Comp Image
Seraphine Reroll
Icon 8Icon 72
Traits
Trait BackgroundK/DA IconHeadliner Icon
7
K/DA
3 > 5 > 7 > 10
Trait BackgroundBreakout Icon
1
Breakout
1
Trait BackgroundSpellweaver Icon
3
Spellweaver
3 > 5 > 7 > 9
Trait BackgroundSuperfan Icon
3
Superfan
3 > 4 > 5
Trait BackgroundGuardian Icon
2
Guardian
2 > 4 > 6
Trait BackgroundSentinel Icon
2
Sentinel
2 > 4 > 6 > 8
Trait BackgroundTrue Damage Icon
2
True Damage
2 > 4 > 6 > 9
Trait BackgroundBig Shot Icon
1
Big Shot
2 > 4 > 6
Trait BackgroundExecutioner Icon
1
Executioner
2 > 4 > 6
Ekko Neeko Akali Kennen Lillia Seraphine Ahri Kai’Sa
Trait BackgroundK/DA IconHeadliner Icon
7
Trait BackgroundBreakout Icon
1
Trait BackgroundSpellweaver Icon
3
Trait BackgroundSuperfan Icon
3
Trait BackgroundGuardian Icon
2
Trait BackgroundSentinel Icon
2
Trait BackgroundTrue Damage Icon
2
Trait BackgroundBig Shot Icon
1
Trait BackgroundExecutioner Icon
1
K/DA Icon
K/DA
Spellweaver Icon
Spellweaver
Seraphine Cost Icon 2
550 HP
0 / 60
Current
TFT_Item_SpearOfShojin
TFT_Item_Morellonomicon
TFT_Item_RabadonsDeathcap
Ability Icon High Note
Range Icon 4 Hex
Send a high note to the largest clump of units that hits all units within 1 hex. Enemies take 140/210/315/420 (scaleAP Icon) magic damage. Allies heal for 80/120/160/200 (scaleAP Icon) Health.

set10Headliner Icon Headliner Effect: Every other cast, send another High Note that deals 40% damage and heals 40%
Strategy
Tips & Tricks
  • Nowadays it is less common to play a 2-cost reroll comp that only has 1 2-cost to roll for unless you are also rolling for a 3-cost OR you are able to get the 2-cost practically for free (e.g: Caretaker or Worth the Wait II)
  • Given this, it might be better to play the Spellweaver version despite how strong 7 K/DA is just because it allows you to roll for Lulu 3 as well
Openers
Superfan K/DA
KennenKennen
LilliaLillia
SeraphineSeraphine
EkkoEkko
NeekoNeeko
Trait BackgroundK/DA Icon
3
Trait BackgroundSuperfan Icon
3
Trait BackgroundGuardian Icon
2
Trait BackgroundSentinel Icon
2
Trait BackgroundTrue Damage Icon
2
Superfan K/DA
AnnieAnnie
KennenKennen
LilliaLillia
SeraphineSeraphine
NeekoNeeko
Trait BackgroundK/DA Icon
3
Trait BackgroundSuperfan Icon
3
Trait BackgroundGuardian Icon
2
Strong Conditions
Items
Spear of ShojinSpear of Shojin
Blue BuffBlue Buff
Augments
Worth the Wait IIWorth the Wait II
Caretaker's AllyCaretaker’s Ally
Remember Your RootsRemember Your Roots
One Buff, Two BuffOne Buff, Two Buff
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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