Open Builder
Comp Image
Ionia Ahri Yone
Primary
AP Icon
Tier
A
Required
Icon 8Icon 108
Traits
Trait BackgroundIonia Icon
7
Ionia
3 > 5 > 7 > 10
Trait BackgroundThe Boss Icon
1
The Boss
1
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundSlayer Icon
2
Slayer
2 > 4 > 6
Trait BackgroundIxtal Icon
1
Ixtal
3 > 5 > 7
Trait BackgroundYordle Icon
1
Yordle
2 > 4 > 6 > 8 > 10
Yone Kennen Neeko Shen Wukong Yasuo Sett Ahri
Trait BackgroundIonia Icon
7
Trait BackgroundThe Boss Icon
1
Trait BackgroundArcanist Icon
2
Trait BackgroundBruiser Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundSlayer Icon
2
Trait BackgroundIxtal Icon
1
Trait BackgroundYordle Icon
1
Tips & Tricks
  • Yone ideally wants Bloodthirster + Rageblade + Flexible 3rd between Titan’s, QSS, and Edge of Night.
  • After Patch 16.6, you DO NOT NEED 3-STAR YASUO to unlock Yone. Do not waste gold on 3-starring Yasuo.
  • This comp can be played as either 3-cost reroll or Fast 8. The Fast 8 line plays around 2-star Ahri and Kennen and tries to make it to 9 to play around 2-star Sett
  • After 16.6, Path of Spirits is probably the best Ionia Path. Transcendence also got buffed for 3-stars so it is better for the reroll version of this line (still do not make Yasuo 3 majority of games).
  • Guess for Ionia Priority: Spirits > Transcendence > Blades > Enlightened > Prosperity
Strong Conditions
+2 Tier Conditions AS+
DawncoreDawncore
Prismatic TicketPrismatic Ticket
+1 Tier Conditions AS
Death's DefianceDeath’s Defiance
Hellfire HatchetHellfire Hatchet
Infinity ForceInfinity Force
Lich BaneLich Bane
MittensMittens
Sniper's FocusSniper’s Focus
The Darkin StaffThe Darkin Staff
Wit's EndWit’s End
Heroic Grab BagHeroic Grab Bag
Heroic Grab Bag+Heroic Grab Bag+
Heroic Grab Bag++Heroic Grab Bag++
Infinity ProtectionInfinity Protection
Seraphim's StaffSeraphim’s Staff
Unsealed From SteelUnsealed From Steel
Openers
Ionia
BriarBriar
ShenShen
NeekoNeeko
YasuoYasuo
AhriAhri
Trait BackgroundIonia Icon
3
Trait BackgroundArcanist Icon
2
Trait BackgroundSlayer Icon
2
Ahri Ahri
Yone
Unlockable
Yone
Kennen
Unlockable
Kennen
Sett
Unlockable
Sett
Ionia Icon
Ionia
Arcanist Icon
Arcanist
Ahri Cost Icon 3
650 HP
0 / 30
Current
TFT_Item_Leviathan
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Best-in-Slot
TFT_Item_Artifact_Dawncore
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 1
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT9_Item_OrnnHorizonFocus
Alt Build 2
TFT16_TheDarkinStaff
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
Alt Build 3
TFT_Item_Artifact_LichBane
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 4
TFT_Item_BlueBuff
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 5
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Ability Icon Fox-Fire
Range Icon 4 Hex
Fire 3 flames at target, each dealing 82/125/225 (scaleAP Icon) magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.

If there are nearby enemies, dash away.
Ionia Icon
Ionia
Slayer Icon
Slayer
Yone Cost Icon 4
1100 HP
30 / 100
Level 7
3 items equipped on 2-star Yasuo
Current
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Best-in-Slot
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 1
TFT4_Item_OrnnInfinityForce
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 2
TFT4_Item_OrnnDeathsDefiance
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Alt Build 3
TFT_Item_Artifact_WitsEnd
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Alt Build 4
TFT_Item_Artifact_HellfireHatchet
TFT_Item_GuinsoosRageblade
TFT_Item_TitansResolve
Alt Build 5
TFT_Item_Bloodthirster
TFT_Item_GuinsoosRageblade
TFT_Item_Quicksilver
Ability Icon Kin of the Stained Blade
Range Icon 1 Hex
Passive: Attacks alternate between dealing 55/85/800 (scaleAD Icon) bonus physical damage and 110/165/1400 (scaleAP Icon) bonus magic damage.

Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing 80/120/480 (scaleAD IconscaleAP Icon) physical damage and 80/120/480 (scaleAD IconscaleAP Icon) magic damage. Yone then splits 280/420/2160 (scaleAD IconscaleAP Icon) physical damage and 280/420/2160 (scaleAD IconscaleAP Icon) magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone’s casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.
Defender Icon
Defender
Ionia Icon
Ionia
Yordle Icon
Yordle
Kennen Cost Icon 3
900 HP
70 / 125
Level 5
5 unique star levels of Ionia Ionia, Yordle Yordle, or Defender Defender in combat.
Current
TFT_Item_RedBuff
TFT_Item_IonicSpark
TFT_Item_SpectralGauntlet
Ability Icon Slicing Maelstrom
Range Icon 1 Hex
Gain 600/700/900 (scaleAP Icon) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 (scaleAP Icon) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.
Ionia Icon
Ionia
The Boss Icon
The Boss
Sett Cost Icon 5
1000 HP
10 / 90
Level 8
Only 1 unit in the two front rows of the battlefield
Ability Icon The Show Stopper
Range Icon 1 Hex
Grab target and slam them forward, dealing 200/350/9999 (scaleAP Icon) + 2%/5%/900% (scaleAP Icon) of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
0

Leave a Reply

24 Comments

  1. Anonymous

    is darkin staff not good on ahri?

    1. Author avatarGM Blue

      It’s good — Added to the site.

      1. Anonymous

        thank you

  2. Anonymous

    Precision and grace brings this to at least s tier if not s+/op tier.

  3. Anonymous

    What is the ahri build with seraphims staff augment?

  4. Anonymous

    Hard to 3 star Kennen, he’s contested in most games due to Demacia Ionia Ryze, sometimes the Mel player plays him too, and there’s the random Yordles and other Ionia player

  5. Anonymous

    Even without Dawncore this can work, Ahri is very strong on 3 stars with good items. She just managed to save a gloom looking game from almost certain 7th place to a 2nd place with getting her to 3star just in time. I am just sad that now with the rise of fast 9 soup and AP Sylas teams, she will be much more contested.

  6. Anonymous

    I hit top3 with the comp yesterday without hitting Wukong 2 and Sett 2. Without Dawncore I would never go for it, but 3 star ahri with Dawncore is amazing, enough for an easy top 4.

  7. MC

    Dont sit on 6 , Rush to 7 . During your 3 star Ahri Journey hunt 3 star Yasou , if you hit Ahri early hunt 3 star Kennen while looking for Yasou.
    Dont put item on Kennen/Xin or youll unlock Poppy by mistake and hurt your Yasuo chances.
    If you somehow stuck without 3 Star Yasuo 4 Defenders will save your placement.

  8. Anonymous

    This comp is dogshit

  9. Anonymous

    i tried and got an average of 2 after 16.2 its seems to be closer to 1 (logic they buff it)

  10. Anonymous

    when do you roll in this comp? Do you roll at 6 until you have ~6 yasuos and then continue rolling at 7?

    1. Anonymous

      i prefer lvl up7 when i got 5 yasuo to get ahri 3 and kennen 2 faster and still managed to drop it during this time but if ur contest on yasuo i suppose roll at 6 is better

  11. RG

    Did this with Path of Transcendent (magic damage and bonus from 3*). Also had Darkin scythe on Yasuo that you need to add to the Items here =D Also had Seraphim’s Staff and Ahri from orb. Finished 3rd

  12. Anonymous

    this is probably not s tier even with dawncore. move down to a or b. also, 7 ionia with path of spirits is not worth given that the ad/ap stack remains consistent across 3-5-7 ionia. for that alone, it’s worth considering dropping down to 3 ionia (even on lvl 8) for better quality units

  13. Anonymous

    I hit the comp’s requirements at 5-2 and now I don’t know how to cap it.

    1. Anonymous

      i feel like a level 10 comp probably looks something like sub in xin, add aatrox + ornn?

  14. QAS

    i had a game with 3 emblem (iona, bruiser, arcanist) by replacing shen by swain and thus having 4 arcanist i still only manage to top 3

  15. Anonymous

    Okay this comp is disgusting. I’m forcing it every game and always getting top 3. Its insanely versatile because of items – you can transition into diana, arcanists on 3-2 rolldown if contested/unlucky. It’s really easy to force because you can build either ad or ap items so it doesn’t matter what your starting hand is. It works with any path (the xp one is the worst but helps with auto-leveling/late game spiking).

  16. Anonymous

    Ahri with deadlier caps is pretty fire got it early and won.

  17. J

    would be worth holding for neeko 3 star too?

    1. Anonymous

      not ionia, no. if kennen is uncontested and u get lucky go for him instead.

  18. Anonymous

    I tried this with double trouble – drop down to 5 Ionia and replace 2 with an extra Ahri and Yas – was really good!
    With path of spirits too, having two Yasuo/Ahris means it stacks up much faster than the other Ionians.