Comp Image
Kayle Duelist Reroll
Primary
AP Icon
Tier
B
Required
Icon 9Icon 135
Traits
Trait BackgroundFrost Touch Icon
2
Frost Touch
1 > 2
Trait BackgroundSocialite Icon
1
Socialite
1
Trait BackgroundDuelist Icon
6
Duelist
2 > 4 > 6
Trait BackgroundStance Master Icon
1
Stance Master
1
Trait BackgroundMighty Mech Icon
3
Mighty Mech
3 > 5 > 7 > 7
Trait BackgroundHeavyweight Icon
2
Heavyweight
2 > 4 > 6
Trait BackgroundJuggernaut Icon
2
Juggernaut
2 > 4 > 6
Trait BackgroundWraith Icon
2
Wraith
2 > 4 > 6
Trait BackgroundMentor Icon
1
Mentor
1 > 2 > 4
Trait BackgroundCrystal Gambit Icon
1
Crystal Gambit
3 > 5 > 7 > 10
Trait BackgroundEdgelord Icon
1
Edgelord
2 > 4 > 6
Trait BackgroundSoul Fighter Icon
1
Soul Fighter
2 > 4 > 6 > 8 > 8
Gangplank Udyr Zac Aatrox Yone Lee Sin The Mighty Mech Viego Kayle Ashe
Trait BackgroundFrost Touch Icon
2
Trait BackgroundSocialite Icon
1
Trait BackgroundDuelist Icon
6
Trait BackgroundStance Master Icon
1
Trait BackgroundMighty Mech Icon
3
Trait BackgroundHeavyweight Icon
2
Trait BackgroundJuggernaut Icon
2
Trait BackgroundWraith Icon
2
Trait BackgroundMentor Icon
1
Trait BackgroundCrystal Gambit Icon
1
Trait BackgroundEdgelord Icon
1
Trait BackgroundSoul Fighter Icon
1
Tips & Tricks
  • You can throw tank utility items on either Udyr or Zac. If you hit Kayle and have fewer than 7 copies of Zac (or already have Udyr 2), consider pushing levels instead of rolling for Zac as it is important to reach level 9 with Kayle
  • While normally you don’t want Rageblade in Duelists, Kayle is an exception. You can build JG + Striker combo, Gunblade, Rabadon’s, Red Buff, and Giant Slayer as other key options
  • Frost Touch is excellent at its two-piece, but mid if you can only hit it once. Consider rerolling to a different power up if you can’t get (2) Frost Touch
  • Ashe does not want Rageblade. Kraken is the only important item on her. All other items are flexible, between Giant Slayer, Red Buff, Last Whisper, Striker’s, Deathblade, Gunblade, etc. Slam what you have
  • If you get Flickerblade, put it on Kayle until you find Ashe. It is much better on Ashe, but Kayle can use it well. Don’t move the Flickerblade until you have 3 proper items for Kayle
Strong Conditions
+2 Tier Conditions BS
FlickerbladesFlickerblades
All That ShimmersAll That Shimmers
Keepers IKeepers I
Keepers IIKeepers II
Living ForgeLiving Forge
Worth the WaitWorth the Wait
+1 Tier Conditions BA
Crown of DemaciaCrown of Demacia
Gambler's BladeGambler’s Blade
Radiant Jeweled GauntletRadiant Jeweled Gauntlet
Statikk ShivStatikk Shiv
Wit's EndWit’s End
Zhonya's ParadoxZhonya’s Paradox
Heavy Is The CrownHeavy Is The Crown
Preparation IPreparation I
Preparation IIPreparation II
Openers
Duelists
AatroxAatrox
KayleKayle
GangplankGangplank
Kai'SaKai’Sa
UdyrUdyr
Trait BackgroundDuelist Icon
4
Trait BackgroundJuggernaut Icon
2
Trait BackgroundMentor Icon
1
Kayle Kayle
Ashe Ashe
Zac Zac
Udyr Udyr
Gangplank Gangplank
Duelist Icon
Duelist
Wraith Icon
Wraith
Kayle Cost Icon 1
500 HP
0 / 0
Frost Touch
Final Ascent
Surge 66
Current
TFT_Item_GuinsoosRageblade
TFT_Item_JeweledGauntlet
TFT_Item_PowerGauntlet
Best-in-Slot
TFT_Item_Artifact_StatikkShiv
TFT_Item_GuinsoosRageblade
TFT_Item_RabadonsDeathcap
Alt Build 1
TFT7_Item_ShimmerscaleGamblersBlade_HR
TFT_Item_GuinsoosRageblade
TFT_Item_RabadonsDeathcap
Alt Build 2
TFT_Item_Artifact_WitsEnd
TFT_Item_GuinsoosRageblade
TFT_Item_JeweledGauntlet
Alt Build 3
TFT4_Item_OrnnZhonyasParadox
TFT_Item_GuinsoosRageblade
TFT_Item_RabadonsDeathcap
Alt Build 4
TFT_Item_GuinsoosRageblade
TFT_Item_HextechGunblade
TFT_Item_MadredsBloodrazor
Alt Build 5
TFT9_Item_CrownOfDemacia
TFT_Item_GuinsoosRageblade
TFT_Item_JeweledGauntlet
Ability Icon Unleash the Demon
Range Icon 4 Hex
Passive: Attacks deal 33/50/75/100 (scaleAP Icon) bonus magic damage. Gain additional power based on your Tactician level.

Level 6: Every 3rd attack launches a wave that deals 55/85/125/165 (scaleAP Icon) magic damage and 20% shreds enemies for 3 seconds.
Level 9: Every attack launches a wave. Waves travel farther.

Shred: Reduce Magic Resist
Duelist Icon
Duelist
Crystal Gambit Icon
Crystal Gambit
Ashe Cost Icon 4
850 HP
0 / 80
Frost Touch
Bullet Hell
Attack Expert
Current
TFT_Item_MadredsBloodrazor
TFT_Item_RunaansHurricane
TFT_Item_RunaansHurricane
Best-in-Slot
TFT_Item_Artifact_NavoriFlickerblades
TFT_Item_HextechGunblade
TFT_Item_RunaansHurricane
Alt Build 1
TFT_Item_LastWhisper
TFT_Item_MadredsBloodrazor
TFT_Item_RunaansHurricane
Ability Icon Gates of Avarosa
Range Icon 4 Hex
The next 8 attacks fire bonus arrows dealing 112/168/800 (scaleAD IconscaleAP IconscaleAS Icon) total physical damage split between the target and up to two random enemies within 2 hexes.
Wraith Icon
Wraith
Heavyweight Icon
Heavyweight
Zac Cost Icon 1
650 HP
30 / 75
Socialite
Tank-zilla
Final Form
Current
TFT_Item_IonicSpark
TFT_Item_SpectralGauntlet
TFT_Item_RedBuff
Ability Icon Reality Ripple
Range Icon 1 Hex
Heal 240/280/350/420 (scaleAP Icon) and deal 145/232/372/553 (scaleAP IconscaleHealth Icon) magic damage to enemies within a 1-hex radius.
Duelist Icon
Duelist
Juggernaut Icon
Juggernaut
Mentor Icon
Mentor
Udyr Cost Icon 3
900 HP
40 / 80
Socialite
Unstoppable
Alt Build 1
TFT_Item_IonicSpark
TFT_Item_SteraksGage
TFT_Item_SpectralGauntlet
Ability Icon Blazing Phoenix Stance
Range Icon 1 Hex
Make 3 rapid attacks. Each heals Udyr for 160/200/250 (scaleAP Icon) and deals 35/50/80 (scaleAD Icon) additional damage to enemies in a 1-hex radius.
Duelist Icon
Duelist
Mighty Mech Icon
Mighty Mech
Gangplank Cost Icon 2
750 HP
0 / 40
Best-in-Slot
TFT_Item_Artifact_RapidFirecannon
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 1
TFT9_Item_OrnnHorizonFocus
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 2
TFT_Item_Artifact_Fishbones
TFT_Item_SpearOfShojin
TFT_Item_InfinityEdge
Alt Build 3
TFT_Item_Artifact_Dawncore
TFT_Item_InfinityEdge
TFT_Item_UnstableConcoction
Alt Build 4
TFT_Item_UnstableConcoction
TFT_Item_InfinityEdge
TFT_Item_GuardianAngel
Ability Icon Golden Giga Gun
Range Icon 1 Hex
Deal 350/525/875/1225 (scaleAD Icon) physical damage to the lowest health enemy within 2 (scaleRange Icon) hexes. If the target dies, 40% scaleAP Icon chance to gain 1 gold.

Gold Earned:
Economy Strategy
  1. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  2. Roll to 33 gold, buying any unit that will be part of the level 4 or 5 board. You can also buy units that will be part of the level 6+ board, but you can sell those if your bench fills and you need to buy other units. Rolling to 33 gold is advisable because it allows you to save back up to 50g by 3-5.
  3. Do not level if you haven’t hit your 3-star 1-costs yet. If you have your 3-stars, you generally should still stay level 5 if you can win or if leveling to 6 would put you below 20g. Try to get above 40g this round.
  4. Ideally above 50g, level 5 at this point or level 6 with 3-stars.
  5. If you haven’t hit your 3-stars yet, roll to ~52g each turn. You don’t want to roll to perfect 50g as any units you buy in shop will put you below 50g. If you have 8+ copies of an itemized 1-cost, you can roll to 40g or 30g every round instead. Level to 6 once you hit your 3-stars.
  6. If you haven’t hit your 3-stars yet, you must roll until you hit them. You should level to 6 after hitting. In some rare games, you will miss or spend so much gold you can never catch up. These games will usually result in bottom 4 placements.
  7. Level to 7 if you can stay above ~20g. Otherwise stay level 6.
  8. Level to 7.
  9. Level to 8 if you are in bottom half of lobby HP and are losing rounds. If you are higher HP and feel stable, you can wait until next turn.
  10. Level to 8 if you haven’t already. Roll for any remaining units necessary for the comp. If stable, you can try to go 9. Most games you will end on level 8.
  11. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.
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