Main
▾
Traits
Current



Best-in-Slot



Alt Build 1



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Alt Build 4



Fire a chain that deals 200/300/480 (
) magic damage and Stuns for 1 seconds. The chain links to the 3 closest enemies, dealing 100/150/240 (
) magic damage to each.
Current



Best-in-Slot



Alt Build 1



Alt Build 2



Alt Build 3



Alt Build 4



Passive: Gain 15% Omnivamp. 150% of overhealing from Retribution’s damage is converted to bonus true damage to its primary target.
Active: Send a shadow to the target, dealing 100/150/600 (
) magic damage to all enemies it passes through. The shadow then explodes, dealing 180/270/1100 (
) magic damage to the target and 100/150/600 (
) to enemies within 1 hex.
Active: Send a shadow to the target, dealing 100/150/600 (
When to Play
Artifacts
Board of Directors
Cypher Opener
Emblem
Many Items
AP Item Opener
Blue Battery III
Caretaker’s Favor
Perfect Items
Strategy
Tips & Tricks
- Make sure you only play 3 Divinicorp if you have Board of Directors augment. Otherwise you can choose to play more as flex options. For example, can play Gragas over Urgot in 3 Exotech variation
- This comp can use a ton of gold and resources as the max cap is hitting many 5-costs. Ideally play from spots where you can get many resources (e.g: encounters / Cypher / augments)
- Kobuko is one of the best units to throw in with Aurora
- If you get Dynamo Emblem, it is generally better to have it on Varus but you can also play it on Sejauni if it is better for your item economy
Openers
Exotech





Cypher





Strong Conditions
Items






Augments







Item Priority

Blue Buff

Hextech Gunblade

Frying Pan
Economy Strategy
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
why fishbones BiS item on vex ?
Has a chance for ability to target backline, super broken
Bronze For Life is really op in 3 hex variation
I don’t under why the guide suggests having Aurora pull a stacked Zac when Zac is pulled without stacks so they are useless. Wouldn’t it be better to pull Urgot?
I believe you would just put urgot on your board if you hit him early since your carries are executioners and play the boombot bruiser variant instead
Vexotech feels pretty dead in the current patch. I got 7th in a lobby where 3 people had Street Demon and they all placed higher than me.
I’ve seen a LOT of people in high elo playing it and doing fine so I think this is more of a game-specific issue than an overall comp issue. Obviously Street Demon is the best comp in the game currently, but if you look at its average placement it is rapidly getting worse as the pick rate goes up. Vexotech is the second most played comp in the meta and for good reason.
Yeah I guess maybe it was just a bad game or something. I was able to get 1st with it in a lobby where I had a win streak start and also Varus 3* and Aurora 2*. The lobby did have a Street Demon player, but they messed up their econ too much to play the comp effectively. Oh and I had Board of Directors this time… lol
win out conditions are replacing your exo with 5 costs, and the varus item has to be good (hyper). Unless thye’re playing street demons, 3* 4 costs, or etc, should be an easy top 2 with good sej positioning