Comp Image
Senna Reroll
Icon 7Icon 102
Traits
Trait BackgroundSlayer Icon
6
Slayer
2 > 4 > 6
Trait BackgroundDivinicorp Icon
3
Divinicorp
1 > 2 > 3 > 4 > 5 > 6 > 7
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundVanguard Icon
2
Vanguard
2 > 4 > 6
Trait BackgroundAnima Squad Icon
1
Anima Squad
3 > 5 > 7 > 10
Trait BackgroundCypher Icon
1
Cypher
3 > 4 > 5
Trait BackgroundGolden Ox Icon
1
Golden Ox
2 > 4 > 6
Trait BackgroundStreet Demon Icon
1
Street Demon
3 > 5 > 7 > 10
Dr. Mundo Rhaast Jarvan IV Gragas Zed Senna Vayne
Trait BackgroundSlayer Icon
6
Trait BackgroundDivinicorp Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundVanguard Icon
2
Trait BackgroundAnima Squad Icon
1
Trait BackgroundCypher Icon
1
Trait BackgroundGolden Ox Icon
1
Trait BackgroundStreet Demon Icon
1
Divinicorp Icon
Divinicorp
Slayer Icon
Slayer
Senna Cost Icon 3
700 HP
0 / 100
Current
TFT_Item_LastWhisper
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_LastWhisper
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
TFT_Item_RunaansHurricane
Ability Icon Ion Beam
Range Icon 4 Hex
Passive: Attacks deal 32/48/72 (scaleAD Icon) physical damage to enemies adjacent to the target.

Active: Fire a beam two hexes beyond the current target, dealing 244/366/585 (scaleAD Icon) physical damage to enemies hit.
Golden Ox Icon
Golden Ox
Slayer Icon
Slayer
Vanguard Icon
Vanguard
Jarvan IV Cost Icon 3
850 HP
30 / 90
Current
TFT_Item_SpectralGauntlet
TFT_Item_Redemption
TFT_Item_RedBuff
Ability Icon Half-Moon Sweep
Range Icon 1 Hex
Strike the most enemies in a semi-circle, gaining 270/300/350 (scaleAP Icon) Shield for 4 seconds plus 30/50/80 (scaleAP Icon) per enemy hit. Deal 60/90/135 (scaleAD Icon) physical damage to enemies hit and reduce their Armor by 15/18/20 for the rest of combat.
Divinicorp Icon
Divinicorp
Vanguard Icon
Vanguard
Rhaast Cost Icon 2
700 HP
40 / 80
Current
TFT14_Item_StrongEmblemItem
Ability Icon Reaping Slash
Range Icon 1 Hex
Knock the target into the air for 2 seconds. Over the duration, heal 220/301/427/553 (scaleAP IconscaleHealth Icon) Health and deal 240/360/540/720 (scaleAD Icon) physical damage to the target.
Anima Squad Icon
Anima Squad
Slayer Icon
Slayer
Vayne Cost Icon 2
550 HP
0 / 60
Current
TFT_Item_GuinsoosRageblade
TFT_Item_GuinsoosRageblade
TFT_Item_RunaansHurricane
Ability Icon Bat Bolts
Range Icon 4 Hex
Rapidly fire 3 attacks. The first two deal 28/41/62/83 (scaleAD Icon) bonus true damage, and the final attack deals 92/139/211/282 (scaleAD Icon) bonus true damage.
Strategy
Openers
Vanguard Slayer
Dr. MundoDr. Mundo
RhaastRhaast
VayneVayne
Jarvan IVJarvan IV
SennaSenna
Trait BackgroundSlayer Icon
4
Trait BackgroundDivinicorp Icon
2
Trait BackgroundVanguard Icon
2
Vanguard Slayer
SylasSylas
RhaastRhaast
SkarnerSkarner
VayneVayne
Jarvan IVJarvan IV
Trait BackgroundVanguard Icon
4
Trait BackgroundSlayer Icon
2
Trait BackgroundDivinicorp Icon
1
Strong Conditions
Items
Runaan's HurricaneRunaan’s Hurricane
Slayer EmblemSlayer Emblem
Augments
Category FiveCategory Five
Rigged Shop+Rigged Shop+
Shop GlitchShop Glitch
Item Priority
Frying Pan
>
Recurve Bow
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.