'Gath
BUFF
Health650/1170/2106/3043700/1260/2268/3277
default Ability
Previous
Patch 17.2
Deal 262/384/588/958 (
) magic damage to the lowest Health enemy in range and permanently gain 12/18/33/50 maximum Health. If this kills them, permanently gain 25/35/65/110 maximum Health instead.
(Current Bonus: + Health)
(Current Bonus: + Health)
Deal 266/391/601/977 (
) magic damage to the lowest Health enemy in range and permanently gain 12/18/33/50 maximum Health. If this kills them, permanently gain 25/35/65/110 maximum Health instead.
(Current Bonus: + Health)
(Current Bonus: + Health)
default Ability
Patch 17.2
Patch 17.2b
Deal 266/391/601/977 (
) magic damage to the lowest Health enemy in range and permanently gain 12/18/33/50 maximum Health. If this kills them, permanently gain 25/35/65/110 maximum Health instead.
(Current Bonus: + Health)
(Current Bonus: + Health)
Deal 266/391/601/977 (
) magic damage to the lowest Health enemy in range and permanently gain 12/18/33/50 maximum Health. If this kills them, permanently gain 30/40/70/115 maximum Health instead.
(Current Bonus: + Health)
(Current Bonus: + Health)
17.2b▾
17.2b
Board added (Variation: 4 Psionic)
Added
Psionic Brawler
Formula
Example


No comments found for this patch.