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Comp Image
Trials of Twilight Zaahen
Primary
AD Icon
Tier
B
Required
Trials of Twilight
Icon 9Icon 87
Traits
Trait BackgroundDemacia Icon
7
Demacia
3 > 5 > 7 > 11
Trait BackgroundHeroic Icon
1
Heroic
1
Trait BackgroundImmortal Icon
1
Immortal
1
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundWarden Icon
2
Warden
2 > 3 > 4 > 5
Trait BackgroundDarkin Icon
1
Darkin
1 > 2 > 3
Trait BackgroundInvoker Icon
1
Invoker
2 > 4
Trait BackgroundIonia Icon
1
Ionia
3 > 5 > 7 > 10
Trait BackgroundNoxus Icon
1
Noxus
3 > 5 > 7 > 10
Trait BackgroundPiltover Icon
1
Piltover
2 > 4 > 6
Trait BackgroundYordle Icon
1
Yordle
2 > 4 > 6 > 8 > 10
Loris Poppy Jarvan IV Swain Garen Zaahen Galio Sona Lux
Trait BackgroundDemacia Icon
7
Trait BackgroundHeroic Icon
1
Trait BackgroundImmortal Icon
1
Trait BackgroundArcanist Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundWarden Icon
2
Trait BackgroundDarkin Icon
1
Trait BackgroundInvoker Icon
1
Trait BackgroundIonia Icon
1
Trait BackgroundNoxus Icon
1
Trait BackgroundPiltover Icon
1
Trait BackgroundYordle Icon
1
Tips & Tricks
  • Xin Zhao turns into Zaahen after 5 combats of having him 3 starred (so you’ll usually have Zaahen at some point in Stage 5).
  • Currently 2 main versions: Ionia or Demacia. The Demacia version is currently performing better.
  • The 3 Emblems are just to fix the traits (Zaahen gets Xin Zhao’s traits as long as Xin Zhao is not on the board, but the website doesn’t account for that so the emblems are a workaround). The guide is not recommending the emblems.
  • The Prismatic augment (Trials of Twilight II) is worse than the Gold augment in Patch 16.5.
  • Blue Buff is a strong item on Xin Zhao (before he upgrades to Zaahen) and is good on Lux later, so consider slamming it if you have a surplus of tears
Strong Conditions
+2 Tier Conditions BS
Death's DefianceDeath’s Defiance
Prowler's ClawProwler’s Claw
Care PackageCare Package
Construct a CompanionConstruct a Companion
+1 Tier Conditions BA
A Magic RollA Magic Roll
Air AxiomAir Axiom
AscensionAscension
Big Grab BagBig Grab Bag
Call to ChaosCall to Chaos
Commerce CoreCommerce Core
Exclusive CustomizationExclusive Customization
Exiles IExiles I
Exiles IIExiles II
Fire AxiomFire Axiom
FiresaleFiresale
Giant and MightyGiant and Mighty
Heroic Grab Bag+Heroic Grab Bag+
Heroic Grab Bag++Heroic Grab Bag++
Jeweled Lotus IJeweled Lotus I
Jeweled Lotus IIJeweled Lotus II
Last Second SaveLast Second Save
Prismatic TicketPrismatic Ticket
Rolling For Days IRolling For Days I
Small Grab BagSmall Grab Bag
Soul AwakeningSoul Awakening
Spirit LinkSpirit Link
Team BuildingTeam Building
Water AxiomWater Axiom
Openers
Demacia
SonaSona
Orianna Orianna
Poppy Poppy
Xin ZhaoXin Zhao
LorisLoris
Trait BackgroundDemacia Icon
3
Trait BackgroundInvoker Icon
2
Trait BackgroundPiltover Icon
2
Trait BackgroundWarden Icon
2
Zaahen
Unlockable
Zaahen
Lux Lux
Swain Swain
Galio
Unlockable
Galio
Poppy
Unlockable
Poppy
Darkin Icon
Darkin
Immortal Icon
Immortal
Zaahen Cost Icon 5
1200 HP
0 / 40
No Level Requirement
Must complete ALL conditions
  • Have the ‘Trials of Twilight’ Augment
  • Field a 3-star Xin Zhao for 5 combats.
Current
TFT_Item_TitansResolve
TFT_Item_SteraksGage
TFT_Item_InfinityEdge
Best-in-Slot
TFT4_Item_OrnnDeathsDefiance
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Alt Build 1
TFT_Item_Artifact_ProwlersClaw
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 3
TFT4_Item_OrnnInfinityForce
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Alt Build 4
TFT_Item_Artifact_TalismanOfAscension
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
Ability Icon Divine Challenge
Range Icon 2 Hex
Dash around target and slash in a circle, dealing 110/165/1700 (scaleAD IconscaleAP Icon) physical damage to target and 44/66/680 (scaleAD IconscaleAP Icon) physical damage to all other adjacent enemies hit. If the target doesn’t die, immediately cast again.

If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing 220/330/3400 (scaleAD IconscaleAP Icon) physical damage to all enemies within 3 hexes.
Demacia Icon
Demacia
Arcanist Icon
Arcanist
Lux Cost Icon 4
800 HP
0 / 50
Current
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
Alt Build 1
TFT_Item_Leviathan
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 2
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
Alt Build 3
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Alt Build 4
TFT9_Item_OrnnHorizonFocus
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Ability Icon Final Spark
Range Icon 4 Hex
Fire a ball of light at the most enemies, dealing 30/45/100 (scaleAP Icon) magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing 330/500/1600 (scaleAP Icon) magic damage to enemies hit by the ball and 90/135/900 (scaleAP Icon) magic damage to all other enemies hit.
Juggernaut Icon
Juggernaut
Noxus Icon
Noxus
Arcanist Icon
Arcanist
Swain Cost Icon 4
1200 HP
50 / 145
Current
TFT16_Item_DemaciaEmblemItem
TFT16_Item_WardenEmblemItem
TFT16_Item_IoniaEmblemItem
Alt Build 1
TFT_Item_FrozenHeart
Ability Icon Nevermove
Range Icon 1 Hex
Passive: Each second, restore 36/52/158 (scaleHealth IconscaleAP Icon) Health and deal 20/30/90 (scaleAP Icon) magic damage to enemies within 1 Hex.

Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 (scaleAP Icon) magic damage and Stunning them for 1.5/1.75/8 seconds.
Demacia Icon
Demacia
Heroic Icon
Heroic
Galio Cost Icon 5
1100 HP
90 / 140
No Level Requirement
12 unique star levels of Demacia Demacia
Current
TFT_Item_ThiefsGloves
Ability Icon Inspirational Might
Range Icon 1 Hex
Passive: Every 3rd attack deals 247/370/5850 (scaleMR Icon) magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 (scaleAP Icon) Shield for 4 seconds. Then crash down, dealing 325/488/3900 (scaleMR IconscaleArmor Icon) bonus magic damage to all enemies with 2 hexes.
Demacia Icon
Demacia
Juggernaut Icon
Juggernaut
Yordle Icon
Yordle
Poppy Cost Icon 2
850 HP
40 / 80
No Level Requirement
Demacia Demacian or a Yordle Yordle with 2 items equipped
Ability Icon Hammer Shock
Range Icon 1 Hex
Gain 330/410/500/590 (scaleAP Icon) Shield for 4 seconds and deal 70/105/165/220 (scaleAD Icon) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
0

Leave a Reply

45 Comments

  1. Gilmu

    I don’t see why ToT II is worse ? The nerf seems pointless no ? You generally want to hit Xin 3 on stage 4, so that you have Zaahen on stage 5, so losing a duplicator on stage 5 doesn’t feel bad ?

  2. Dip Em in Beef

    I know it’s a very rare circumstance, but where would you rank Dragonguards as an augment with this comp?

  3. Anonymous

    lol this is worse in low em/dia elo since people will sac econ (lol wuts dat) to hold xins. couldnt hit xin3 after 4-4 roll down and fast 8th

    1. Anonymous

      yeah rolling 2 costs at lv8 no wonder🙄

  4. Anonymous

    This comp is as strong as your luck to roll xin in the shop. Seriously, it’s like saying you are skilled by winning the roulette at the casino.

  5. Anonymous

    Is this buggy? Like for real, every time I take this Augment, I barely hit uncontested Xin 3*.

  6. Anonymous

    why Loris instead of ornn or braum?

  7. Anonymous

    Worst comp ever

  8. Anonymous

    what is construct a companion good for in this comp??

    1. Anonymous

      acelerated galio

  9. Anonymous

    Trials of Twilight 2 isnt actually listed as a +2 condition despite being mentioned in the comments

  10. Anonymous

    brother this comp is atrociously bad unless u hit a rr augment to tempo early it straight up loses to the B base lines even when u hit bis and upgrades

    1. Anonymous

      this comp is not allowed to lose streak, u play tempo, lose stage 4 usually and get zaahen stage 5. u win early if u position correctly, dont edge him, play him middle with 2 upg tanks and u just win every fight

    2. Anonymous

      its the most broken comp since 2 patches LMAO

  11. Anonymous

    This trial of twighlight augment seems to drop Xinzhao droprate to fuckin 0,1% because everytime i run this comp, i waste 50 gold just to reroll xinzhao and only gain 1. SHIT COMP DONT PLAY THIS SHIT

    1. fortnite player

      unironically true like is it even my fault for going 8th when i roll 2 million gold and have 5 xins

    2. Anonymous

      Whenever I play this comp the whole lobby is going Demacia LOL

  12. Sauron MF

    If equip Galio with an emblem, does it add to the sinergies?

  13. Anonymous

    I really think you need: 1 slammable item + xin zhao 2 on 2-1 to winstreak and econ/augment that lets you hit on 3-2 so you hit xin zhao 4-2 at the latest and you can bleed out for a top 4

  14. Anonymous

    got BIS on 2 star xin mad early and lost until i went 8th lol

  15. Anonymous

    this is such a horrible comp, ekko and sona reroll blow it out of the water with no augment needed

  16. Lilly

    Demolish economy, hit*3 Xin, sacrifice first augument slot… A TIER????

    “Just play when conditions are good” brother you barely see the god damn augument, you want me to play it only when I have like 3 xins from grubs or some shit, like 1/1000 games, do I not even play it this season then? I wait for the revival set maybe I get the conditions in the revival of set 16 ?

    What is this fucking NASA life or death armaghedon can only be done in 1/100000000 universes Dr. Strange looks in the portal to tell me when I can play him.

    FFS riot games fix your GAME, this is not lebron james dunking for 10 billion dollars, my friend is playing in diamond doing everything right and he can barely get top 4 wtf 7 COST 2 STAR BTW.

    It’s not going to break the meta in high elo everyone will hold xin 2, they are not kindergartners, even the guys in diamond do it because demacia ziggs and sona reroll is just good and braindead to play and guess fcking what XIN is a demacian.

  17. WAVE IS REAL

    This is such a meme comp, at best u can scam a 3rd or 4th but with everyone holding Xin Zhao and Demacia units right now it’s nearly impossible to play this comp

  18. g

    xin zhao is an absolutely dogshit unit

  19. Anonymous

    Zaahen is insanely weak when you consider what it takes to get him. In the end he only carries 2 or 3 fights while someone else had 40 years to hit a 4 cost 3* unit and wins easily

  20. Cloud

    Is scythe still a condition? Don’t see it in an option for builds

    1. LongJohnStevens

      Ionia version, yas gets rerolled too