Comp Image
Kog’Maw Reroll
Primary
AP Icon
Tier
B
Required
Icon 9Icon 90
Traits
Trait BackgroundProtector Icon
6
Protector
2 > 4 > 6
Trait BackgroundMonster Trainer Icon
1
Monster Trainer
1
Trait BackgroundStrategist Icon
3
Strategist
2 > 3 > 4 > 5
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundBattle Academia Icon
1
Battle Academia
3 > 5 > 7 > 7
Trait BackgroundCrystal Gambit Icon
1
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundExecutioner Icon
1
Executioner
2 > 3 > 4 > 5
Trait BackgroundMighty Mech Icon
1
Mighty Mech
3 > 5 > 7 > 7
Trait BackgroundSorcerer Icon
1
Sorcerer
2 > 4 > 6
Trait BackgroundStar Guardian Icon
1
Star Guardian
2 > 3 > 4 > 5 > 6 > 7 > 8 > 8 > 9 > 9 > 10 > 10
Trait BackgroundSupreme Cells Icon
1
Supreme Cells
2 > 3 > 4
Trait BackgroundThe Crew Icon
1
The Crew
2 > 2 > 2 > 2 > 2 > 2 > 2
Trait BackgroundWraith Icon
1
Wraith
2 > 4 > 6
Kennen Malphite Rakan Neeko Jarvan IV K’Sante Janna Ryze Kog’Maw
Trait BackgroundProtector Icon
6
Trait BackgroundMonster Trainer Icon
1
Trait BackgroundStrategist Icon
3
Trait BackgroundMentor Icon
1
Trait BackgroundBattle Academia Icon
1
Trait BackgroundCrystal Gambit Icon
1
Trait BackgroundExecutioner Icon
1
Trait BackgroundMighty Mech Icon
1
Trait BackgroundSorcerer Icon
1
Trait BackgroundStar Guardian Icon
1
Trait BackgroundSupreme Cells Icon
1
Trait BackgroundThe Crew Icon
1
Trait BackgroundWraith Icon
1
Strong Conditions
+3 Tier Conditions BS+
FlickerbladesFlickerblades
+2 Tier Conditions BS
DawncoreDawncore
Radiant Spear of ShojinRadiant Spear of Shojin
Statikk ShivStatikk Shiv
Strategist EmblemStrategist Emblem
Living ForgeLiving Forge
Radiant RefactorRadiant Refactor
+1 Tier Conditions BA
Lich BaneLich Bane
Protector EmblemProtector Emblem
Zhonya's ParadoxZhonya’s Paradox
Lulu
Lulu from Orb
Openers
Protector Kog’Maw
KennenKennen
MalphiteMalphite
JannaJanna
RakanRakan
Kog'MawKog’Maw
Trait BackgroundMonster Trainer Icon
1
Trait BackgroundProtector Icon
4
Juggernaut Kog’Maw
AatroxAatrox
NaafiriNaafiri
Dr. MundoDr. Mundo
Kog'MawKog’Maw
UdyrUdyr
Trait BackgroundMonster Trainer Icon
1
Trait BackgroundJuggernaut Icon
4
Trait BackgroundMentor Icon
1
Kog'Maw Kog’Maw
Jarvan IV Jarvan IV
Monster Trainer Icon
Monster Trainer
Kog’Maw Cost Icon 3
650 HP
0 / 40
Current
TFT_Item_SpearOfShojin
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Best-in-Slot
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
TFT_Item_ArchangelsStaff
Alt Build 2
TFT5_Item_SpearOfShojinRadiant
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Alt Build 3
TFT_Item_Artifact_Dawncore
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Alt Build 4
TFT_Item_Artifact_StatikkShiv
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Alt Build 5
TFT4_Item_OrnnZhonyasParadox
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
Ability Icon Static Surge
Range Icon 4 Hex
Passive: Gain 1 scaleAP Icon per Monster Trainer level ( scaleAP Icon). Attacks deal 30/45/70 (scaleAP Icon) bonus magic damage.

Active: The next attack deals 60/90/145 (scaleAP Icon) bonus magic damage to the target and the 2 closest enemies, then 30% Shred and Sunder them for 4 seconds.

Level 15: On-cast, gain 12% Attack Speed for the rest of combat.

Level 30: Gain infinite range and increase Attack Speed bonuses by 15%. Max Attack Speed is now 6.

Shred: Reduce Magic Resist
Sunder: Reduce Armor

Mighty Mech Icon
Mighty Mech
Strategist Icon
Strategist
Jarvan IV Cost Icon 4
1100 HP
45 / 150
Current
TFT_Item_FrozenHeart
Best-in-Slot
TFT15_Item_ProtectorEmblemItem
TFT_Item_FrozenHeart
TFT_Item_Redemption
Ability Icon Mega Drill Crash
Range Icon 1 Hex
Gain 532/688/2428 (scaleAP IconscaleHealth Icon) Shield for 4 seconds, then slam into a group of enemies, dealing 100/150/2000 (scaleAP Icon) magic damage to enemies within a 2 hex radius and Stunning them for 1.5/1.75/8 seconds.
Economy Strategy
  1. Level to 4 if strong.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6, unless it places you below 30g.
  4. Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
  5. Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
  6. Build up to 50g, slow roll to 50g until 5-1.
  7. If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
  8. Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
  9. If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.
0

Leave a Reply

5 Comments

  1. Anonymous

    I played a game of this with stage 2 Lulu, +1 Protector, +1 Strategist, +1 Wraith and a Zhonya’s Paradox (spats from carousel and rerolled with Pandora’s). Was still struggling against The Crew with +1 Strategist though my augments were mostly item and econ focused which is my bad but I still managed to win. I think Lulu might be my favorite unit to play this set, and I don’t see many people playing her in my games.

    Also, I recently found this site and find it a lot easier to quickly navigate and search for the information I need than some other popular TFT sites. Keep up the good work!

  2. Anonymous

    Is it possible to explain on who we should be using Lichbane and Zhonya’s paradox

    1. Author avatarGM Blue

      Kog’Maw has an alt build for Zhonya’s. Lich Bane isn’t listed as an alt build on Kog’Maw was there wasn’t enough space, but Kog’Maw.

  3. Anonymous

    Why is this 6 Protector and Smolder is 4 Mentor? What made you make the decision that both need different frontlines?

    1. Author avatarGM Blue

      Mostly stats, although intuitively Kog’Maw will be better with the 6 Protector / 6 Jug boards because he is more of a Gunblade carry than Smolder is. There haven’t been enough high level player games of these comps yet to know for sure though. As of right now, both Smolder and Kog’Maw can get played 4 ways:

      1) Mentors
      2) Protectors
      3) Juggernauts
      4) Heavyweights

      I just picked the highest statistic (with reasonable sample size) versions of each for now until we actually know which of these variations are best. My guess is that will change with balance, but it may also become completely standardized within first patch of the set. Hard to know only 4 days into PBE.