Comp Image
Nitro Reroll
Icon 9Icon 108
Traits
Trait BackgroundNitro Icon
4
Nitro
3 > 4
Trait BackgroundDynamo Icon
3
Dynamo
2 > 3 > 4
Trait BackgroundExotech Icon
3
Exotech
3 > 5 > 7 > 10
Trait BackgroundA.M.P. Icon
2
A.M.P.
2 > 3 > 4 > 5
Trait BackgroundBastion Icon
2
Bastion
2 > 4 > 6
Trait BackgroundMarksman Icon
2
Marksman
2 > 4
Trait BackgroundAnima Squad Icon
1
Anima Squad
3 > 5 > 7 > 10
Trait BackgroundRapidfire Icon
1
Rapidfire
2 > 4 > 6
Trait BackgroundTechie Icon
1
Techie
2 > 4 > 6 > 8
Nidalee Shyvana Sejuani T-43X Naafiri Jhin Kindred Aurora Elise
Trait BackgroundNitro Icon
4
Trait BackgroundDynamo Icon
3
Trait BackgroundExotech Icon
3
Trait BackgroundA.M.P. Icon
2
Trait BackgroundBastion Icon
2
Trait BackgroundMarksman Icon
2
Trait BackgroundAnima Squad Icon
1
Trait BackgroundRapidfire Icon
1
Trait BackgroundTechie Icon
1
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Exotech Icon
Exotech
Marksman Icon
Marksman
Dynamo Icon
Dynamo
Jhin Cost Icon 2
550 HP
14 / 74
Current
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT14_JhinCyberneticItem
Alt Build 1
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT14_NaafiriCyberneticItem
Alt Build 2
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_PowerGauntlet
Alt Build 3
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
TFT_Item_Deathblade
Ability Icon Logic Bomb
Range Icon 4 Hex
Fire a bouncing grenade that hits four enemies, dealing 77/115/172/230 (scaleAD Icon) physical damage and 20% Sundering them for 4.5 (scaleAP Icon) seconds. The fourth bounce returns to the initial target and deals 195/293/440/586 (scaleAD Icon) physical damage.

Sunder: Reduces Armor
Nitro Icon
Nitro
Marksman Icon
Marksman
Rapidfire Icon
Rapidfire
Kindred Cost Icon 1
500 HP
0 / 50
Current
TFT_Item_BlueBuff
TFT_Item_InfinityEdge
TFT_Item_MadredsBloodrazor
Ability Icon Rev Up
Range Icon 4 Hex
Fire wolf at the current target, dealing 270/404/607/809 (scaleAD Icon) physical damage. Overkill damage bounces to the nearest enemy.
Nitro Icon
Nitro
A.M.P. Icon
A.M.P.
Nidalee Cost Icon 1
650 HP
20 / 60
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_JeweledGauntlet
Ability Icon Charged Claws
Range Icon 1 Hex
Deal 200/300/455/610 (scaleAP Icon) magic damage to the current target and 75/115/170/225 (scaleAP Icon) magic damage to the 3 (set14AmpIcon Icon) nearest enemies. Heal 100/125/210/295 Health + 20/25/40/55 per enemy hit.
Bastion Icon
Bastion
Nitro Icon
Nitro
Techie Icon
Techie
Shyvana Cost Icon 2
700 HP
40 / 105
Current
TFT_Item_SpectralGauntlet
TFT_Item_RedBuff
TFT_Item_Redemption
Ability Icon Burnout
Range Icon 1 Hex
First cast: Every second for the rest of combat, heal 13/21/33/53 (scaleAP IconscaleHealth Icon) Health and deal 25/40/63/93 (scaleAP IconscaleHealth Icon) magic damage to adjacent enemies.

Gain 200/250/300/350 (scaleAP Icon) max Health and 10% Damage Amp.
Strategy
Tips & Tricks
  • There are three approaches to Nitro currently: Jhin, Cyberboss, and A.M.P. Meta strength of each will change. Blue Buff generally good, but Jhin version wants Shojin first for Jhin.
  • Generally look to play if you get a reroll augment that helps you hit your Nitro units sooner so you can farm more Chrome.
  • For Jhin variation, you can drop Sej + Viego for Renekton + Zeri if you have items on Kindred and hit those units instead. Can also just drop Viego for Zeri.
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Openers
Nitro
KindredKindred
NidaleeNidalee
ShyvanaShyvana
VeigarVeigar
EliseElise
Trait BackgroundNitro Icon
4
Trait BackgroundTechie Icon
2
Nitro
KindredKindred
NidaleeNidalee
JhinJhin
ShyvanaShyvana
EliseElise
Trait BackgroundNitro Icon
4
Trait BackgroundDynamo Icon
2
Trait BackgroundMarksman Icon
2
Nitro
KindredKindred
NidaleeNidalee
NaafiriNaafiri
ShyvanaShyvana
EliseElise
Trait BackgroundNitro Icon
4
Trait BackgroundA.M.P. Icon
2
Strong Conditions
Items
Blue BuffBlue Buff
ManazaneManazane
Luden's TempestLuden’s Tempest
Zhonya's ParadoxZhonya’s Paradox
Seeker's ArmguardSeeker’s Armguard
Augments
Prismatic TicketPrismatic Ticket
Starry NightStarry Night
Piercing Lotus IIPiercing Lotus II
Pandora's ItemsPandora’s Items
Component BuffetComponent Buffet
Spare PartsSpare Parts
Item Priority
Blue Buff
Economy Strategy
  1. This is an uncommon econ strategy. Sometimes there are zero comps in the meta that use it.
  2. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  3. Unlike 1-cost reroll, stay above 50g for entirety of stage 3. Slow roll to ~52g for the remainder of the stage, buying all necessary 1-costs and 2-costs.
  4. If you haven't hit your 3-stars yet, you must roll until you hit them. Level to 6 after hitting. You should be close to having a 2-cost 3-star unit as well. In some cases, you can level to 6 before hitting all 1-costs if you have many copies of your 1-costs, but not many of your 2-cost.
  5. Level to 6 if you haven't.
  6. Level to 7 if you can stay above 20g, otherwise stay level 6.
  7. Level to 7 if you haven't.
  8. Level to 8. Most likely end the game on 8, so roll for remaining important units. If far ahead, can save and try to go 9 in stage 6.