Open Builder
Comp Image
Sona Reroll
Primary
AP Icon
Tier
C
Required
Icon 9Icon 96
Traits
Trait BackgroundDemacia Icon
7
Demacia
3 > 5 > 7 > 11
Trait BackgroundChronokeeper Icon
1
Chronokeeper
1
Trait BackgroundHeroic Icon
1
Heroic
1
Trait BackgroundArcanist Icon
2
Arcanist
2 > 4 > 6
Trait BackgroundDefender Icon
2
Defender
2 > 4 > 6
Trait BackgroundInvoker Icon
2
Invoker
2 > 4
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundIonia Icon
1
Ionia
3 > 5 > 7 > 10
Trait BackgroundNoxus Icon
1
Noxus
3 > 5 > 7 > 10
Trait BackgroundWarden Icon
1
Warden
2 > 3 > 4 > 5
Trait BackgroundYordle Icon
1
Yordle
2 > 4 > 6 > 8 > 10
Garen Swain Jarvan IV Xin Zhao Poppy Galio Sona Zilean Lux
Trait BackgroundDemacia Icon
7
Trait BackgroundChronokeeper Icon
1
Trait BackgroundHeroic Icon
1
Trait BackgroundArcanist Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundInvoker Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundIonia Icon
1
Trait BackgroundNoxus Icon
1
Trait BackgroundWarden Icon
1
Trait BackgroundYordle Icon
1
Tips & Tricks
  • Make sure to hold Vayne / Xin Zhao even though they don’t always go on final board to unlock Galio.
  • Ideally only play from spots where you have 5+ total copies of Sona + Jarvan and either an item or reroll augment. In other words, Jarvan 2 + Sona pair or Sona 2 with Jarvan pair. If you have 5+ total copies of Sona + Jarvan, this comp is +1 tier better (it becomes a much more playable line).
  • Sona wants Nashor’s + Jeweled Gauntlet + Flexible third item (mostly Rod items though). Third item can be Archangel, Gunblade, Rabadon’s, second Nashor’s, etc.
Strong Conditions
+2 Tier Conditions CA
Lich BaneLich Bane
Radiant Archangel's StaffRadiant Archangel’s Staff
Radiant Nashor's ToothRadiant Nashor’s Tooth
Early LearningsEarly Learnings
Prismatic TicketPrismatic Ticket
Seraphim's StaffSeraphim’s Staff
+1 Tier Conditions CB
DawncoreDawncore
Big Grab BagBig Grab Bag
Buried TreasuresBuried Treasures
Crown's WillCrown’s Will
Demacia ForeverDemacia Forever
Exclusive CustomizationExclusive Customization
High VoltageHigh Voltage
Iron AssetsIron Assets
Missed ConnectionsMissed Connections
Pandora's ItemsPandora’s Items
Radiant RelicsRadiant Relics
Small Grab BagSmall Grab Bag
Spirit of RedemptionSpirit of Redemption
Stars Are BornStars Are Born
Thorn-Plated ArmorThorn-Plated Armor
Openers
Demacia
AniviaAnivia
Jarvan IVJarvan IV
SonaSona
NeekoNeeko
Poppy Poppy
Trait BackgroundDemacia Icon
3
Trait BackgroundDefender Icon
2
Trait BackgroundInvoker Icon
2
Demacia
Jarvan IVJarvan IV
LuluLulu
SonaSona
NeekoNeeko
Poppy Poppy
Trait BackgroundDemacia Icon
3
Trait BackgroundArcanist Icon
2
Trait BackgroundDefender Icon
2
Trait BackgroundYordle Icon
2
Demacia
AniviaAnivia
SonaSona
Poppy Poppy
Xin ZhaoXin Zhao
NautilusNautilus
Trait BackgroundDemacia Icon
3
Trait BackgroundInvoker Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundWarden Icon
2
Sona Sona
Galio
Unlockable
Galio
Poppy
Unlockable
Poppy
Demacia Icon
Demacia
Invoker Icon
Invoker
Sona Cost Icon 1
500 HP
0 / 30
Current
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Best-in-Slot
TFT_Item_Artifact_LichBane
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 1
TFT5_Item_LeviathanRadiant
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Alt Build 2
TFT5_Item_ArchangelsStaffRadiant
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 3
TFT_Item_Artifact_Dawncore
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
Alt Build 4
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
Alt Build 5
TFT_Item_Leviathan
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Ability Icon Power Chord
Range Icon 4 Hex
Deal 130/195/300/405 (scaleAP Icon) magic damage to 2 nearby enemies and restore 40/50/80/110 (scaleAP Icon) Health to the lowest Health ally.
Demacia Icon
Demacia
Heroic Icon
Heroic
Galio Cost Icon 5
1100 HP
90 / 140
No Level Requirement
12 unique star levels of Demacia Demacia
Ability Icon Inspirational Might
Range Icon 1 Hex
Passive: Every 3rd attack deals 247/370/5850 (scaleMR Icon) magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 (scaleAP Icon) Shield for 4 seconds. Then crash down, dealing 260/439/3250 (scaleMR Icon) bonus magic damage to all enemies with 2 hexes.
Demacia Icon
Demacia
Juggernaut Icon
Juggernaut
Yordle Icon
Yordle
Poppy Cost Icon 2
850 HP
40 / 80
No Level Requirement
Demacia Demacian or a Yordle Yordle with 2 items equipped
Ability Icon Hammer Shock
Range Icon 1 Hex
Gain 330/410/500/590 (scaleAP Icon) Shield for 4 seconds and deal 70/105/165/220 (scaleAD Icon) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven’t already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
0

Leave a Reply

6 Comments

  1. Anonymous

    Early learnings is S tier took 1st in masters with it board just caps so high also jeweled lotus is probably better than seraphims tbh and its not even on the list

  2. Anonymous

    freljord version with anivia is better

    1. Author avatarGM Blue

      Don’t see anyone playing that in high elo, but I see people playing vertical Demacia for early Galio unlock in high elo with good enough opener. It’s low sample size comp either way in high elo, but going to stick with the line I actually see people playing. Sona Anivia is trash every time I’ve seen it.

      1. LongJohnStevens

        It’s only viable if u get early learnings so anivia can still do dmg without items from the chilled units and hold util/spare ap for liss, rumble gets slightly more tanky from the ap. Only really works with lots of items from 2nd aug since u wanna star 4 1 costs to make it work.

    2. Anonymous

      its not

  3. Anonymous

    Just played this comp with prismatic ticket and boy, i got jarvan and sona on 3-1 and from then i got a 15+ win streak ending 1st, so lucky, i also got champ dupes on creep round and on aug, galio 2 with thieves just carried with sona dealing 10k+ dmg every round, to finish i also got a garen 3, man i got SO lucky holy