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Traits
Tips & Tricks
- On 9, you can play Braum, Yone, or Volibear. With emblem you can play Braum + Volibear if you have no items for them.
- Late game you can cap higher by dropping to 6 Soul Fighter when you don’t have the emblem. Drop Kalista + Viego for Braum + Voli + Zyra OR drop Kalista + Naafiri for Braum + Voli + Udyr (see the variations in the dropdown menu above the board)
- After the nerfs to Gwen’s auto attack cone damage, Sniper’s Focus and range extension on Gwen is no longer that strong. It is acceptable on Gwen, but not a “strong condition” anymore.
Strong Conditions
+2 Tier Conditions B → S

+1 Tier Conditions B → A






Openers
Mighty Mech








Current



Best-in-Slot



Alt Build 1



Alt Build 2



Alt Build 3



Alt Build 4



Alt Build 5



Economy Strategy
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
idk how ppl win with this comp, samira does negative dps unless you are lucky and she goes in backline half way thru her cast but then she gets one shot anyways for some reason
you need to hit gwen 2 to even try to go for a top4
buns comp, as soon as you hit 8 soul fighter you’ll lose every fight, 10/10 would play again
Isnt Shen a really good option for 9 aswell since he brings edgelord and bastion + if u have little buddies gives a little bit of attack speed extra.
Why double anti healing? Gwen + Sett
You’ll notice this in a few places on the site — it just means you can build it in either place. Don’t double build anti healing / shred / sunder unless you literally have no other viable choice.
this comp is cheeks
Agreed, doggwater comp
man had soul fighter 8 early but couldn’t hit Prismatic for the win…crazy difficult nowadays
Who are the carries for levels 5-6-7?
viego AP
Kalista AD
I feel like Radiant Spear of Shojin on Samira should be a condition for Soul Fighters as well. Are the stats on it actually not that good? GOAT website, BTW.
Trying to hard force soul fighter but the comp seems to weak late game if you cant luck into rolling a gwen.
Easily the best website for TFT related information/learning.
Your website is incredible! My results have improved so much since I started using it. You have a ton of incredibly valuable information. My only small recommendation would be that some simple explanation about positioning would make the page even better.
The best power up for samira is precision, because she gain more 10 mana every auto so she casts instantly.