Main
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Traits
Tips & Tricks
- While Senna 3 is quite strong, it is difficult to hit her in this meta. Play this as a standard level 8 comp with the potential to cap with Senna 3 OR 5 costs. Most of the time, push levels and simply play Senna as a backline DPS. Senna / Lee Sin items can help itemize Lee Sin late game.
- For Ryze itemization, he has 5 strong items: Void Staff, Rabadon’s, Jeweled Gauntlet, Striker’s Flail, and Archangel. Try to build him with any combination of these 3 items, while prioritizing Void Staff.
- If you can’t build LW + Void Staff, go for Sky Piercer on either Senna or Ryze and then build triple damage item on both Senna and Ryze.
Strong Conditions
+2 Tier Conditions A → S+



+1 Tier Conditions A → S




















Openers
Mighty Mech





Mighty Mech








Current



Best-in-Slot



Alt Build 1



Alt Build 2



Alt Build 3



Alt Build 4



Economy Strategy
- Level to 4 if you have upgrades and a good item to place on one of those upgrades.
- Level to 5, unless on 3 loss streak.
- Level to 6 if on 4+ win streak (scout to see if necessary in high elo) or can stay above 40g.
- Level to 6, unless you would go below 30g. If you have to stay level 5 due to low gold (rare), then level to 6 on 3-5.
- Level to 7 if you can stay above 30g, otherwise stay level 6.
- Level to 7.
- Level to 8. Roll for desired comp until stable. “Stable” changes depending on rank, items, augments, composition, and patch. Melee carries and tanks get the biggest spike for 2-stars. Usually stable involves 2-star tank or carry and some other supporting 2-stars. Try not to roll below 10g.
- If you are weak (e.g., have no 2-star 4-costs), consider rolling again to 10g here. If you are stable, save gold to go 9.
- If you are low HP and haven’t 2-starred your carry and tank, roll to 0g. If you have medium to high HP with an upgraded + itemized 4-cost unit and some other upgrades, save gold to go 9.
- If high HP, consider waiting until 5-5 to go level 9. If medium HP, consider going level 9 if you can roll 20g or wait until 5-5. If low HP and can afford to go 9, do so even if you have almost no gold to roll on 9. If you can’t afford to go 9 this game, roll every turn for upgrades.
- Level to 9 if possible. From this point onward, look to level to 9. Acknowledge games where level 9 is not possible and roll every turn on 8 to preserve placements.
- For max cap games, you can either roll on 9 or level to 10. If you are itemizing a 5-cost carry and it is 1-starred, roll on 9. If you have all your main itemized units upgraded, level to 10.
Who uses edgelord emblem? Is it really worth a whole item slot on Senna?
I just had a really good opener for this and decided to jam it. Game went really well (easy 1st but mostly due to getting Teacher’s Council last augment). Just wanted to say that I think Component Buffet is worth a mention here for conditions. It’s easy to say that Buffet can make any comp better but I really felt like it pushed things over the edge here, likely just because it helps the comp’s consistent damage. Just food for thought.