Main
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Traits
Current



Best-in-Slot



Alt Build 1



Alt Build 2



Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals 77/115/186 (
) physical damage. Each cast fires an additional rocket.
Current



Best-in-Slot



Alt Build 1



Alt Build 2



Heal 140/160/180 (
) Health and leap to the lowest Health enemy in 2 hexes, dealing 142/213/319 (
) physical damage. Then, strike 2 times, each dealing 113/170/255 (
) physical damage.
Each cast increases leap range by 1 hex.
Each cast increases leap range by 1 hex.
Current



Best-in-Slot



Throw a paint bomb at the largest group of enemies within 5 (
) hexes, dealing 260/390/1500 (
) magic damage to enemies within 1 hex and 100/150/600 (
) magic damage to the nearest 4 enemies.
Current



Gain 380/480/1824 (
) Shield for 4 seconds and create an expanding zone that pops three times, each dealing 80/120/1800 (
) magic damage to enemies hit. The third pop Chills enemies for 3 seconds.
Chill: Reduce Attack Speed by 20%
Chill: Reduce Attack Speed by 20%
When to Play
Artifacts
Melee Item Opener
Strategy
Tips & Tricks
- Stats generally prefer Urgot over Viego on 9, but you should make that decision based on whether you are lacking damage or frontline
- The 5 Street Demon 5 Executioner board with Executioner emblem is better than 7 Street Demon 4 Executioner as you get to play Viego. 5 Executioner is also a massive spike over 4
Openers
Executioner





Street Demon





Strong Conditions
Items






Augments



Item Priority

Frying Pan

B.F. Sword

Sparring Gloves
Economy Strategy
- Level to 4 if strong.
- Level to 5, unless on 3 loss streak.
- Level to 6, unless it places you below 30g.
- Stay level 6, unless you can stay above 50g on 7 or you are below 40 HP and can stay above 30g on 7.
- Level to 7, roll until board mostly upgraded. Never go below 10g even if missing tank or carry.
- Build up to 50g, slow roll to 50g until 5-1.
- If below ~25 HP, sometimes you must roll until you hit here. Not ideal.
- Roll until you hit 3-star carry and tank. Can go to 0g. Only greed gold if you are above ~60 HP.
- If you hit, you can level to 8. Otherwise stay 7. Holds true for every round for the rest of the game.