Comp Image
Vladimir Hero Reroll
Icon 9Icon 66
Traits
Trait BackgroundWatcher Icon
6
Watcher
2 > 4 > 6
Trait BackgroundEmissary Icon
4
Emissary
1 > 4
Trait BackgroundConqueror Icon
2
Conqueror
2 > 4 > 6 > 9
Trait BackgroundSorcerer Icon
2
Sorcerer
2 > 4 > 6 > 8
Trait BackgroundArtillerist Icon
1
Artillerist
2 > 4 > 6
Trait BackgroundAutomata Icon
1
Automata
2 > 4 > 6
Trait BackgroundBlack Rose Icon
1
Black Rose
3 > 4 > 5 > 7
Trait BackgroundFamily Icon
1
Family
3 > 4 > 5
Trait BackgroundFirelight Icon
1
Firelight
2 > 3 > 4
Trait BackgroundQuickstriker Icon
1
Quickstriker
2 > 3 > 4
Vander Darius Garen Scar Amumu Ambessa Tristana Nami Vladimir
Trait BackgroundWatcher Icon
6
Trait BackgroundEmissary Icon
4
Trait BackgroundConqueror Icon
2
Trait BackgroundSorcerer Icon
2
Trait BackgroundArtillerist Icon
1
Trait BackgroundAutomata Icon
1
Trait BackgroundBlack Rose Icon
1
Trait BackgroundFamily Icon
1
Trait BackgroundFirelight Icon
1
Trait BackgroundQuickstriker Icon
1
Black Rose Icon
Black Rose
Sorcerer Icon
Sorcerer
Watcher Icon
Watcher
Vladimir Cost Icon 2
800 HP
0 / 65
Hypervelocity
Comeback Story
Energy Absorption
Current
TFT_Item_GuinsoosRageblade
TFT_Item_ArchangelsStaff
TFT_Item_HextechGunblade
Best-in-Slot
TFT5_Item_GuinsoosRagebladeRadiant
TFT_Item_ArchangelsStaff
TFT_Item_HextechGunblade
Alt Build 1
TFT_Item_GuinsoosRageblade
TFT_Item_ArchangelsStaff
TFT_Item_Artifact_WitsEnd
Ability Icon Transfusion
Range Icon 1 Hex
Heal 200/240/300/330 (scaleAP Icon) and deal 140/210/325/380 (scaleAP Icon) magic damage to the target.
Emissary Icon
Emissary
Watcher Icon
Watcher
Garen Cost Icon 4
1000 HP
60 / 125
Giant-Sized
Fortified
Deep Roots
Current
TFT_Item_WarmogsArmor
TFT_Item_RedBuff
TFT_Item_IonicSpark
Ability Icon Demacian Justice
Range Icon 1 Hex
Passive: After dealing damage, heal 15/27/162 (scaleHealth Icon).

Active: Gain 350/490/1986 (scaleHealth IconscaleAP Icon) Shield for 4 seconds. Slam a massive sword on target, dealing 163/244/2194 (scaleAD Icon) physical damage to them and 81/122/1097 (scaleAD Icon) physical damage to enemies within 2 hexes.
Emissary Icon
Emissary
Sorcerer Icon
Sorcerer
Nami Cost Icon 3
700 HP
0 / 60
Current
TFT_Item_StatikkShiv
TFT_Item_Morellonomicon
Ability Icon Ocean’s Ebb
Range Icon 4 Hex
Launch a wave at target that bounces 3 times to enemies within 3 hexes and deals 120/180/290 (scaleAP Icon) magic damage.
Strategy
Tips & Tricks
  • Emissary and Black Rose versions are similar overall performance. Black Rose requires 5-cost LeBlanc, Emissary version requires 4 specific units. Both are hard to hit. Before you hit, you can play 4 Watcher 4 Sorcerer.
  • Vlad items are relatively inflexible. Don’t settle if you can avoid it.
  • On carousel, it’s almost always correct to take Rod. Makes Rageblade, Archangel, Gunblade, Ionic Spark, and Morello – all valuable items.
Openers
Sorcerer Watcher
AmumuAmumu
DariusDarius
VanderVander
VladimirVladimir
NamiNami
Trait BackgroundWatcher Icon
4
Trait BackgroundSorcerer Icon
2
Trait BackgroundEmissary Icon
1
Strong Conditions
Items
Guinsoo's ReckoningGuinsoo’s Reckoning
Wit's EndWit’s End
Augments
Crimson PactCrimson Pact
Radiant RefactorRadiant Refactor
Wand OverflowWand Overflow
Item Priority
Needlessly Large Rod
Economy Strategy
  1. Level to 4 if you have upgrades and a good item to place on one of those upgrades.
  2. Level to 5, unless on 3 loss streak.
  3. Level to 6. Roll until stable. “Stable” changes depending on rank, items, augments, composition, and patch, but generally speaking it involves 2-starring your desired 2-cost carry and a tank with items. Major divergence between elos: The lower your elo, the less upgrades you need to be “stable” and thus lower elo players should generally roll less than high elo players on 3-2.
  4. After your 3-2 rolldown, you should attempt to rebuild your economy to 50g.
  5. Once you reach 50g (it might be later than 3-5), start slow rolling down to ~52g each turn. Try to avoid rolling to exactly 50g as any unit you want to buy in shop will put you below 50g.
  6. If you are high HP relative to the lobby, continue slow rolling to 52g each turn. If you are lower HP, you should roll to hit your first 2-cost 3 star on 4-1 or 4-2. If you have to roll below 30g, your placement is usually capped at 3rd or 4th.
  7. If you are still high HP (70+), you can continue to slow roll. Otherwise, in the majority of cases, you should roll deep for your 3-stars here. If your HP is low, you can even go to 0 gold looking for your 3-stars. If you have your 3-stars and can afford to level to 7 with 10g+, do so.
  8. Level to 7 if you haven’t already.
  9. Level to 8 as soon as possible. This may not happen until 5-5 or in some games, stage 6.
  10. Level to 9 whenever possible. This is rare, but can happen in the games you have a chance of winning.