Comp Image
Duelist Reroll
Primary
AD Icon
Tier
B
Required
Icon 8Icon 129
Traits
Trait BackgroundAttack Expert Icon
1
Attack Expert
1
Trait BackgroundStretchy Arms Icon
1
Stretchy Arms
1
Trait BackgroundDuelist Icon
6
Duelist
2 > 4 > 6
Trait BackgroundStance Master Icon
1
Stance Master
1
Trait BackgroundHeavyweight Icon
2
Heavyweight
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundSupreme Cells Icon
2
Supreme Cells
2 > 3 > 4
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundMighty Mech Icon
2
Mighty Mech
3 > 5 > 7 > 7
Trait BackgroundCrystal Gambit Icon
1
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundSoul Fighter Icon
1
Soul Fighter
2 > 4 > 6 > 8 > 8
Gangplank Udyr Viego Darius Aatrox Lee Sin Kai’Sa Ashe
Trait BackgroundAttack Expert Icon
1
Trait BackgroundStretchy Arms Icon
1
Trait BackgroundDuelist Icon
6
Trait BackgroundStance Master Icon
1
Trait BackgroundHeavyweight Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundSupreme Cells Icon
2
Trait BackgroundMentor Icon
1
Trait BackgroundMighty Mech Icon
2
Trait BackgroundCrystal Gambit Icon
1
Trait BackgroundSoul Fighter Icon
1
Tips & Tricks
  • This comp can use many gloves, so it is generally the correct decision off carousel except in circumstances where you have a key slam to prioritize
  • Range artifacts on Gangplank are good because his ability targets the lowest health enemy in range which scales with his range. If you can get multiple range artifacts with Sniper’s Focus, he becomes quite strong
  • This comp can use many artifacts and items, so make sure you memorize all the good options
Strong Conditions
+2 Tier Conditions BS
Wit's EndWit’s End
Keepers IKeepers I
Keepers IIKeepers II
Living ForgeLiving Forge
+1 Tier Conditions BA
DawncoreDawncore
FishbonesFishbones
FlickerbladesFlickerblades
Rapid FirecannonRapid Firecannon
Sniper's FocusSniper’s Focus
Zhonya's ParadoxZhonya’s Paradox
Buried Treasures IIIBuried Treasures III
Mace's WillMace’s Will
Openers
Duelists
AatroxAatrox
KayleKayle
GangplankGangplank
Kai'SaKai’Sa
UdyrUdyr
Trait BackgroundDuelist Icon
4
Trait BackgroundJuggernaut Icon
2
Trait BackgroundMentor Icon
1
Gangplank Gangplank
Viego Viego
Ashe Ashe
Kai'Sa Kai’Sa
Duelist Icon
Duelist
Mighty Mech Icon
Mighty Mech
Gangplank Cost Icon 2
750 HP
0 / 40
Stretchy Arms
Midas Touch
Not Done Yet
Current
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_GuardianAngel
Best-in-Slot
TFT_Item_Artifact_RapidFirecannon
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 1
TFT9_Item_OrnnHorizonFocus
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_Artifact_Fishbones
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 3
TFT_Item_Artifact_Dawncore
TFT_Item_InfinityEdge
TFT_Item_UnstableConcoction
Ability Icon Golden Giga Gun
Range Icon 1 Hex
Deal 350/525/875/1225 (scaleAD Icon) physical damage to the lowest health enemy within 2 (scaleRange Icon) hexes. If the target dies, 40% scaleAP Icon chance to gain 1 gold.

Gold Earned:
Duelist Icon
Duelist
Soul Fighter Icon
Soul Fighter
Viego Cost Icon 3
850 HP
0 / 40
S.O.L.E. Fighter
Trickster
Current
TFT_Item_GuardianAngel
TFT_Item_UnstableConcoction
TFT_Item_RabadonsDeathcap
Best-in-Slot
TFT_Item_Artifact_WitsEnd
TFT_Item_TitansResolve
TFT_Item_RabadonsDeathcap
Alt Build 1
TFT4_Item_OrnnZhonyasParadox
TFT_Item_UnstableConcoction
TFT_Item_RabadonsDeathcap
Ability Icon Combo of the Ruined King
Range Icon 1 Hex
Passive: Attacks deal 60/90/137 (TFTBaseAD IconscaleAP Icon) magic damage.

Active: The next three attacks unleash a devastating combo.

Pommel Bash: Deal 100/150/250 (scaleAP Icon) magic damage.
Rising Slash: Deal 100/150/250 (scaleAP Icon) magic damage and briefly Stun the target.
Falling Slash: Deal 210/315/530 (scaleAP Icon) magic damage.
Duelist Icon
Duelist
Crystal Gambit Icon
Crystal Gambit
Ashe Cost Icon 4
850 HP
0 / 80
Bullet Hell
Current
TFT_Item_LastWhisper
TFT_Item_MadredsBloodrazor
TFT_Item_RunaansHurricane
Best-in-Slot
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_HextechGunblade
TFT_Item_RunaansHurricane
Alt Build 1
TFT_Item_MadredsBloodrazor
TFT_Item_RunaansHurricane
TFT_Item_RunaansHurricane
Ability Icon Gates of Avarosa
Range Icon 4 Hex
The next 8 attacks fire bonus arrows dealing 112/176/680 (scaleAD IconscaleAP IconscaleAS Icon) total physical damage split between the target and up to two random enemies within 2 hexes.
Duelist Icon
Duelist
Supreme Cells Icon
Supreme Cells
Kai’Sa Cost Icon 2
550 HP
0 / 50
Attack Expert
Kahunahuna
Golden Edge
Current
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Ability Icon Missile Massacre
Range Icon 4 Hex
Passive: Kills grant 1% permanent Attack Damage (+% scaleAD Icon).

Active: Fire 8 missiles divided between the target and nearby enemies. Each missile deals 41/63/94/125 (scaleAD IconscaleAP Icon) physical damage.
Economy Strategy
  1. This is an uncommon econ strategy. Sometimes there are zero comps in the meta that use it.
  2. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  3. Level to 5, unless on 3 loss streak.
  4. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  5. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  6. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  7. Unlike 2-cost reroll, you generally cannot afford to dip below 50g this stage. If you have to due to HP, you’re likely going to end up in a bottom 4 placement. Slow roll to ~53g this stage, picking up your 2-costs and 3-costs.
  8. In some metas, this econ strategy levels to 7 here and slow rolls at 50g until stage 5. If you have high HP, you can defer going level 7 until 4-5.
  9. Level to 7 if you didn’t on 4-2 and continue to slow roll above 50g.
  10. Roll to 0g, trying to hit your key 2 and 3-cost 3 stars. You’ll want your carry and tank upgraded at a minimum.
  11. From this point onward, attempt to level to 8 and add any key remaining units to your board.
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