Main
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Traits
Tips & Tricks
- Econ is highly valuable as getting to 9 unlocks Ziggs and also makes it easier to cap your board by dropping out of Zaun units for high quality 5-costs
- If you hit many Jinxes but not many Dr. Mundos, there are capped 5-cost boards that do not play Dr. Mundo. The main issue is having enough gold to get there, but otherwise it caps higher
- The 3 Zaun board is just an example of how you can almost completely drop out of Zaun for 5-costs. Most of the time, you will not have anywhere near enough gold to make this type of transition
Strong Conditions
+1 Tier Conditions D → C
Openers
Ionia
Zaun
Current
Best-in-Slot
Alt Build 1
Alt Build 2
Economy Strategy
- Level to 4 if strong.
- Level to 5, unless on 3 loss streak.
- Level to 6, unless it places you below 30g.
- Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
- Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
- Build up to 50g, slow roll to 50g until 5-1.
- If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
- Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
- If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.




Easily one of the worst traits that’s ever existed
16.1c.. yet Jinx still bug (can’t AA after skill)
jinx still bugged in live, loser company
Jinx takes too long to online, even with Mundo 3. Not recommended