Main
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Traits
Tips & Tricks
- Kayle always wants Rageblade, which can get paired with JG + Striker combo, a 2nd Rageblade, Gunblade, Giant Slayer, Striker’s, Rabadon’s, Jeweled Gauntlet, etc.
- Build a Bud and Worth the Wait are only strong if you hit Kayle as it allows you to push levels instead of roll. It is not good if you hit the other 1-costs in the comp.
Strong Conditions
+3 Tier Conditions A → OP

+2 Tier Conditions A → S+








+1 Tier Conditions A → S







Openers
Juggernaut Duelist







Current



Best-in-Slot



Alt Build 1



Alt Build 2



Alt Build 3



Alt Build 4



Alt Build 5



Economy Strategy
- Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
- Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
- Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
- Ideally above 50g, level 5 at this point or level 6 with 3-stars.
- If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
- If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
- Level to 7 if you can stay above ~20g. Otherwise stay level 6.
- Level to 7.
- Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
- Level to 8 if you haven’t already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
- Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
why build a bud +3 tier?
If you get Build a Bud Kayle, you can effectively go straight to 9 without rerolling at all which is broken.
Why does the Augment “All That Shimmers” make the Comp S+ Tier but Gamblers Blade and Shimmerscale Essence only to S Tier?
Fixed – lowered All That Shimmers to +1. They are all supposed to be +1 tier right now (S-tier, not S+). As to how they got mismatched, it’s because they got added at different points during PBE. Thanks for pointing out.