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Main
Bard
Riven
Xayah
Shepherd Emblem
Lvl9
1
Lvl9
1
Lvl9
1
Lvl9
1
Traits
Comp Variations
Flex
Tips & Tricks
- Generally only play from Emblem because otherwise getting to 6 Dark Star requires Jhin which makes the line much more conditional on being able to go Level 9 (or Aura Farming Jhin). The emblem also allows you to drop a bad unit which is highly impactful.
- Since the comp has so many traits that it can fill out, many Emblems are good in this line along with the Dark Star Emblem.
- Clumping your carries in the backline is generally good in this line as this is one of the highest DPS comps in the game. If you group your carries, they usually can melt any tank in front of them before it gets more than 1 cast off.
- The three main frontline 4-cost units you are looking to upgrade are Nunu, Tahm Kench, and The Mighty Mech in roughly that order. Nunu is by far the best tank for the line as his CC often stalls long enough for your backline to delete the entire enemy board
- The line used to always play Riven, but now she is played much less often than before and instead frontliners are prioritized, especially in the AP versions of Dark Star that play around Aurelion Sol or Bard.
Strong Conditions
+2 Tier Conditions A → S+
Jhin from Aura Farming
The Trait Tree+
Swordsmith
Sword Overflow
+1 Tier Conditions A → S
Brawler Emblem
Rogue Emblem
Sniper Emblem
Timebreaker Emblem
Vanguard Emblem
Voyager Emblem
Epic Rolldown
Feeling Lucky
Money Hungry
Savings Account
Slice of Life
Good For Something I
AFK
Risky Moves
Spreading Roots
Spreading Roots+
The Trait Tree
Branching Out+
Expected Unexpectedness
Slammin'
Slammin'+
Cluttered Mind
Patient Study
Urf's Gambit
Loot Singularity
U.R.F
Staffsmith
Economy Strategy
Fast 8
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. "Stable" changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven't 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can't afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
P
JhinP
Kai'SaP
Nunu & WillumpS
KarmaCurrent
Best-in-Slot
Patch Changes
Bel'Veth
default Ability
Previous
Patch 17.4
Unleash a flurry of 12 (
) slashes at the current target over 2 seconds, dealing 21/32/48/81 (
) physical damage each.
Unleash a flurry of 12 (
) slashes at the current target over 2 seconds, dealing 23/35/52/89 (
) physical damage each.
17.4▾
17.4
17.3
17.2
17.1b
S → A
Removed
Nunu & Willump Best-in-Slot
Formula
Flex
Example



Is Loot Singularity truly an upgrade? Seems like it doesn’t give too much value, even with a super early Dark Star 6.
thanks for the free 8th -58. jhin from aura farming is BAIT DO NOT PLAY THIS LINE IF YOU DONT HAVE EMBLEM OR 2* KAISA ON 2-1
man nothing and i mean nothing is more toxic than Invader Zed
why was timebreaker emblem removed? in any case, it’s still being linked to from the flowchart
Darkstar on asol no mech is OP tier.
good comp this page improvve a lot
I always bot 4 even tho I have dark star emblem. If I could add a screen shot i would.
was bot 7 when I had bis riven, karma and nunu at 40hp(no unlucky losses). 1 prisma econ(hard commit), 1 silver item aug, 1 gold combat aug…
maybe its just not playable in prismaic lobbies. Just gold lobbies with random spatula augment.
karma is bad, always play around kaisa and cap out with jhin2 if you get to 9
tbh i think kaisa 2 might clear jhin 2 no snipa
can you add what comp to play if u dont have an emblem but you DO have a jhin from aura farming
isn’t it obviously replace the morg with a lissandra
Can you add Jhin from Aura Farming as an alternative to Dark Star emblem condition? It is very strong, since you are guarenteed 6 Dark Star at lvl 8 with 2 star Jhin. Very likely to win streak whole Stage 4.
Jhin 2 is still weak compared to other 2 star 5 Costs like Vex or Fiora. You get beaten by any other late game board.
if you get a brawler emblem, whos the best carrier and do you run 4 brawlers
I guess you can Brawler Emblem the Nunu and replace one of the flex spots with Maokai?
I got the perfect conditions. got 7th. Couldn’t 2star all of the 4 cost units. Nunu perma contested, riven perma contested, karma perma contested i found tahm cause i was lucky and jhin is not very possible to 2star at level8
Where do you put the rouge emblem?
If you look at “Best in slot” for Jhin, you will see it there with 2 items that work well for it.
so… primary dark star riven/xayah or Karma?
I went Primary Dark Star Karma and grinded all the way to first place.
would like that too
Any chance there’s more clarity on what the emblem holders are for a few of the lines?