Open Builder
Comp Image
Rengar Reroll
Primary
AD Icon
Tier
B
Required
Icon 7Icon 90
Traits
Trait BackgroundDarkflight IconDragon Icon
6
Darkflight
2 > 4 > 6 > 8
Trait BackgroundAssassin Icon
4
Assassin
2 > 4 > 6
Trait BackgroundDragon Icon
1
Dragon
1 > 2 > 3 > 4 > 5 > 6
Trait BackgroundCavalier Icon
1
Cavalier
2 > 3 > 4 > 5 > 6
Trait BackgroundLagoon Icon
1
Lagoon
3 > 6 > 9 > 12
Trait BackgroundScalescorn Icon
1
Scalescorn
2 > 4 > 6
Trait BackgroundTempest Icon
1
Tempest
2 > 4 > 6 > 8 > 10
Tyrant Swain Rengar Diana Qiyana Rell Nilah
Trait BackgroundDarkflight IconDragon Icon
6
Trait BackgroundAssassin Icon
4
Trait BackgroundDragon Icon
1
Trait BackgroundCavalier Icon
1
Trait BackgroundLagoon Icon
1
Trait BackgroundScalescorn Icon
1
Trait BackgroundTempest Icon
1
Tips & Tricks
  • Generally look to sacrifice Qiyana with an emblem for Darkflight Essence. Leave an open item slot on Darkflight units for the Darkflight Essence.
  • Any emblem will create Darkflight Essence, meaning an augment like Branching Out is quite powerful as it provides you an emblem at silver augment tier.
  • It’s common to play two Rengars and itemize both of them before hitting Rengar 3 as the Darkflight altar makes it relatively easy to itemize both of them. Double Trouble is not necessary to do this.
  • Add Hecarim, Lillia, duplicate Assassins, or 5-costs as you level up to 8 and 9.
  • The new Darkflight augment that provides a Zeke’s looks like it is doing poorly in stats
Strong Conditions
+2 Tier Conditions BS
Assassin EmblemAssassin Emblem
Assassin CrownAssassin Crown
Branching OutBranching Out
Branching Out+Branching Out+
+1 Tier Conditions BA
Darkflight EmblemDarkflight Emblem
Death's DefianceDeath’s Defiance
MittensMittens
Radiant BloodthirsterRadiant Bloodthirster
Radiant Hand of JusticeRadiant Hand of Justice
Radiant Titan's ResolveRadiant Titan’s Resolve
Darkflight CrestDarkflight Crest
Darkflight CrownDarkflight Crown
Double TroubleDouble Trouble
Radiant RefactorRadiant Refactor
Openers
Assassin
SejuaniSejuani
LilliaLillia
QiyanaQiyana
RellRell
RengarRengar
Trait BackgroundCavalier Icon
3
Trait BackgroundAssassin Icon
2
Trait BackgroundDarkflight Icon
2
Trait BackgroundGuild Icon
1
Assassin
EzrealEzreal
SejuaniSejuani
QiyanaQiyana
RellRell
RengarRengar
Trait BackgroundAssassin Icon
2
Trait BackgroundCavalier Icon
2
Trait BackgroundDarkflight Icon
2
Trait BackgroundTempest Icon
2
Trait BackgroundGuild Icon
1
Rengar Rengar
Diana Diana
Assassin Icon
Assassin
Darkflight Icon
Darkflight
Rengar Cost Icon 3
750 HP
30 / 60
Current
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Best-in-Slot
TFT5_Item_TitansResolveRadiant
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
Alt Build 1
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_Artifact_Mittens
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
Alt Build 3
TFT4_Item_OrnnDeathsDefiance
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Ability Icon Unseen Predator
Range Icon 1 Hex
Leap to the lowest Armor enemy, deal 230/340/535 (scaleAD IconscaleAP)</physicalDamage> physical damage, then gain 200 Icon Attack Speed for 2 attacks.
Assassin Icon
Assassin
Scalescorn Icon
Scalescorn
Diana Cost Icon 3
750 HP
15 / 45
Current
TFT_Item_UnstableConcoction
TFT_Item_GuardianAngel
TFT_Item_PowerGauntlet
Alt Build 1
TFT_Item_UnstableConcoction
TFT_Item_JeweledGauntlet
TFT_Item_GuardianAngel
Alt Build 2
TFT_Item_Leviathan
TFT_Item_UnstableConcoction
TFT_Item_PowerGauntlet
Ability Icon Pale Cascade
Range Icon 1 Hex
Gain a 300/350/400 (scaleAP Icon) Shield over 6 seconds and summon 5/6/7 orbs to orbit. These orbs explode for 85/105/115 (scaleAP Icon) magic damage when they hit an enemy, refreshing the Shield when the final orb explodes.

Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
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