Comp Image
Pyke Gwen Reroll
Econ Icon 2-Cost Reroll
Primary
AD Icon
Tier
C
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Two Much Value Opener
Pantheon
Milio
Gragas
Pyke
Meepsie
Flex +1
Pantheon
Milio
Gragas
Pyke
Meepsie
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait BackgroundTimebreaker Icon
3
Timebreaker
2 > 3 > 4
Trait BackgroundBrawler Icon
2
Brawler
2 > 4 > 6
Trait BackgroundFateweaver Icon
2
Fateweaver
2 > 4
Trait BackgroundPsionic Icon
2
Psionic
2 > 4
Trait BackgroundRogue Icon
2
Rogue
2 > 3 > 4 > 5
Trait BackgroundVoyager Icon
2
Voyager
2 > 3 > 4 > 5 > 6
Trait BackgroundSpace Groove Icon
1
Space Groove
1 > 3 > 5 > 7 > 10
Trait BackgroundMeeple Icon
2
Meeple
3 > 5 > 7 > 10
Trait BackgroundReplicator Icon
1
Replicator
2 > 4
Trait BackgroundShepherd Icon
1
Shepherd
3 > 5 > 7
Icon 8 Icon 108
Panthe…PGragasGwenPPykePRivenMeepsieCorkiFlex +1Milio
Trait BackgroundTimebreaker Icon
3
Trait BackgroundBrawler Icon
2
Trait BackgroundFateweaver Icon
2
Trait BackgroundPsionic Icon
2
Trait BackgroundRogue Icon
2
Trait BackgroundVoyager Icon
2
Trait BackgroundSpace Groove Icon
1
Trait BackgroundMeeple Icon
2
Trait BackgroundReplicator Icon
1
Trait BackgroundShepherd Icon
1
Comp Variations
Flex
Tips & Tricks
  • Gragas looks slightly worse than Pantheon in the stats as a tank, but always itemize whichever one is higher star level
  • Generally want to play from Pyke Psionic item, but Drone on Gwen is fine too.
  • Goal is to position such that Pyke hits enemy carry early into fight which requires him to be opposite side and ideally with clean line of sight toward enemy carry.
Strong Conditions
+1 Tier Conditions CB
Radiant Hand of Justice
Pyke
Radiant Hand of Justice
Radiant Edge of Night
Pyke
Radiant Edge of Night
Radiant Infinity Edge
Pyke
Radiant Infinity Edge
Evelynn's Instinct
Pyke
Evelynn's Instinct
Death's Defiance
Pyke
Death's Defiance
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. "Stable" changes depending on rank, items, augments, composition, and patch, but generally it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be "stable" and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven't already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
Builds
Pyke
P
Pyke
Gwen
P
Gwen
Pantheon
P
Pantheon
Psionic Icon
Psionic
Voyager Icon
Voyager
PykeCost Icon 2
N/A HP
Default
TFT17_Item_PsyOps_TargetlockMod_Radiant
Flex +1
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
TFT_Item_InfinityEdge
TFT_Item_GuardianAngel
Flex +2
TFT_Item_UnstableConcoction
TFT_Item_Bloodthirster
Best-in-Slot
TFT5_Item_HandOfJusticeRadiant
Flex +1
TFT5_Item_GuardianAngelRadiant
TFT17_Item_PsyOps_TargetlockMod_Radiant
Flex +1
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
TFT_Item_InfinityEdge
Flex +1
TFT5_Item_InfinityEdgeRadiant
Alt Build 1
TFT4_Item_OrnnDeathsDefiance
TFT_Item_InfinityEdge
TFT17_Item_PsyOps_TargetlockMod_Radiant
Flex +1
TFT17_Item_PsyOps_ChemicalCapacitorMod_Radiant
Space Groove Icon
Space Groove
Rogue Icon
Rogue
GwenCost Icon 2
N/A HP
Default
TFT_Item_UnstableConcoction
Flex +2
TFT_Item_HextechGunblade
TFT_Item_Bloodthirster
TFT_Item_JeweledGauntlet
Flex +1
TFT_Item_RabadonsDeathcap
TFT_Item_Quicksilver
Flex +1
TFT_Item_GuardianAngel
Alt Build 1
TFT17_Item_PsyOps_DroneMod_Radiant
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
Timebreaker Icon
Timebreaker
Brawler Icon
Brawler
Replicator Icon
Replicator
PantheonCost Icon 2
N/A HP
Default
TFT_Item_RedBuff
TFT_Item_SpectralGauntlet
TFT_Item_GargoyleStoneplate
Flex +4
TFT_Item_Redemption
TFT_Item_WarmogsArmor
TFT_Item_FrozenHeart
TFT_Item_Crownguard
Openers
Two Much Value
Pantheon
Milio
Gragas
Pyke
Meepsie
Flex +1
Pantheon
Milio
Gragas
Pyke
Meepsie
Patch Changes
GwenGwen
default Ability
Patch 17.9
PBE
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 40% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/410/700 (scaleAP Icon) magic damage to the target and 75/110/215/365 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Passive: Attacks deal magic damage. Gwen is in The Groove while targeting an enemy below 50% Health.

Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 155/235/440/750 (scaleAP Icon) magic damage to the target and 75/110/215/365 (scaleAP Icon) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
MeepsieMeepsie
default Ability
Patch 17.9
PBE
Heal 456/567/846/1126 (scaleHealth IconscaleAP Icon) Health over 3 seconds. Slam the target, dealing 160/240/360/600 (scaleAP Icon) magic damage and knocking up for 1.5/1.75/2/2.25 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.

Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 24% (set17AmpIcon Icon).
Passive: Attacks deal 60/90/140/190 (scaleAP Iconset17AmpIcon Icon) bonus magic damage.

Active: Leap to largest group of enemies within 2 hexes and slam the ground, dealing 180/270/425/725 (scaleAP Icon) magic damage in a three hex radius, reduced by 35% per hex from the epicenter. The closest 3 enemies are knocked up for 1/1/1.5/1.5 seconds.

Meep Bonus: The passive's bonus damage is increased by 50% per Meep.
MilioMilio
default Ability
Patch 17.9
PBE
Kick a ball at the current target that deals 255/380/575/975 (scaleAP Icon) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 85/130/190/325 (scaleAP Icon) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.

Lucky: Check twice and take the better outcome.
Kick a ball at the current target that deals 200/300/470/800 (scaleAP Icon) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 60/90/150/255 (scaleAP Icon) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.

Milio has a 40% chance to cast an additional time at an additional target. Bonus casts can trigger more bonus casts.

Lucky: Check twice and take the better outcome.
Drone UplinkDrone Uplink
Patch 17.9
PBE
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.

At (4): If the holder is Psionic, gain an additional mini-drone that repeats 20% of damage.

Recommended users: Sona and Viktor.
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.

At (4): If the holder is Psionic, gain an additional mini-drone that repeats 30% of damage.

Recommended users: Sona and Viktor.
Target-Lock OpticsTarget-Lock Optics
Patch 17.9
PBE
When the holder damages each enemy for the first time each combat, gain:

Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power

At (4): If the holder is Psionic, they heal 20% of their max Health whenever their target dies.

Recommended users: Pyke and Master Yi
When the holder damages each enemy for the first time each combat, gain:

Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power

At (4): If the holder is Psionic, they heal 30% of their max Health whenever their target dies.

Recommended users: Pyke and Master Yi
BUFFAttack Damage IconAttack Damage2030
BUFFAbility Power IconAbility Power2030
Change Log
17.4b
17.2b
17.1b
DC
Tip changed from Gragas looks slightly worse than Pantheon in the stats as a tank, but always itemize whichever one is higher star levelGenerally want to play from Pyke Psionic item, but Drone on Gwen is fine too.
Tip changed from Generally want to play from Pyke Psionic item, but Drone on Gwen is fine too.Goal is to position such that Pyke hits enemy carry early into fight which requires him to be opposite side and ideally with clean line of sight toward enemy carry.
Tip changed from Two Much Value was disabled in Patch 17.2, so this comp is practically unplayable now.Gragas looks slightly worse than Pantheon in the stats as a tank, but always itemize whichever one is higher star level
Removed Tip: Goal is to position such that Pyke hits enemy carry early into fight which requires him to be opposite side and ideally with clean line of sight toward enemy carry.
0

Leave a Reply

14 Comments

  1. Anonymous

    hey, i really think this comp should be B tier just because it’s totally uncontested (exept if someone else got pyke gragas aug), i reached diamond forcing this comp almost every game, always got top 4 and sometimes even got first. Every time i have drone or optic as the first item i just play it.

  2. Anonymous

    Idk how. But I did place 2nd with this comp. Anomaly went a long way, and Pyke + Gwen were doing 13k each until the last guy’s Conduit MF Viktor was the last one alive.

  3. Zolmoz

    Even with Two Much Value this comp is 100% D tier

  4. Beamer

    This comp is still B tier with Two Much Value, update the board for proper Pyke positioning (opposite enemy carry)

  5. Anonymous

    Retribution is amazing here

  6. Anonymous

    I think the positioning would be better if you lined the units on the corners

  7. WCKD

    HOLY SHIT! This comp just gave me a free 1st, and I didn’t even have “Two much Value” or Pyke’s Hero Augment on it. I got a free Pyke 2 by the “Kick Start” augment and just got so lucky because I also got like 2 star Riven when I was level 7 and finished the other 2 cost to 3-star on stage 4-2 (except Meepsie and Millio), The gods in the game was Varus and Thresh. Kinda ironic that Varus is the reroll god but Thresh’s boon is what I got that game, I was snowballing like crazy, I was wondering how is this comp working because I was Mr.100 + 15 winstreak, till stage 5 :(( Then finished the game with 3-star Riven, 2nd placer was playing the Kaisa + Fizz reroll (he got Kaisa, Fizz, Rhaast, Ornn 3-starred) Last fight was close, almost lost with 3-star Riven, but pulled it off with a win. This game that I experienced right now is prolly the only game where I got so lucky, because every orb that I get or every time I rerolled there’s always 1 unit that I want in my board.

  8. Anonymous

    I took “An Exalted Adventure” as first aug and got Gwen, Pyke, Gragas so gave this a spin WITHOUT Two much Value. Got lucky with a Death Dance for Pyke and Infinity foirce for Gwen on the pay out. Was losing pretty consistently to bel veth/akali reroll once they hit but beating most other mid game boards consistently. Was an easy top 4 but no more. Came 2nd with some luck.

  9. Duddo

    Just a suggestion. You could probably add an alternative unit layout with pyke on the opposite corner of the enemy backline carry.
    Other units are positioned like you positioned golden ox graves comp in set 14. Pyke should always target the backline carry on the first cast.Only problem is against mecha where galio can taunt him and cancel the ability but given the mecha nerf it might be worth a try.

  10. Shaun135

    Just played this with “An Exalted Adventure” and no “Two Much Value”. I placed 4th.
    Definitely wouldn’t force/recommend with the augment but it’s an option to consider.

  11. lex

    got two much value and prismatic ticket 3 starred corki and riven :))

  12. Anonymous

    milio is a really good carry too with just random mana/ap items, void/red buff anything really

  13. dan

    what other augments are good? u obviously want items and pyke positioning matters

  14. Anonymous

    100% D tier without Two Much Value