Open Builder
Comp Image
Cosmic Hemomancy Vladimir
Primary
AP Icon
Tier
B
Required
Cosmic Hemomancy
Icon 9Icon 81
Traits
Trait BackgroundMage Icon
7
Mage
3 > 5 > 7 > 9
Trait BackgroundSpell Thief Icon
1
Spell Thief
1
Trait BackgroundLagoon IconDragon Icon
4
Lagoon
3 > 6 > 9 > 12
Trait BackgroundAstral Icon
3
Astral
3 > 5 > 8
Trait BackgroundBruiser Icon
2
Bruiser
2 > 4 > 6 > 8
Trait BackgroundDragon Icon
1
Dragon
1 > 2 > 3 > 4 > 5 > 6
Trait BackgroundCavalier Icon
1
Cavalier
2 > 3 > 4 > 5 > 6
Trait BackgroundScalescorn Icon
1
Scalescorn
2 > 4 > 6
Trait BackgroundShimmerscale Icon
1
Shimmerscale
3 > 5 > 7 > 9 > 10
Trait BackgroundWhispers Icon
1
Whispers
2 > 4 > 6
Lillia Skarner Sylas Vladimir Sohm Zoe Taliyah Lux
Trait BackgroundMage Icon
7
Trait BackgroundSpell Thief Icon
1
Trait BackgroundLagoon IconDragon Icon
4
Trait BackgroundAstral Icon
3
Trait BackgroundBruiser Icon
2
Trait BackgroundDragon Icon
1
Trait BackgroundCavalier Icon
1
Trait BackgroundScalescorn Icon
1
Trait BackgroundShimmerscale Icon
1
Trait BackgroundWhispers Icon
1
Tips & Tricks
  • With Mage Emblem, ideally play Soraka over Taliyah but you can also choose to play Hecarim as it helps your frontline before you are able to hit Soraka
  • Generally the Mage version of this line should be more stable throughout the game than the Astral version
Strong Conditions
+2 Tier Conditions BS
Mage EmblemMage Emblem
+1 Tier Conditions BA
Another One!+Another One!+
Big Grab BagBig Grab Bag
Openers
Astral
NidaleeNidalee
SkarnerSkarner
VladimirVladimir
LuxLux
SylasSylas
Trait BackgroundAstral Icon
4
Trait BackgroundMage Icon
3
Trait BackgroundBruiser Icon
2
Vladimir Vladimir
Skarner Skarner
Astral Icon
Astral
Mage Icon
Mage
Vladimir Cost Icon 1
700 HP
0 / 70
Current
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
TFT_Item_HextechGunblade
Alt Build 1
TFT_Item_BlueBuff
TFT_Item_JeweledGauntlet
TFT_Item_ArchangelsStaff
Ability Icon Transfusion
Range Icon 2 Hex
Heal 275/325/375/425 (scaleAP Icon) and deal 275/325/375/425 (scaleAP Icon) magic damage to the target.
Astral Icon
Astral
Bruiser Icon
Bruiser
Skarner Cost Icon 1
700 HP
10 / 50
Alt Build 1
TFT_Item_GargoyleStoneplate
TFT_Item_WarmogsArmor
TFT_Item_Redemption
Ability Icon Crystalline Exoskeleton
Range Icon 1 Hex
Gain 300/375/450/525 (scaleAP Icon) Shield for 8 seconds and 160/180/200/220% Attack Speed while it holds.
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven’t already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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