Comp Image
Gloves Off Vander
Icon 8Icon 81
Traits
Trait BackgroundFamily Icon
3
Family
3 > 4 > 5
Trait BackgroundWatcher Icon
4
Watcher
2 > 4 > 6
Trait BackgroundAmbusher Icon
2
Ambusher
2 > 3 > 4 > 5
Trait BackgroundConqueror Icon
2
Conqueror
2 > 4 > 6 > 9
Trait BackgroundFirelight Icon
2
Firelight
2 > 3 > 4
Trait BackgroundPit Fighter Icon
2
Pit Fighter
2 > 4 > 6 > 8
Trait BackgroundScrap Icon
2
Scrap
2 > 4 > 6 > 9
Trait BackgroundEmissary Icon
1
Emissary
1 > 4
Vander Garen Ekko Violet Darius Scar Powder Draven
Trait BackgroundFamily Icon
3
Trait BackgroundWatcher Icon
4
Trait BackgroundAmbusher Icon
2
Trait BackgroundConqueror Icon
2
Trait BackgroundFirelight Icon
2
Trait BackgroundPit Fighter Icon
2
Trait BackgroundScrap Icon
2
Trait BackgroundEmissary Icon
1
Family Icon
Family
Watcher Icon
Watcher
Vander Cost Icon 2
800 HP
0 / 50
Bulwark
Stoneskin
Last Chance
Current
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
TFT_Item_Quicksilver
Best-in-Slot
TFT_Item_Bloodthirster
TFT_Item_UnstableConcoction
TFT_Item_Artifact_SilvermereDawn
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
TFT_Item_UnstableConcoction
Alt Build 2
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
TFT4_Item_OrnnDeathsDefiance
Alt Build 3
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
TFT_Item_Artifact_ProwlersClaw
Alt Build 4
TFT_Item_Bloodthirster
TFT_Item_TitansResolve
TFT_Item_Artifact_TalismanOfAscension
Alt Build 5
TFT_Item_Bloodthirster
TFT_Item_InfinityEdge
TFT_Item_Artifact_SpectralCutlass
Ability Icon Hound of the Underground
Range Icon 1 Hex
Stop attacking and brace for 3 seconds, gaining 100/125/150/175 (scaleAP Icon) Armor and Magic Resist. Vander’s next attack is replaced with a strike that deals 200/300/450/600 (scaleAD Icon) physical damage, increased by 50/75/113/150 (scaleAD Icon) physical damage for each 1 or 2 cost champion on your team.
Ambusher Icon
Ambusher
Family Icon
Family
Scrap Icon
Scrap
Powder Cost Icon 1
500 HP
40 / 120
Current
TFT_Item_SpearOfShojin
TFT_Item_PowerGauntlet
TFT_Item_JeweledGauntlet
Best-in-Slot
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_Artifact_LudensTempest
Alt Build 1
TFT_Item_SpearOfShojin
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Alt Build 2
TFT4_Item_OrnnMuramana
TFT_Item_JeweledGauntlet
TFT_Item_RabadonsDeathcap
Ability Icon Misfit Toy
Range Icon 4 Hex
Send a monkey towards the largest group of enemies, causing a 2-hex radius explosion on impact. Enemies hit take 350/500/700/900 (scaleAP Icon) magic damage, reduced by 25% for each hex they are away from the epicenter. Wound and 1% Burn applied for 5 seconds to all enemies hit.

Burn: Deal a percent of the target’s max Health as true damage every second
Wound: Reduce healing received by 33%
Emissary Icon
Emissary
Watcher Icon
Watcher
Garen Cost Icon 4
1000 HP
60 / 125
Current
TFT_Item_RedBuff
TFT_Item_Redemption
TFT_Item_SpectralGauntlet
Alt Build 1
TFT_Item_RedBuff
TFT_Item_IonicSpark
TFT_Item_SpectralGauntlet
Ability Icon Demacian Justice
Range Icon 1 Hex
Passive: After dealing damage, heal 15/27/162 (scaleHealth Icon).

Active: Gain 350/490/1986 (scaleHealth IconscaleAP Icon) Shield for 4 seconds. Slam a massive sword on target, dealing 163/244/2194 (scaleAD Icon) physical damage to them and 81/122/1097 (scaleAD Icon) physical damage to enemies within 2 hexes.
Family Icon
Family
Pit Fighter Icon
Pit Fighter
Violet Cost Icon 1
650 HP
20 / 65
Best-in-Slot
TFT_Item_Artifact_SuspiciousTrenchCoat
TFT_Item_GuardianAngel
TFT_Item_SteraksGage
Alt Build 1
TFT_Item_Bloodthirster
TFT_Item_SteraksGage
TFT_Item_TitansResolve
Ability Icon 1-2-3 Combo
Range Icon 1 Hex
Jab target 2 times for 62/93/140/186 (scaleAD Icon) physical damage each. Then uppercut them, dealing 172/258/387/515 (scaleAD IconscaleAP Icon) physical damage and briefly knocking them up.
Pit Fighter Icon
Pit Fighter
Conqueror Icon
Conqueror
Draven Cost Icon 1
500 HP
30 / 60
Alt Build 1
TFT_Item_StatikkShiv
Ability Icon Spinning Axes
Range Icon 4 Hex
Passive: If Draven has an empowered axe in hand, his next attack will throw it, dealing a total of 87/130/198/266 (scaleAD Icon) physical damage. Empowered axes return to Draven after hitting an enemy.

Active: Spin an empowered axe.
Strategy
Tips & Tricks
  • 6 Watcher is a massive spike, but hard to fit on 8 without an emblem. You would have to drop Draven + Ekko, which is generally worse – especially if you can itemize Ekko. But be mindful that 6 Watcher 3 Family is an option if you can’t hit Ekko.
  • Family emblem is MUCH better than Watcher emblem. Never take Watcher emblem over Family if given the option. Watcher is only good for playing 6 Watcher on 8. If you can make it to 9, Watcher emblem provides very little value. 4+ Family is a massive spike and continues to be one for the entire game.
  • As usual with hero augment comps, prioritize anomaly on Vander. Only take others if you have no gold.
  • While frontline Powder is ideal with Ambushers, backline Powder is performing better with Family. Try to go for a full crit or damage-based build if possible.
  • Prioritize Powder as secondary carry over Violet. Generally this is easier anyway from an item economy perspective as Violet items crossover with Vander items.
  • Almost all melee-based artifacts are good on Vander, as well as Talisman. In general, you will pair these artifacts with BT + IE if possible, but BT + HoJ, BT + Titans, or BT + Steraks can work as well. BT, IE, HoJ, and QSS are Vander’s best craftable items.
  • Even if you miss on Vander artifact, there are some alternative hits for Powder and Violet.
Openers
Family
DariusDarius
DravenDraven
PowderPowder
VioletViolet
VanderVander
Trait BackgroundFamily Icon
3
Trait BackgroundConqueror Icon
2
Trait BackgroundPit Fighter Icon
2
Trait BackgroundWatcher Icon
2
Strong Conditions
Items
Family EmblemFamily Emblem
Watcher EmblemWatcher Emblem
Death's DefianceDeath’s Defiance
Prowler's ClawProwler’s Claw
Silvermere DawnSilvermere Dawn
Spectral CutlassSpectral Cutlass
Talisman Of AscensionTalisman Of Ascension
Suspicious Trench CoatSuspicious Trench Coat
Luden's TempestLuden’s Tempest
ManazaneManazane
Augments
Gloves OffGloves Off
CoronationCoronation
Item Priority
Spatula
>
Sparring Gloves
>
B.F. Sword
Economy Strategy
  1. This is an uncommon econ strategy. Sometimes there are zero comps in the meta that use it.
  2. Do not spend gold on leveling this stage. If you have 2-stars and a good item, you can consider playing to win some rounds. Otherwise lose streak is common for stage 2.
  3. Unlike 1-cost reroll, stay above 50g for entirety of stage 3. Slow roll to ~52g for the remainder of the stage, buying all necessary 1-costs and 2-costs.
  4. If you haven’t hit your 3-stars yet, you must roll until you hit them. Level to 6 after hitting. You should be close to having a 2-cost 3-star unit as well. In some cases, you can level to 6 before hitting all 1-costs if you have many copies of your 1-costs, but not many of your 2-cost.
  5. Level to 6 if you haven’t.
  6. Level to 7 if you can stay above 20g, otherwise stay level 6.
  7. Level to 7 if you haven’t.
  8. Level to 8. Most likely end the game on 8, so roll for remaining important units. If far ahead, can save and try to go 9 in stage 6.