Comp Image
Meeple Gnar
Econ Icon Fast 8
Primary
AD Icon
Tier
B
Required
Augment Setup
Econ
Econ
+
Item
Item
+
Combat
Combat
Bastion Sniper Opener
Aatrox
Poppy
Gnar
Ezreal
Flex +1
Flex
Aatrox
Poppy
Gnar
Ezreal
Maokai
Formula
Example
Traits
Icon 0 Icon 0
Traits
Trait Background Eradicator Icon
1
Eradicator
1
Trait Background Redeemer Icon
1
Redeemer
1
Trait Background Meeple Icon
5
Meeple
3 > 5 > 7 > 10
Trait Background Voyager Icon
3
Voyager
2 > 3 > 4 > 5 > 6
Trait Background Bastion Icon
2
Bastion
2 > 4 > 6
Trait Background Dark Star Icon
2
Dark Star
2 > 4 > 6 > 9
Trait Background Sniper Icon
2
Sniper
2 > 3 > 4
Trait Background Conduit Icon
1
Conduit
2 > 3 > 4 > 5
Trait Background Mecha Icon
1
Mecha
3 > 4 > 6
Trait Background Shepherd Icon
1
Shepherd
3 > 5 > 7
Icon 9 Icon 102
RhaastThe Mighty …MeepsiePoppySRammusPKarmaBardJhinSGnarP
Trait Background Eradicator Icon
1
Trait Background Redeemer Icon
1
Trait Background Meeple Icon
5
Trait Background Voyager Icon
3
Trait Background Bastion Icon
2
Trait Background Dark Star Icon
2
Trait Background Sniper Icon
2
Trait Background Conduit Icon
1
Trait Background Mecha Icon
1
Trait Background Shepherd Icon
1
Tips & Tricks
  • Play 7 Meeple + Strongest Unit on 8 (Mighty Mech or Sniper usually) and put Gnar on the 7 Meeple cloning bench slot. Note this requires a 4th Gnar so make sure to roll for it if you don't have it yet.
  • Drop to 5 Meeple after hitting Gnar 3. Since it will take a while to print Gnar 3, you should ideally consider this line from a Gnar tempo opener where you win a decent number of rounds in Stage 2 and 3.
  • Even if you can't hit Poppy 3, you can consider putting Crownguard on Poppy if you already have 3 item Rammus as her ability drastically increases the tankiness of your frontline while active and it scales with AP.
Strong Conditions
+2 Tier Conditions BS
Deadlier Blades
Deadlier Blades
+1 Tier Conditions BA
Gold Collector
Gnar
Gold Collector
Crown of Demacia
Gnar
Crown of Demacia
Radiant Deathblade
Gnar
Radiant Deathblade
Radiant Infinity Edge
Gnar
Radiant Infinity Edge
Radiant Giant Slayer
Gnar
Radiant Giant Slayer
Radiant Kraken's Fury
Gnar
Radiant Kraken's Fury
Lightshield Crest
Rammus
Lightshield Crest
Epic Rolldown
Epic Rolldown
Expected Unexpectedness
Expected Unexpectedness
Feeling Lucky
Feeling Lucky
Money Hungry
Money Hungry
Savings Account
Savings Account
Slice of Life
Slice of Life
Good For Something I
Good For Something I
Slammin'
Slammin'
Slammin'+
Slammin'+
AFK
AFK
Cluttered Mind
Cluttered Mind
Patient Study
Patient Study
Risky Moves
Risky Moves
Golden Gamble
Golden Gamble
Golden Gamble+
Golden Gamble+
Golden Gamble++
Golden Gamble++
Heavy Is the Crown
Heavy Is the Crown
Sword Overflow
Sword Overflow
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
  4. Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
  5. Level to 7 if you can stay above 30g, otherwise stay level 6.
  6. Level to 7.
  7. Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
  8. If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
  9. If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
  10. If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
  11. Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
  12. For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Builds
Gnar
P
Gnar
Rammus
P
Rammus
Meeple Icon
Meeple
Sniper Icon
Sniper
GnarCost Icon 2
N/A HP
Default
TFT_Item_GuinsoosRageblade
TFT_Item_Deathblade
Flex +1
TFT_Item_PowerGauntlet
TFT_Item_InfinityEdge
Flex +3
TFT_Item_RunaansHurricane
TFT_Item_MadredsBloodrazor
TFT_Item_Deathblade
Best-in-Slot
TFT5_Item_DeathbladeRadiant
TFT_Item_GuinsoosRageblade
TFT_Item_InfinityEdge
Alt Build 1
TFT4_Item_OrnnTheCollector
TFT_Item_GuinsoosRageblade
TFT_Item_InfinityEdge
Alt Build 2
TFT9_Item_CrownOfDemacia
TFT_Item_GuinsoosRageblade
TFT_Item_InfinityEdge
Meeple Icon
Meeple
Bastion Icon
Bastion
RammusCost Icon 4
N/A HP
Default
TFT_Item_BrambleVest
TFT_Item_NightHarvester
TFT_Item_FrozenHeart
Best-in-Slot
TFT_Item_Artifact_LightshieldCrest
TFT_Item_BrambleVest
TFT_Item_FrozenHeart
Patch Changes
AatroxAatrox
default Ability
Previous
Patch 17.4
Heal 300/375/575/775 (scaleAP Icon), then deal 161/242/362/611 (scaleAD IconscaleArmor Icon) physical damage to the current target.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 81/121/181/305 (scaleAD IconscaleArmor Icon) physical damage.
Heal 325/400/650/900 (scaleAP Icon), then deal 161/242/362/611 (scaleAD IconscaleArmor Icon) physical damage to the current target.

N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing 105/157/235/397 (scaleAD IconscaleArmor Icon) physical damage.
EzrealEzreal
BUFFBase AD IconBase AD40/60/90/12045/68/101/135
GnarGnar
BUFFAttack Speed IconAttack Speed0.700.75
Dark StarDark Star
Previous
Patch 17.4
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
(2) Dark Stars create a black hole that consumes enemies at % max health.
(4) AND they gain 45%
scaleAD IconscaleAP Icon.
(6) AND the strongest Dark Star unit goes supermassive, gaining 70% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
RedeemerRedeemer
Previous
Patch 17.4
(1) For each non-unique trait you have active, your team gains 2%/2.5%/3% Attack Speed, and 2/2.5/3 Armor and Magic Resist.

Teamwide Attack Speed: %
scaleAS Icon
Teamwide Resists: scaleArmor IconscaleMR Icon
(1) For each non-unique trait you have active, your team gains 2% Attack Speed, and 2 Armor and Magic Resist.

Teamwide Attack Speed: %
scaleAS Icon
Teamwide Resists: scaleArmor IconscaleMR Icon
SniperSniper
Previous
Patch 17.4
Snipers gain Damage Amp, increased against targets farther away.

(2) 18% scaleDA Icon; +2% scaleDA Icon per hex
(3)
24% scaleDA Icon; +3% scaleDA Icon per hex
(4)
28% scaleDA Icon; +4% scaleDA Icon per hex
Snipers gain Damage Amp, increased against targets farther away.

(2) 18% scaleDA Icon; +2% scaleDA Icon per hex
(3)
25% scaleDA Icon; +3% scaleDA Icon per hex
(4)
35% scaleDA Icon; +4% scaleDA Icon per hex
Change Log
17.4b
Sword Overflow Sword Overflow added with tier modifier +1
Deadlier Blades Deadlier Blades added with tier modifier +2
Tip added: Even if you can't hit Poppy 3, you can consider putting Crownguard on Poppy if you already have 3 item Rammus as her ability drastically increases the tankiness of your frontline while active and it scales with AP.
JhinJhin
Current Build
Infinity EdgeDeathbladeStriker's Flail
Infinity EdgeDeathbladeLast Whisper
PoppyPoppy
Current Build
CrownguardProtector's Vow
CrownguardSunfire Cape
Openers
Bastion 2Bastion Sniper
Bastion 2Bastion 2Sniper 2Sniper 2
Aatrox
Poppy
Gnar
Ezreal
Flex +1
Flex
Aatrox
Poppy
Gnar
Ezreal
Maokai
0

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